The_Mask
Just like Yves, I chase tales.
Now I wanna replay Planescape: Torment.
They made a sequel, you should check it out.Now I wanna replay Planescape: Torment.
yeah it's on gamepassPass.
I hate first person perspective in games because it does a horrible job at representing human vision. Close up third person, as strange as it sounds, does a significantly better job of representing our vision.Should every AAA RPG that have the budget for it, be made in first or third person? Technicalities and finances aside, what are the advantages of isometric/top down view vs first/third person? I really can't find any good arguments vs the immersion that first person brings, especially when you can see your body[skyrim can do that with a mod].
Depends on how you want your combat to work. Third person can beat first person when you want the player to have higher combat awareness, ie. in group fights, third person provides a lot more information than first person – countering a person attacking you from the back is practically impossible in first person, for example, while being bread and butter of third person. Isometric is great at managing multiple characters (something that's borderline impossible in first person), while first person excels in 1v1 duels (ie. taking into account attack directions and so on).Should every AAA RPG that have the budget for it, be made in first or third person? Technicalities and finances aside, what are the advantages of isometric/top down view vs first/third person? I really can't find any good arguments vs the immersion that first person brings, especially when you can see your body[skyrim can do that with a mod].
I find combat generally much more fun in isometric party rpgs than any first or third person rpg, but if it's a single character then third or first person is more enjoyable.Should every AAA RPG that have the budget for it, be made in first or third person? Technicalities and finances aside, what are the advantages of isometric/top down view vs first/third person? I really can't find any good arguments vs the immersion that first person brings, especially when you can see your body[skyrim can do that with a mod].
for example, while being bread and butter of third person. Isometric is great at managing multiple characters (something that's borderline impossible in first person), while first person excels in 1v1 duels (ie. taking into account attack directions and so on).
First person games feel like you're playing a manlet tbh, although I guess that's due to the limitations of the typical PC screen (whether monitor or TV) being too wide to properly account for a normal line of sight.I hate first person perspective in games because it does a horrible job at representing human vision. Close up third person, as strange as it sounds, does a significantly better job of representing our vision.Should every AAA RPG that have the budget for it, be made in first or third person? Technicalities and finances aside, what are the advantages of isometric/top down view vs first/third person? I really can't find any good arguments vs the immersion that first person brings, especially when you can see your body[skyrim can do that with a mod].
First person games feel like you're playing a manlet tbh, although I guess that's due to the limitations of the typical PC screen (whether monitor or TV) being too wide to properly account for a normal line of sight.I hate first person perspective in games because it does a horrible job at representing human vision. Close up third person, as strange as it sounds, does a significantly better job of representing our vision.Should every AAA RPG that have the budget for it, be made in first or third person? Technicalities and finances aside, what are the advantages of isometric/top down view vs first/third person? I really can't find any good arguments vs the immersion that first person brings, especially when you can see your body[skyrim can do that with a mod].
Because looking over our own ass is the way we see the world.I hate first person perspective in games because it does a horrible job at representing human vision. Close up third person, as strange as it sounds, does a significantly better job of representing our vision.Should every AAA RPG that have the budget for it, be made in first or third person? Technicalities and finances aside, what are the advantages of isometric/top down view vs first/third person? I really can't find any good arguments vs the immersion that first person brings, especially when you can see your body[skyrim can do that with a mod].
First person is decent for horror games I suppose.
The issue of perspective cannot be disconnected from other game mechanics; generally, the subgenre in which an RPG falls will determine its proper perspective. Action RPGs such as Demon's/Dark Souls or Dragon's Dogma, for example, require a second-person-from-behind perspective, for the player to be fully aware of the spatial location of the character versus enemies, since proprioception is lacking. Party-based dungeon-crawlers, whether in real-time (Dungeon Master-likes) or turn-based (Wizardry-likes), need a first-person perspective for immersive dungeon exploration, though single-character 3D dungeon crawlers (Underworld-likes) or Open World games (Morrowind-likes) can use either first-person or second-person-from-behind perspectives (the latter was not technologically possible for Underworld-likes still relying heavily on sprites). Tactical RPGs, which are focused on turn-based combat, require a third-person bird's-eye or isometric perspective, so that the player can understand the relative location of both PCs and enemies and plan accordingly.Should every AAA RPG that have the budget for it, be made in first or third person? Technicalities and finances aside, what are the advantages of isometric/top down view vs first/third person? I really can't find any good arguments vs the immersion that first person brings, especially when you can see your body[skyrim can do that with a mod].
more details from some podcast Todd talked to
Preferring console to PC is such a degenerate thing to say. Fuck that guy.
everything Todd gets asked is. I think the only place Todd ever actually had to answer adlib questions was here, and I'm not even sure if that was him or someone larping as him lol.That's 100% loaded question and a planned answer