Colonel Mutt
Literate
But it will have OnE bIlIoN lInEs Of DiAlOgUe.
(probably "written" by AI)
(probably "written" by AI)
Five years?In five years, when a new game comes out, there will be twice as many loading times because the engine will die if it renders graphics from 2020Can we just imagine what shitfest their next game is going to be?
I somehow doubt you are RoseWoman2020 from reddit
People were saying that Starfield was going to be Daggerfall in space. Ends up not even being close. A shame since they could have done a lot by creating procedural towns and dungeons and quests across planets. I would have preferred that to the dozen pre-fab dungeons they plopped down everywhere.
Who asked?Ok, I finally finished the game and entered NG+.
Combat retains the solid gameplay of FO4
Starfield is a good game
This thread is officially the special ed section of the codex.Overall still 7/10 game
You figured out Newtonian physics yet?Combat retains the solid gameplay of FO4Starfield is a good gameThis thread is officially the special ed section of the codex.Overall still 7/10 game
There is literally zero reason to make an outpost unless you're doing the farming exploit to level to 100. You can buy materials for crafting.I didn't build a single Outpost
there is no level cap, so you can level up way past 100There is literally zero reason to make an outpost unless you're doing the farming exploit to level to 100. You can buy materials for crafting.I didn't build a single Outpost
7/10 is for me barely playable. I do not bother playing stuff below that score. I would give those games a chance if I am bored but always quit fast.Combat retains the solid gameplay of FO4Starfield is a good gameThis thread is officially the special ed section of the codex.Overall still 7/10 game
SlowerThanLight - Fly in a star system
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This mod allows you to control the speed gear of your ship with hotkeys, from regular flight speed to the equivalent of hundreds of times the speed of light. It allows you to fly inside a star system in a relatively elegant way.
Whoa! Whoa! Stop!
Stop what you're doing and look at this. If you've reached the thick thighs, you've gone too far.
SlowerThanLight - Fly in a star system
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This mod allows you to control the speed gear of your ship with hotkeys, from regular flight speed to the equivalent of hundreds of times the speed of light. It allows you to fly inside a star system in a relatively elegant way.
So! You're telling me that Starfield's star systems genuinely are single, consolidated spaces? Like all the planets and locations around a star do share a single space? And Bethesda didn't build freefly gameplay between them because of... what? Realism or some shit?!
Todd, my man, are you okay? I'm serious, I'm a little worried about you.
So! You're telling me that Starfield's star systems genuinely are single, consolidated spaces? Like all the planets and locations around a star do share a single space? And Bethesda didn't build freefly gameplay between them because of... what? Realism or some shit?!
Todd, my man, are you okay? I'm serious, I'm a little worried about you.
There's also a set of hotkeys for slowing down and resetting the current scene (to fix the problem of planets not loading).
If you're fast traveling, sure, whatever, but why? Why skip on proper space travel and exploration? Atmospheric flight, persistent planets, those would've present some technical challenges, but freeflight inside of a star system wouldn't have and now we can see that they made the spaces, they just chose to skip on building gameplay for them. Random encounters and bespoke quests taking you into deep space, shipping lanes, secret pirate stations, whatever, there should've been stuff to play with over there. You should've also been able to freefly to a planet's orbit and then get the landing menu.Game uses teleport to move stuff around, I seen it yesterday by chance. I was using See Start Stuff ability on my ship (that lets me see through walls) and I noticed how suddenly one of my companions teleported from same deck I was on through walls to deck above me LOL
They do same shit with ships but hide it with that short animation of travelling and short fade to black.
But this was the game, man, it's what it should've been. I'm not surprised that star space is buggy now, since deep space flight isn't a game feature so no one would've cared about it screwing up behind the scenes, but we're not talking about a complicated technical concept here. Dunno about KSP but NMS (as much as I love shitting all over it) does atmospheric flight and seamless landings, asset streaming is a major factor, but Starfield's would've just been a big map with a space skin. If Gamebryo can handle Fo4's Commonwealth, it can handle a big, black space with a bunch of globes strewn about.This together with what was earlier discovered regarding trying to get to New Atlantis from a landing site just outside of it via cheating/console haxx, strongly points to Bethesda being unable to implement proper seamless loading. Now you could think space is way easier to do seamlessly than planetary scale terrain for on foot travel, but the way easier part is relative. I know KSP for instance had quite a few problems before their seamless solar system started working, although granted it does have seamless space to surface transitions (and better ones than NMS because loading is much faster and with no tricks to slow down the landing).There's also a set of hotkeys for slowing down and resetting the current scene (to fix the problem of planets not loading).
We'll get a Starfield sequel about the same time Bioware releases a sequel to Anthem.I don’t even know where the hell you go from here in a sequel when you start with meeting God and traveling to alternate universes. Feels like the next game needs to downscale the scope and just tell a story of galactic politics or humans vs aliens instead of all this Starborn shit.
This game is bad enough that the only way I see people getting past 80 is if they're trying to 100% it on steam, which requires getting to 100 unless you're big brained enough to get a mod for it.there is no level cap, so you can level up way past 100There is literally zero reason to make an outpost unless you're doing the farming exploit to level to 100. You can buy materials for crafting.I didn't build a single Outpost
Oh boy, five years of breaking mods! What a time to be a gamer!As this game will have five years support , Starfield will be the greatest game in five years.
https://www.purexbox.com/news/2023/09/bethesda-ready-to-support-starfield-for-at-least-five-years#:~:text=In a recent interview on,five years plus of support.
I’m not aware of husbandry, usually what I’ve seen people do is setup an outpost on a planet where 1 hour is many UT hours. They sit on a chair for 1 hour and all storage is filled up, then they spam craft components, rinse repeat.This game is bad enough that the only way I see people getting past 80 is if they're trying to 100% it on steam, which requires getting to 100 unless you're big brained enough to get a mod for it.there is no level cap, so you can level up way past 100There is literally zero reason to make an outpost unless you're doing the farming exploit to level to 100. You can buy materials for crafting.I didn't build a single Outpost
And doing that is painful unless you cheese it with outpost husbandry.