potatojohn
Arcane
- Joined
- Jan 2, 2012
- Messages
- 2,646
Because that's the only area that Starfield is behind CyberjunkWhere did I mention the animations at least once (they're shitty but it doesn't matter)?
Because that's the only area that Starfield is behind CyberjunkWhere did I mention the animations at least once (they're shitty but it doesn't matter)?
The shitty engine can't render the terrain fast enough if the player is moving too fast, which is why we don't have any vehicles in Bethesda games.Retarded opinionFor Bethesda, the situation is so bad that if they don't replace the engine quickly enough, each of their games will fall further and further behind new games, which has never ended well for anyone in the long run.
You're confusing "motion capture" with "engine"
Cyberjunk mo-cap wouldn't work in a Bethesda game, there are too many characters and they walk around
Next time you play Cyberjunk, take note how most dialogues happen over the phone, and the few that are in person are highly scripted and restrictive.
Even the most retarded Bethesda's fanboy on this forum couldn't say that (ok, maybe Vic could).Because that's the only area that Starfield is behind CyberjunkWhere did I mention the animations at least once (they're shitty but it doesn't matter)?
No, you have it the wrong way around.The shitty engine can't render the terrain fast enough if the player is moving too fast, which is why we don't have any vehicles in Bethesda games.
No, that's not whyWhy do you think there is no space travel in the game and instead we have a fast travel festival? In this aspect, the game is literally worse than ME which didn't even try to be an exploration game. .
Stop exaggeratingThe loading screen that pops up every few moments is also not a standard in games for years.
Don't buy into the youtube clickbait cringelord shitThere were a lot of comparisons mocking the constant loading times in Starfield.
The graphics and visual style in Starfield is much better than Cyberpunk or BG3I won't even mention the graphics because it's mainly Bethesda's incompetence, not the engine's.
Relax smoothbrain, you don't know anything video game engines, game development, business or aestheticsBethesda is literally over 10 years behind any competition and it's only going to get worse.
You really are more retarded than Vic.No, you have it the wrong way around.The shitty engine can't render the terrain fast enough if the player is moving too fast, which is why we don't have any vehicles in Bethesda games.
Bethesda makes abbreviated areas that don't need vehicles to get around
No, that's not whyWhy do you think there is no space travel in the game and instead we have a fast travel festival? In this aspect, the game is literally worse than ME which didn't even try to be an exploration game. .
Stop exaggeratingThe loading screen that pops up every few moments is also not a standard in games for years.
Don't buy into the youtube clickbait cringelord shitThere were a lot of comparisons mocking the constant loading times in Starfield.
The graphics and visual style in Starfield is much better than Cyberpunk or BG3I won't even mention the graphics because it's mainly Bethesda's incompetence, not the engine's.
Relax smoothbrain, you don't know anything video game engines, game development, business or aestheticsBethesda is literally over 10 years behind any competition and it's only going to get worse.
You really are more retarded than Vic.No, you have it the wrong way around.The shitty engine can't render the terrain fast enough if the player is moving too fast, which is why we don't have any vehicles in Bethesda games.
Bethesda makes abbreviated areas that don't need vehicles to get around
No, that's not whyWhy do you think there is no space travel in the game and instead we have a fast travel festival? In this aspect, the game is literally worse than ME which didn't even try to be an exploration game. .
Stop exaggeratingThe loading screen that pops up every few moments is also not a standard in games for years.
Don't buy into the youtube clickbait cringelord shitThere were a lot of comparisons mocking the constant loading times in Starfield.
The graphics and visual style in Starfield is much better than Cyberpunk or BG3I won't even mention the graphics because it's mainly Bethesda's incompetence, not the engine's.
Relax smoothbrain, you don't know anything video game engines, game development, business or aestheticsBethesda is literally over 10 years behind any competition and it's only going to get worse.
takes one to know oneYou really are more retarded than @Vic.
Absolutely not, the day Bethesda switches off Gamebryo is the day of their funeral. This has been discussed at length before, but in a nutshell - losing their modding community will kneecap their reach immediately and they'll face significant cannibalisation from their own prior titles in the long run, and both development costs and gameplay will have suffered immensely as the studio won't have been able to leverage their in-house expertise anymore (Bethesda used to punch above their weight class in terms of staff size).For Bethesda, the situation is so bad that if they don't replace the engine quickly enough, each of their games will fall further and further behind new games, which has never ended well for anyone in the long run.
Case in point, you're mixing up a bunch of things here - the lack of deep space freeflight isn't an engine limitation, it's a (catastrophic) design choice. The traversal speed limitations in Gamebryo aren't driven merely by terrain rendering, but by all the moving parts cells are typically populated with, from AI actors to various triggers and objects with physical properties. You move everything into space, you've got a lot more headroom and leeway to represent scales and, given there's no landing on planets, there's no reason that Gamebryo couldn't have represented the rest of that fantasy in a sensible fashion.The shitty engine can't render the terrain fast enough if the player is moving too fast, which is why we don't have any vehicles in Bethesda games.
Why do you think there is no space travel in the game and instead we have a fast travel festival?
P.S. Since the videogaming scene's all super erect over "redemption stories" these days - if TES VI comes out in a few years and it's just Skyrim 2 running on a Gamebryo with yet more lipstick, everyone will choom their pants that "Bethesda's back!" Because that's what the engine's purpose-built for, that's what theyknowknew how to do and, most importantly, that's what people want from them.
It depends on what CDPR (witcher 4) and From Software (elden ring 2) or Larian (bg4 or dos3) do and whether they will be released in the same year as TES6.P.S. Since the videogaming scene's all super erect over "redemption stories" these days - if TES VI comes out in a few years and it's just Skyrim 2 running on a Gamebryo with yet more lipstick, everyone will choom their pants that "Bethesda's back!" Because that's what the engine's purpose-built for, that's what theyknowknew how to do and, most importantly, that's what people want from them.
I truly believe TESVI will be another disaster a la Starfield.
what? Game is the 11th most played on Steam and the second most played single player game after Cyberpunk at this moment.The game is only in 18th place if you count everything and 10th if only SP.
I was in a Best Buy and all the demos showed Starfield being played on Xbox. I think a lot of people would be playing it on console compared to 2077 that ran like AIDS on anything that wasn't a quantum computerOut of curiosity, I checked how Starfield was doing on Steam and it's not a good sign for Todd.
The game is only in 18th place if you count everything and 10th if only SP.
Surprisingly, Bear Sex 3 beats CP2077. This means that you will almost certainly be fucked by a werebear in Witcher 4.
I doubt that would be the case. Usually it is a more or less comparable amount, another thing is that Xbox in this generation is not as popular as PS5.I was in a Best Buy and all the demos showed Starfield being played on Xbox. I think a lot of people would be playing it on console compared to 2077 that ran like AIDS on anything that wasn't a quantum computerOut of curiosity, I checked how Starfield was doing on Steam and it's not a good sign for Todd.
The game is only in 18th place if you count everything and 10th if only SP.
Surprisingly, Bear Sex 3 beats CP2077. This means that you will almost certainly be fucked by a werebear in Witcher 4.
To think that M$ made them sit for a year and patch the game.There is no way Microsoft (Bethesda) is happy with the reception both in sales (and gamepass) and by the fans reaction (user reviews, youtube, streaming). No matter how they spin it. This will not be the 5 year game they were hoping to milk.
I would say that F4 was much better received. It's not a failure like the F76, but they would probably have to do it on purpose.It didn't become the immediate hit Skyrim was but it looks like it's as well received and profitable as Fallout 4. They're probably happy enough but they'll want to get creative with TES6 so it's not Starfield with swords and fatigue sets in (I'm thinking they're using the planet exploration system for a Daggerfall-like wilderness where you mainly use fast-travel)
It didn't become the immediate hit Skyrim was but it looks like it's as well received and profitable as Fallout 4.
In the case of CP77, it can be said that the design is completely unlike previous games.Starfield arguably has less content and shorter faction quest lines than Skyrim.. (meaningful content, I don't count wandering in a randomly generated seed as "content")
What took so long to make? I guess based on the leaks that Beth employee posted on retardera (under his real name lol) - It really was Ship mechanics and planet exploration that burned 5 years.. it sure as fuck wasn't that ryujin faction, that was laziest shit I've ever seen. When I'm missing Oblivion factions you fucked up.
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Side Tangent:
I was bitching about this in the CP thread too.. Why are these 20 hour long games taking 8 years to make?
These game dev studios are twice as big...
Cyberpunk 2077 and Starfield had twice the budget as Skyrim and Witcher 3..
The games take more than twice as long to complete..
And yet here we are.. these games are ankle deep in content and lack a single creative though behind them.. Are developers just shit now? Too much WFH & Avocado toast? This industry needs a serious crash.. wipe it out and start fresh.
Ironically after patching 76 is a better game than F4, but review scores never get updated post-launchI would say that F4 was much better received. It's not a failure like the F76, but they would probably have to do it on purpose.It didn't become the immediate hit Skyrim was but it looks like it's as well received and profitable as Fallout 4. They're probably happy enough but they'll want to get creative with TES6 so it's not Starfield with swords and fatigue sets in (I'm thinking they're using the planet exploration system for a Daggerfall-like wilderness where you mainly use fast-travel)
The same engine 10+ years ago was used to make a good game (FONV). Game being good or bad has nothing to do with "muh engine", or 200 mocap actors, or a gajillion voice lines. Stay within the limits and tell good stories. BG3 gets brought up a lot not because it has some amazing tech or unprecedented eyecandy. It's just a ton of fun content with characters that feel alive, and you end up caring one way or the other, despite you knowing they're degenerate coomers.For Bethesda, the situation is so bad that if they don't replace the engine quickly enough, each of their games will fall further and further behind new games, which has never ended well for anyone in the long run.
Stop being racist and sexist, diversity is a strength.What took so long to make?