Silverfish
Arbiter
- Joined
- Dec 4, 2019
- Messages
- 3,853
why are gamers so entitled?
I started playing games as a regular hobby the year Soul Reaver came out.
why are gamers so entitled?
oh spare me, how many horurs are you wasting on the codex each day.First, time is way more valuable than the price now that we aren't kids.
nobody cares. The bottom line is money not your post count in the Starfield threadSecond, it's our duty to trash big titles if they underdeliver (not here, here it's just for recreation) otherwise the bar will be at the shit mark forever
idk man, it's the same game all over. This time it's Daggerfall meets Fallout 4. It's not too far from the apple treeFor a comparison, how would you score previous Bethesda games and Starfield.
no you fuckwad, a typo is a typographical error, i.e. the accidental replacement of one letter with another. consistently misusing basic words is caused by stupidity, not carelessness.they always had typos in their games
you're talking about people who interchangeably use they're, there and their, based on whatever their phone autocorrects toIt actually surprises me that this aspect hasn't received more widespread criticism from normies.
every one of those b&w games had more depth, soul and integrity than the totality of bethesda's output in the past 10 yearsback in my day I was happy if my dad picked up a black and white cartridge for my gameboy on the fleamarket every sunday for me
now we get games likes Starfield, which you can easily pirate btw, and you are all crying like spoiled little bitches
A bad example, even shitposting here is better time spent than playing subj.oh spare me, how many horurs are you wasting on the codex each day.
Of course it's imperative to discourage purchases and ostracizing retards who already bought a bad product. And again, not here. Alhough even on Cotex there were plenty.nobody cares. The bottom line is money not your post count in the Starfield thread
Starfield is a bad game because they didn't even do the basics right. If the story and setting is cohesive, or there is a semi-competent gameplay loop, we have the makings of a fun game. That's a pretty low bar, but Starfield instead decides to play Limbo with my low expectations.if you think starfield is a bad game you’ve never played a bad game
why are gamers so entitled?
oh spare me, how many horurs are you wasting on the codex each day.
The game engine appears to be treating light and regular plugins as two separate, distinct load orders when looking at the masters of a plugin rather than a single flat list as it had worked in Skyrim/Fallout 4. This means that if your plugin has another plugin as a master which is marked as light, that plugin will be loaded into the "light" load order. Then, if a new version of the master plugin is released without the light flag, the plugin will now be loaded into the "regular" load order. As the plugin no longer exists in the load order it is expected to be in, the game will be unable to resolve any data from your plugin that references the master and the entire plugin will effectively be corrupted.
yeah reception of the game was from the very beginning 50/50 love/hate. Even now the fires are still burning especially on the steam forums.Interesting, even Reddit NPCs find Starfield mediocre:
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Wasn't someone here just saying that it is a good game?![]()
Dont like crappy games, have a higher standards!I guess talking about a game you like is a punishable offense. Literally nazi germany
So if I like a game I have to become a fanboy and only talk about the good parts? Plenty of shortcomings that I have talked about but overall I still like it. Can you imagineIt probably has something to do with your strange servile behaviour. In one post you're defending Starfield vehemently, as if Bethesda could do no wrong, and in the next you can't say enough bad things about it (either because you want the bullies to ease off, or because there's a voice ringing through your skull, trying to wake you to the truth that Starfield is an extraordinarily poor effort that's only superficially engaging and not at all worth your time or loyalty)
I guess talking about a game you like is a punishable offense. Literally nazi germany
Please put a yellow star somewhere in the 'Bethestard' tag.I guess talking about a game you like is a punishable offense. Literally nazi germany
it wasn't just the jews that got fucked during nazi germany. Information and propaganda was tightly controled by the nazi regime, with many germans who spoke out against the regime being tortured or executed, similar to how it is in this thread.Please put a yellow star somewhere in the 'Bethestard' tag.I guess talking about a game you like is a punishable offense. Literally nazi germany
I guarantee most modders are going to run out of steam quite quickly with this game. This is not going to be another Skyrim. Of course there will be the modders who devote their lives to fixing the game, but it will not be a thriving community like Skyrim is.https://www.nexusmods.com/news/14888
Funny url aside, seems like there might be some serious problems when it comes to modding in the future.
The game engine appears to be treating light and regular plugins as two separate, distinct load orders when looking at the masters of a plugin rather than a single flat list as it had worked in Skyrim/Fallout 4. This means that if your plugin has another plugin as a master which is marked as light, that plugin will be loaded into the "light" load order. Then, if a new version of the master plugin is released without the light flag, the plugin will now be loaded into the "regular" load order. As the plugin no longer exists in the load order it is expected to be in, the game will be unable to resolve any data from your plugin that references the master and the entire plugin will effectively be corrupted.
NO MOD NO TODDhttps://www.nexusmods.com/news/14888
Funny url aside, seems like there might be some serious problems when it comes to modding in the future.
The game engine appears to be treating light and regular plugins as two separate, distinct load orders when looking at the masters of a plugin rather than a single flat list as it had worked in Skyrim/Fallout 4. This means that if your plugin has another plugin as a master which is marked as light, that plugin will be loaded into the "light" load order. Then, if a new version of the master plugin is released without the light flag, the plugin will now be loaded into the "regular" load order. As the plugin no longer exists in the load order it is expected to be in, the game will be unable to resolve any data from your plugin that references the master and the entire plugin will effectively be corrupted.
I had to beg infinitron last time to remove this stupid tag and now some dipshit gave it to me again because I like a game?
Quest design is more important than storytelling.Not to mention that most of the positives regarding Oblivion's Dark Brotherhood amount to quest design and not storytelling, but again, people like to prop it up regardless.The guy's been overrated since Oblivion. Doing "the best" quest in an awful game isn't an accomplishment.
But let's not forget, this is the same guy who wanted to add all of Garrot's tools from Thief into Oblivion but decided against it simply because modders will do it for them.
Eh. If that were always the case, visual novels wouldn't be a thing.Quest design is more important than storytelling.
I'd also like to mention that the latter half of the Dark Brotherhood questline is extremely mediocre compared to the start, which you conveniently don't see people mentioning... Almost like it's extremely overrated or somethingEh. If that were always the case, visual novels wouldn't be a thing.
Well, well, well. So you finally admit it, eh? But to be serious for a moment, these are roleplaying games so constructing good gameplay scenarios should be a priority. Visual novels are more of an evolution of comic books.Eh. If that were always the case, visual novels wouldn't be a thing.Quest design is more important than storytelling.
Morrowind doesn't have writing, Morrowind has non-writing. It has a big book of lore, but how the characters and stories work is purely functional. Now as a strategy gamer, I'm fine with that. But just letting you guys know because when a company like Bethesda hears "you need better writing" they're gonna be thinking TLoU or Disco Elysium not Morrowind. Now all that being said, yes I appreciate Morrowind's lore immensely and it led to some of the most intriguing civilizations in any RPG. It's really cool that there are 4 distinct architectural styles associated with each society.Personally, I find games like Skyrim are ruined for me due to their awful writing rather than their boring quest design.
Morrowind's quests were mostly fetch quests and other boring things, but the writing was fairly high-quality compared to Oblivion and everything that followed it.