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Starfield Thread - Shattered Space expansion coming September 30th

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,288
Bethesda is probably the most inept gaming company in the world if we factor in budget (possibly even if we don't).
Prior to Fallout 76 they were at least satisfying their core audience of mouth-breathing troglodytes. When's the last time Blizzard fans were happy? The original release of Starcraft 2?
 

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
9,965
Bethesda is probably the most inept gaming company in the world if we factor in budget (possibly even if we don't).
Prior to Fallout 76 they were at least satisfying their core audience of mouth-breathing troglodytes. When's the last time Blizzard fans were happy? The original release of Starcraft 2?
"When's the last time Blizzard fans were happy?"

https://www.pcgamer.com/diablo-immo...ated-to-have-raked-in-over-dollar100-million/
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,678
Location
[REDACTED]
Bethesda is probably the most inept gaming company in the world if we factor in budget (possibly even if we don't).
Prior to Fallout 76 they were at least satisfying their core audience of mouth-breathing troglodytes. When's the last time Blizzard fans were happy? The original release of Starcraft 2?
"When's the last time Blizzard fans were happy?"

https://www.pcgamer.com/diablo-immo...ated-to-have-raked-in-over-dollar100-million/
I don't think they were happy having to spend $100 million on microtransactions
 

Just Locus

Educated
Joined
Mar 11, 2022
Messages
395
Todd got out of the Game Awards taking notes
1702070470767225.png
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,658
It's cool, facial expressions can be modded in later.
Just have him say his face is tired if the animations aren't up to snuff and see if that's good enough for your audience. Don't bother with improvements unless the memes start having a negative effect on your stock prices, okay?
 

Doctor Gong

Literate
Joined
Nov 14, 2023
Messages
45
Starfield is also showing that Beth has a long term issue, its engine which has been a core strong point to allow them to make the specific types of games they like to make is clearly needing at least have a major overhaul if not a new rewrite.

It doesn't help that Starfield isn't that great of a game. I figure when I get around to upgrading from a 1050 Ti the game might have mods and improvements to make it better than what it is right now.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,412
A bug with Starfield's item system makes your game more likely to crash the longer you play it

https://www.techradar.com/gaming/co...e-more-likely-to-crash-the-longer-you-play-it

It all boils down to something called dynamic form IDs. These are strings of data that Starfield uses to keep track of items in the game. As you move through the game's vast, lonely galaxy, you'll find yourself moving items around, taking gear off of deceased enemies, and leaving behind unwanted space junk. This creates more dynamic form IDs to keep track of what you've done with all your loot. The more there are, the more moving parts your save file has, and, as any coder will tell you, this means there are more ways it can crash.

Were the game working properly, these IDs would recycle themselves every so often, keeping your save file clean. However, for whatever reason, this refresh doesn't trigger in Starfield as is, increasing the likelihood of a crash

starfieldstink.jpg
 

AnKor

Barely Literate
Joined
Dec 11, 2023
Messages
1
Were the game working properly, these IDs would recycle themselves every so often, keeping your save file clean. However, for whatever reason, this refresh doesn't trigger in Starfield as is, increasing the likelihood of a crash
And I thought they fixed it already... about 15 years ago.
https://en.uesp.net/wiki/Shivering:Reference_Bug
The game is supposed to actually recycle ID numbers, in which case the available storage is more than sufficient for any length of gameplay, no matter how quickly various scripts choose to use ID numbers. Bethesda's Official Path fixes the problem by making the recycling system work as originally intended.

BTW, long time reader, registered just to post this because I couldn't believe Bethesda managed to repeat the same bug again.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,412
I was gonna laugh, but if there's seriously a new Hexen on the way, all's forgiven.

Every remaster and every sequel is in danger of being complete shit. These modern devs and corporate whores can't wait to get their grubby hands on old ip's and taint them.
 

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