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Stellaris - Paradox new sci-fi grand strategy game

Discussion in 'Strategy and Simulation' started by Perkel, Aug 6, 2015.

  1. holla_cabezas_de_mierda Arcane

    holla_cabezas_de_mierda
    Joined:
    Jul 8, 2006
    Messages:
    1,798
    the game is very fun to play just to explore all the planets and shit. I will play for hours and not do anything but look at all the planets and asteroids and shit, fucking looks amazing with the real space and upgraded graphic mods etc..like a good space documentary almost. Sometimes I forget I am even playing my game.
     
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  2. slasher 2 Patron

    slasher
    Joined:
    Feb 2, 2020
    Messages:
    226
    god if i will explore another mine planet, kill me
     
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  3. sorinmask Just like Yves, I chase tales. Patron

    sorinmask
    Joined:
    May 3, 2018
    Messages:
    1,507
    Location:
    The land of ice and snow.
    Pathfinder: Kingmaker
    This one is for all the lovers of all things more or less dead.
    Show Spoiler
    I swear, when I first saw the title I read "negroids"... >.<

     
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  4. MadMaxHellfire Arcane

    MadMaxHellfire
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    maybe that's the title for the next eu4 dlc.
     
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  5. Storyfag Perfidious Pole Patron

    Storyfag
    Joined:
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    Messages:
    8,595
    Location:
    A Dark Place
    Colour me unimpressed. The proper way to make undead in science fiction is the replacement of organic bodies with mechanical ones, or at least Borg assimilation. Both already are in Stellaris, making these guys exponentially meh.
     
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  6. MadMaxHellfire Arcane

    MadMaxHellfire
    Joined:
    Mar 3, 2010
    Messages:
    5,368
    Location:
    Italy
    it's probably going to be out for halloween.
    fucking muricans and their retarded holidays.
     
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  7. MadMaxHellfire Arcane

    MadMaxHellfire
    Joined:
    Mar 3, 2010
    Messages:
    5,368
    Location:
    Italy
    first time i've played the game since the new launcher hit, back after a years or so, i had to cut a solid third of the mods i used.
    a game which took a couple of minutes to launch, now, with as i said a third of its mods off, takes a solid 15-20 minutes. insult to injury, just opening the races list takes another minute, and in game switching from galaxy to system view also takes anywhere from instant (very very rare) to 35-40 seconds. early game can be entirely played on galaxy view, but as soon as mid game starts to approach performance goes completely to shit.
     
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  8. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
    Joined:
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    Location:
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    Disagree. Why not chemical means like artificial body preserving chemicals, like techno-mummies? And there's always the chance of something like the T-Virus. Or Frankstein-style people reanimated with tech, made of multiple body parts.

    Stellaris also has the Shroud, so they could go with somesort of Shroud-based chemical or tech that "traps" souls inside the bodies reanimated by the chemical/tech. The soul lives but the body is pretty much dead.
     
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  9. MadMaxHellfire Arcane

    MadMaxHellfire
    Joined:
    Mar 3, 2010
    Messages:
    5,368
    Location:
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    so the launcher stopped working, the same launcher coded for maximum steam workshop compatibility. it stopped working because i went into the workshop and removed some deprecated mods i wasn't using. the same launcher coded for maximum steam workshop compatibility now can't find those mods anymore in its list and gets stuck. it's not like the game has a missing file and breaks, it was just an inert item in a list. but, you know, maximum compatibility.
    now i can't play anymore with a different setup. ever. well, i have the knowledge to manually modify files and stuff, but i also have the laziness not to.
    maximum steam workshop compatibility.
     
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  10. Ibn Sina Learned

    Ibn Sina
    Joined:
    Jul 12, 2017
    Messages:
    349
    I've reverted to version 1.9.1, and enjoy following benefits:
    * can play from start to finish
    * on big galaxies, with the usual amount of habitable planets
    * or small/normal sized galaxies with extra amount of habitable planets.
    * Crises are working
    * Fallen empires are actually frightening and awaken and attack you if you advance too early.
    * AI is not smart, but at least it does something
    * Can play with any FTL of my choosing.
    * Spend much, much less time on micro
    * Special resources (zro, etc) are special and sought after.
    * It doesn't take forever to move ships from A to B.
     
    • Sweat gathers upon my brow, let me dab it Sweat gathers upon my brow, let me dab it x 1
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  11. lightbane Arcane

    lightbane
    Joined:
    Dec 27, 2008
    Messages:
    7,144
    Location:
    Neverwhere
    Sweden cannot into coding. I wonder if the updates for this will be slowed down, as CK3 is all the rage now.
     
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  12. razvedchiki Liturgist

    razvedchiki
    Joined:
    May 25, 2015
    Messages:
    2,975
    Location:
    on the back of a T34.
    play emperor of the fading suns, just got out in gog.
     
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  13. MadMaxHellfire Arcane

    MadMaxHellfire
    Joined:
    Mar 3, 2010
    Messages:
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    Location:
    Italy
    oh, yes, i forgot to mention that by skipping the launcher, loading times went down from 11 minutes to 7.
    maximum steam workshop compatibility.
     
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  14. sorinmask Just like Yves, I chase tales. Patron

    sorinmask
    Joined:
    May 3, 2018
    Messages:
    1,507
    Location:
    The land of ice and snow.
    Pathfinder: Kingmaker
    Guy, I get you, and what you're trying to say, but that won't stop me from enjoying someone being such a hater. :lol:
     
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