Lyric Suite
Converting to Islam
- Joined
- Mar 23, 2006
- Messages
- 57,623
So it's dead, Jim already?
It looks so...mediocre, like a chinese mobile clone. It is exactly the same story as Back 4 Blood. Ex-devs with "We'll make it right because now nobody restricts us!" and end up with such a bland soulless slop that you wonder if there were any contribution from their side at all tothe source game.
It should be good for 1v1 players, at least near the launch when the game is fresh and has a lot of players. But for a big competitive, spectator scene, you'd need a lot more hype all around to entice people to tune in to this instead of a starcraft or an aoe game.Pretty sure, yes.Earlier in development ppl were hyping that it's gonna be YUGE ESPORTS like sc2 in its heyday, as the selling point, but at this point it's p safe to say that that isn't gonna happen.
Although I'd say the MP PvP & Co-Op is probably the best part of the game and also the most likely to actually, mechanically please the MP crowd.
Plus the map editor might become good enough for the custom map / game mode lovers.
But all of those still need to deal with the art style, of course.
Aliens also had armies but that didn't stop Will Smith from saving us allI’m surprised anyone is making excuses for the campaign story. It’s not just uncreative and derivative, it’s just plain bad on its own merits.
The demons have armies, but the story expects us to believe one woman with a chakram can single-handedly save the Earth?
As somebody who played SC2 MP a lot, no it's not. It's for RTS what D4 is for ARPGs - vain attempt at mass appeal by pandering to people who don't like or understand the genre.It should be good for 1v1 players
Maybe that is the problem. Maybe they put only pennies into developing SP so it is like it is.I thought the whole point of this was an experiment to see if an e-sport focused RTS could actually make it in modern year.
I don't know why they made the kickstarter promise to add a campaign when it seems that they're neither interested in it or have any writers above the age of 14. Yeah, yeah, more money, more backers, but it seems like they already had plenty of money.
It would if it was made by people who knew what they were doing who set out to do an actual RTS, not some quirky "reimagining" like stormgate, zerospace, or that crap David Kim is making. Everyone seems to think that RTS is dead, but the truth is that fans either stayed on SC2, switched to AoE2, dota or whatever, or abandoned the genre entirely. The RTS crowd is still there. Only they aren't coming back, because why would they? All the devs are concerning themselves with cutting corners, relying on gimmicks and attracting a wider audience instead of making a solid game that appeals to actual RTS fans.I thought the whole point of this was an experiment to see if an e-sport focused RTS could actually make it in modern year.
I thought the whole point of this was an experiment to see if an e-sport focused RTS could actually make it in modern year.
The RTS crowd is still there. Only they aren't coming back, because why would they? All the devs are concerning themselves with cutting corners, relying on gimmicks and attracting a wider audience instead of making a solid game that appeals to actual RTS fans.
The irony here is that the campaign story didn’t even need to be good to get players, it just needed to not be stupid.I thought the whole point of this was an experiment to see if an e-sport focused RTS could actually make it in modern year.
I don't know why they made the kickstarter promise to add a campaign when it seems that they're neither interested in it or have any writers above the age of 14. Yeah, yeah, more money, more backers, but it seems like they already had plenty of money.
Stormgate was the most funded RTS game of all time on Kickstarter ($2.38M), so it looks like they scammed RTS fans in the genre in crisis and $34.7M from investors like Riot Games, BITKRAFT, & Kakao Games.People laughing at people who scammed idiots and earned millions is ironic.There was never any plan in actually making something decent.Pocket the majority of money and give some Asian outsourcing gig the job to make something barely playable.
They hired him to write it. Check the creditsMetzen should sue FG for plagiarism.
He’s a voice actor too kek.They hired him to write it. Check the credits
Doesn’t change the fact that it’s true.I refuse to believe that two men over the age of 40 wrote this.
I don’t think the writing in SC1 or WC3 is as great as people remember either. I think their success then is due to players being impressionable kids at the time, good presentation, and technical constraints of the time.There's people who think SC2 is a narrative masterpiece. Blizzard drones are a special breed of NPC cons00mers.
I've finished the Terran campaign of SC1 and a few missions of the Zerg one. Indeed, the story is okay; the storytelling hints at something bigger. I'd say the game works despite it.I don’t think the writing in SC1 or WC3 is as great as people remember either.
If I was making an RTS nowadays, then I would put effort into the politics and organizations. It works wonders for 40k, after all.I've finished the Terran campaign of SC1 and a few missions of the Zerg one. Indeed, the story is okay; the storytelling hints at something bigger. I'd say the game works despite it.I don’t think the writing in SC1 or WC3 is as great as people remember either.