Blaming sequels for not explaining the internal politics again all over is a bit silly, tbh.The WC3 manual didn’t even bother to explore the possible internal politics and member states of each side. The plot was about epic heroes.
SC2 didn’t even have a manual, much less politics.
If you've played WC1 or at least WC2, you don't really need that - and those who came in first at WC3 could still look up the lore via internet and the previous games.
But yeah, SG doesn't explain anything, at all, going in.
You only get "some dude summoned demons, here's the daughter of his assistant 20 years later who looks like a frog, go play.".
There's definitely a thing like overexposition in games. SG does the opposite of that, which combined with the awful pacing in the missions (first mission is done in <10 minutes
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