Morgoth
Ph.D. in World Saving
Primordia rekindled my fondness for adventures. Anyone who disagrees with this is a monster.
anyone who disagrees with that primordia rekindled your fondness for adventures is a monster?Primordia rekindled my fondness for adventures. Anyone who disagrees with this is a monster.
Was there another previous game that isn't Primordia?
I think I read somewhere that Until I have you was programmed by James, maybe on Wormwood's blogWas there another previous game that isn't Primordia?
Wormwood published Until I Have You, the game Jenkem is referring to. I haven't played it and haven't seen much about it, but I have a dim recollection of James Spanos, Wormwood's programmer being involved in it in some way (maybe it's just his game). So Wormwood might have been the publisher on principle.
With respect to Strangeland's prospects, I honestly doubt anybody cares. As Roxor says, most people aren't even aware of it.
platform game
That is not quite right.To wit, UIHY was published, not developed by, Wormwood.
DEVELOPER: WORMWOOD STUDIOS
why are you faggots lying?
Nevertheless, it's a fun LP to watch at the very least.
edit2: I stand corrected by Jenkem, despite the fact that I think his comparison is bad-faith and intended to be edgy rather offer a real critique of the “3 musketeers”, as MRY describes them.
Meaning by 2030? I’m confident it will be done, or I will be done in, before then.
From the inventory to save systems to the layout of rooms to multiple puzzle solutions to an optional integrated hint system, we’ve tried to focus the game on the fun and challenge of puzzle-solving, exploration, and discovery, while eliminating frustrations and grind.