Zombra
An iron rock in the river of blood and evil
I guess horror games are all made by hippies too, because they don't let you left click on antagonists to make them go away.
You know, I've never thought of that comparison.I guess horror games are all made by hippies too, because they don't let you left click on antagonists to make them go away.
Most of which let you eliminate opposition rather easily...Not to mention stealth games.
So it's like Cyberbug2077 for me. I can see a bright future at a AAA studio for those devs then.Played 6 hours or so and average fps is getting lower with a few hitches at the very end of the session.
People don't have much in the way of alternatives to the Subnautica franchise...
gameplay-wise it's p. gud.
gameplay-wise it's p. gud.
Does it have actual challenge? My problem with subnautica is that it's barely a game since nothing is actually threatening (contrary to what SCRUBS believe) aside from getting lost in a cave before you have fat oxygen tanks and not going back for more water.
Today, Breathedge was released in 1.0-status. No major game-crippling bugs reported on that front so far, so it seems like a successful launch.
But Wait! There's more! Seems that Unknown Worlds felt a little butthurt about Breathedge's release, so they released an interrim release for Subnautica: Below Zero just a few hours after Breathedge's release.
...I'm not even gonna bother with checking out the Subnautica BZ-update, but there was an important news item that came along: The 1.0-release date for Subnautica BZ is May 14th... less than three months away.
Now if you'll excuse me, I still need to guide the Man to his next comedic hot-spot before I unlock the next breakthrough.
So, how is it in general? I've scrolled through this LP https://www.youtube.com/watch?v=-WcxtdhK3K8 and it pretty much looks like Subnautica. But with good production quality.
On the sad side, there seemed to be practically no enemies, the environment was pretty monotone and gray (yeah, I know, it's a pseudo asteroid belt), the wokeness was replaced with fat "клюква" humor and base-building was kinda limited.
Yeah, been watching CohhCarnage play it (same way as I've discovered Subnautica in the first place) and while it's somewhat amusing, I'm not getting anything even approaching the burning desire to play the game myself as was the case with Subnatica.Pretty much. A much more tedious Subnautica with less wonder, less fun, less danger and forced humor. The last act ditches the self awareness by totally phoning it in.
Don't live in fear. You will want to take the Cyclops down deep sooner or later. The earlier you start getting comfortable piloting it, the smoother your response times will be when "situations" arise later.So, I just built my Cyclops but I'm afraid as hell to use it on open waters and some leviathan show up and eats it. How safe it is to, say, go from island to island with it? Can I use it as a surface platform and just go down with the Moth?
Gimme some tips, bros.
You could have got it for free permanently on Epic games store.Man, if this haven't been given for free on PS Plus last month I would have missed a fucking immersive sim masterpiece. What a game.
Zombra said:Don't live in fear.