October Broadcast
Hello, Citizens of Sordland, this week our broadcast has some exciting updates which we are very pleased to share with you.
Firstly, it is with great excitement that we announce the official launch date for the mobile version of Suzerain will be the 8th December. You can watch the mobile trailer below.
Get your small screens ready!
We are also very proud to announce this will be the first time Torpor Games self-publishes a game. This applies only to the mobile version of the game. We worked really hard to make this happen, which means that compared to other platforms, a significant portion of the revenue will come directly to us. For this reason, purchasing the game on mobile will be a great way to support us. Danki!
In other news, last week Paradox released
Victoria 3, and to celebrate, we released the 1836 version of the extended Suzerain universe map.
Our universe is growing, and the 1954 version of the same map will be released during our anniversary State of Torpor Games live stream Q&A on the
8th of December
on
Twitch, as part of the Suzerain anniversary celebrations. Save the date.
To move on to another special announcement, we have recently revealed our next project to some of the most dedicated members of our community:
The Conformist is a narrative role-playing game in which the player guides Orwin – a propagandist working for the government of Sordland – in an attempt to survive the harsh political environment after a civil war, and discover his own path in the capital.
https://www.theconformistgame.com/
Here are the first screenshots that we can share with you and we will be sharing more details about the new project soon.
Also, we would like to extend our biggest thanks to everyone who participated in the
ARG and solved the
suitcase puzzle, as well as sent letters to all the different factions. We have now contacted everyone who got selected so please check your emails or Discord handles. We will come back soon with next steps.
Now to move on to this month's development updates.
The month of October had some environment progress in the vertical slice of The Conformist, with certain locations of the initial game experience reaching a higher standard of visual quality to improve the production case of how the entire game will look closer to completion. Our concepts of the new districts have progressed to the greybox stage in addition to this. Placeholder UI sounds were added to make the interactions smoother. We also fixed a major vertical slice error that was breaking our scene transition.
Internally, we have been working on planning, conceptual development and pre-production on two new projects since June. In September, we took the first steps in narrative design work on this and fully began development in October. We are excited to share that we are beginning feature and content production, but won’t be able to share any further details at this point in time.
Last but not least, we are happy to announce that we have a new team member!
Anett Jenichen was born in Chile and is living in Germany. She is joining the team as a Graphic Design & QA Intern and is currently studying Game Design at the University of Applied Sciences Berlin. Before that she did an apprenticeship as a Graphic Designer and enjoys illustrating and sculpting in her free time. Welcome Anett!
Remember that on the 8th of December we will be celebrating the two year anniversary of Torpor Games with the Suzerain mobile launch and the State of Torpor Games live stream Q&A on
Twitch. Save the date!
That’s all for this month, stay tuned for more important updates next month.
A morgna wes core!
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Vectern sis da!