Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Community The Age of Incline: RPG Codex's 2012-2016 GOTY Results

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,741
That's swell, but it's still correct that you can't point to any sentence or plot point in PoE and say "That's his." :M
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,331
I somehow managed to miss this voting or was this just collecting all votes from each year and putting them together?

Well if this was separate voting my top 3 would have been: 1. Dragonfall 2. Expeditions: Conquistador 3. Underrail
 

Mareus

Magister
Joined
Apr 5, 2008
Messages
1,404
Location
Atlantis
Dark Souls I adore.. but I can't compare it with what I consider an RPG. Customization through loot and stats does not make something into an RPG. Not by itself. I mean, your character doesn't even talk, so there is no real roleplaying here

By that logic you can say Wizardry titles are not RPGs. What are you? Josh Sawyer?
I just don't think that having stats and loot is enough to automatically declare a game an RPG. If you abide by that logic alone then all of a sudden Borderlands, Destiny and certain mobas qualify as RPGs. Second of all, when it comes to the Wizardry series, err.. depends which Wizardry game you mean. Early ones were just pure combat oriented dungeon crawlers which I do not consider true RPGs. You may call them "early RPGs" but "early RPGs" are not really RPGs in my opinion. Wizardry 7 had dialogues similar to Ultima games, so that's that. Wizardry 8 had descriptions, monologues and character comments with their own unique personalities, so I think that does leave at least some room open for roleplaying. Now you may disagree with my classification, but if you want to classify anything with stats and customization in it as a roleplaying game, then you have to deal with the consequence of basically any game today fitting that classification. I mean, I don't play Call of Duty, but doesn't that too allow you to gain levels, upgrade your skills and weapons, customize your character, etc? Besides, I think that the only reason why some games pass as an RPG is because early RPGs were so basic and the name just got stuck with them. I certainly don't consider Titan Quest and other similar hack and slash games to be RPGs, so why should I treat Dark Souls any differently?
 
Self-Ejected

Lurker King

Self-Ejected
The Real Fanboy
Joined
Jan 21, 2015
Messages
1,865,419
I just don't think that having stats and loot is enough to automatically declare a game an RPG. If you abide by that logic alone then all of a sudden Borderlands, Destiny and certain mobas qualify as RPGs.

If you would argue in a principled manner I would agree with you, but it’s obviously from your previous posts that you are an egotistical individual with a normative concept of cRPG. If you don’t like harsh skill checks, that’s not a real cRPG. If you don’t need to walk for fifteen minutes just to deliver an item, that’s not a real cRPG. Everything you don’t like is not a real cRPG. Instead of coming across as a rational and sophisticated individual, you sound like a close minded child with unjustified preferences and arbitrary expectations.
 

Mareus

Magister
Joined
Apr 5, 2008
Messages
1,404
Location
Atlantis
I just don't think that having stats and loot is enough to automatically declare a game an RPG. If you abide by that logic alone then all of a sudden Borderlands, Destiny and certain mobas qualify as RPGs.

If you would argue in a principled manner I would agree with you, but it’s obviously from your previous posts that you are an egotistical individual with a normative concept of cRPG. If you don’t like harsh skill checks, that’s not a real cRPG. If you don’t need to walk for fifteen minutes just to deliver an item, that’s not a real cRPG. Everything you don’t like is not a real cRPG. Instead of coming across as a rational and sophisticated individual, you sound like a close minded child with unjustified preferences and arbitrary expectations.
And what exactly are you referring to? My dislike of AoD? I do consider AoD an RPG. I never said otherwise. I just think it is a particularly bad RPG. Besides, if you agree with my principle, you have already conceded my point. Your fanboyism is amusing, however.

:excellent:
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,331
I just don't think that having stats and loot is enough to automatically declare a game an RPG. If you abide by that logic alone then all of a sudden Borderlands, Destiny and certain mobas qualify as RPGs.

If you would argue in a principled manner I would agree with you, but it’s obviously from your previous posts that you are an egotistical individual with a normative concept of cRPG. If you don’t like harsh skill checks, that’s not a real cRPG. If you don’t need to walk for fifteen minutes just to deliver an item, that’s not a real cRPG. Everything you don’t like is not a real cRPG. Instead of coming across as a rational and sophisticated individual, you sound like a close minded child with unjustified preferences and arbitrary expectations.
While I can agree with what you wrote here, or better with your description and conclusion based on that, you are the last person here that should be saying this stuff to others as your similar rampages all over the 'Dex are common vs anything that is even slightly not to your liking.
 

vdweller

Arcane
Developer
Joined
Feb 5, 2016
Messages
625
So, is Daku Souru an RPG or what? If yes, where the thousands of fucktarded pseudo-intellectual lines of dialogue?

TBH I don't consider Dark Souls an RPG as well.

I guess in the older days there were games who were called RPGs at the time but were very combat-focused. Then there were text adventures, an even older genre. The fusion/evolution/mutation of the two made what is can nowadays be recognised as RPGs, ie games with shitty combat mechanics and even shittier writing.
 

Mareus

Magister
Joined
Apr 5, 2008
Messages
1,404
Location
Atlantis
I just don't think that having stats and loot is enough to automatically declare a game an RPG. If you abide by that logic alone then all of a sudden Borderlands, Destiny and certain mobas qualify as RPGs.

If you would argue in a principled manner I would agree with you, but it’s obviously from your previous posts that you are an egotistical individual with a normative concept of cRPG. If you don’t like harsh skill checks, that’s not a real cRPG. If you don’t need to walk for fifteen minutes just to deliver an item, that’s not a real cRPG. Everything you don’t like is not a real cRPG. Instead of coming across as a rational and sophisticated individual, you sound like a close minded child with unjustified preferences and arbitrary expectations.
While I can agree with what you wrote here, or better with your description and conclusion based on that, you are the last person here that should be saying this stuff to others as your similar rampages all over the 'Dex are common vs anything that is even slightly not to your liking.
Never in any of my writings have I argued against skill checks or walking for fifteen minutes to deliver an item. In fact, quite the opposite. I have no idea what that AoD fanatic is about, so I wonder with what exactly are you agreeing with him? My problem with AoD comes from bad implementation of great ideas.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,969
Dark Souls I adore.. but I can't compare it with what I consider an RPG. Customization through loot and stats does not make something into an RPG. Not by itself. I mean, your character doesn't even talk, so there is no real roleplaying here

By that logic you can say Wizardry titles are not RPGs. What are you? Josh Sawyer?
I just don't think that having stats and loot is enough to automatically declare a game an RPG. If you abide by that logic alone then all of a sudden Borderlands, Destiny and certain mobas qualify as RPGs. Second of all, when it comes to the Wizardry series, err.. depends which Wizardry game you mean. Early ones were just pure combat oriented dungeon crawlers which I do not consider true RPGs. You may call them "early RPGs" but "early RPGs" are not really RPGs in my opinion. Wizardry 7 had dialogues similar to Ultima games, so that's that. Wizardry 8 had descriptions, monologues and character comments with their own unique personalities, so I think that does leave at least some room open for roleplaying. Now you may disagree with my classification, but if you want to classify anything with stats and customization in it as a roleplaying game, then you have to deal with the consequence of basically any game today fitting that classification. I mean, I don't play Call of Duty, but doesn't that too allow you to gain levels, upgrade your skills and weapons, customize your character, etc? Besides, I think that the only reason why some games pass as an RPG is because early RPGs were so basic and the name just got stuck with them. I certainly don't consider Titan Quest and other similar hack and slash games to be RPGs, so why should I treat Dark Souls any differently?

I'm sorry, but from a literal perspective you're just wrong. It's fine that you prefer later RPGs, but the term comes from tabletop. All early PC RPGs were just (flawed, and from some of those flaws came better things that were better than tabletop in some ways) direct translations of tabletop into a digital format so nerds could play tabletop when their friends weren't around. Wizardry and other early dungeon crawlers are probably the purest definition of RPG, as a result. Gold Box games were better from a literalist perspective, but Wizardry is more of an RPG in that sense than anything AAA released in the last 5 years.
 

vdweller

Arcane
Developer
Joined
Feb 5, 2016
Messages
625
I do consider AoD an RPG. I never said otherwise. I just think it is a particularly bad RPG.

I had a blast playing AoD. Yes, it had some weaknesses. Yes, it had a somewhat abrupt ending. But in an age of yes/no/sarcastic, it's impossible not to recognize a positive contribution to the genre.
 

V_K

Arcane
Joined
Nov 3, 2013
Messages
7,714
Location
at a Nowhere near you
I consider Dark Souls sort of an evolution of Metroidvania genre. Since we have other types of hybrids on the list, I don't see anything wrong with its inclusion. It still has much more robust RPG mechanics than Twitcher.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,949
Location
Small but great planet of Potatohole
I think you dont understant what backing a claim you make means.

And I don’t think you understand the difference between a post and a paper, or the difference between a journal and game forum. Do you think someone here would change their minds about this with data? Probably not. Would it make any difference to the results? No. So what would I spend my time doing this excruciating boring task?? I care about what other people think, but not that much.
Yes i got that much, you simply post shit, you are not alone. In fact, you even have the guts to admit it openly. No problemo for me any more.
 
Self-Ejected

Lurker King

Self-Ejected
The Real Fanboy
Joined
Jan 21, 2015
Messages
1,865,419
Yes i got that much, you simply post shit, you are not alone. In fact, you even have the guts to admit it openly. No problemo for me any more.

No. I just disagree with you about the motivations of some voters. Since you got insulted by my point of view, you want to burden me with a ridiculous laborious task just to please your precious ego.


Poland strong !!!


This is the kind of idiotic nationalist bulshit you will find in every thread that mentions TW3. I'm sorry if I can stop everything just to make a paper for you about this topic, your majesty.
 

Mareus

Magister
Joined
Apr 5, 2008
Messages
1,404
Location
Atlantis
All early PC RPGs were just (flawed, and from some of those flaws came better things that were better than tabletop in some ways) direct translations of tabletop into a digital format so nerds could play tabletop when their friends weren't around. Wizardry and other early dungeon crawlers are probably the purest definition of RPG, as a result.
No. Early version of something is just that - an early version. The only reason why certain things didn't make it into digital versions were technical limitations. So to say that these early versions were purest just because they were the first is incomprehensible to me.

Gold Box games were better from a literalist perspective, but Wizardry is more of an RPG in that sense than anything AAA released in the last 5 years.
Not the early ones. ... Hmm.. well scarp that. AAA industry is shit. So you might have a point there.
 
Self-Ejected

Lurker King

Self-Ejected
The Real Fanboy
Joined
Jan 21, 2015
Messages
1,865,419
While I can agree with what you wrote here, or better with your description and conclusion based on that, you are the last person here that should be saying this stuff to others as your similar rampages all over the 'Dex are common vs anything that is even slightly not to your liking.

That’s because you consolidated a caricature of me in your mind a long time ago, but have not being paying attention to the things I actually said, or to how many times I change my points of view. First, I accept a proto-definition of cRPG just like everyone else. Second, the fact that many games are not genuine cRPGs according to this definition is irrelevant if they manage to implement an interesting feature really well, while a genuine cRPG according to this definition can be an awful game if it doesn’t implement anything right. A combat-centric pseudo-cRPG can be a great game if has a solid combat system and for cultural purposes we can call it a cRPG. No problems. Third, the interesting discussion about the nature of cRPGs doesn’t revolve around the definition of cRPGs, but about how each of the usual features (character building, skill checks, combat system, itemization, exploration, etc.) should be implemented. For instance, it’s obvious to me that people who don’t appreciate harsh skill checks and complain about excessive realism or being restricted by developers don’t have the slightest idea of what character building is.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,331
While I can agree with what you wrote here, or better with your description and conclusion based on that, you are the last person here that should be saying this stuff to others as your similar rampages all over the 'Dex are common vs anything that is even slightly not to your liking.

That’s because you consolidated a caricature of me in your mind a long time ago, but have not being paying attention to the things I actually said, or to how many times I change my points of view. First, I accept a proto-definition of cRPG just like everyone else. Second, the fact that many games are not genuine cRPGs according to this definition is irrelevant if they manage to implement an interesting feature really well, while a genuine cRPG according to this definition can be an awful game if it doesn’t implement anything right. A combat-centric pseudo-cRPG can be a great game if has a solid combat system and for cultural purposes we can call it a cRPG. No problems. Third, the interesting discussion about the nature of cRPGs doesn’t revolve around the definition of cRPGs, but about how each of the usual features (character building, skill checks, combat system, itemization, exploration, etc.) should be implemented. For instance, it’s obvious to me that people who don’t appreciate harsh skill checks and complain about excessive realism or being restricted by developers don’t have the slightest idea of what character building is.
That is you own fault if I and others are looking at you as a angry kid screeming at everyone.

Just like I am sure people made conclusions about me based on my posts being 50% trolling because I am bored at work so I write whatever shit comes first that I think could provoke a reaction :D

You know the story about the kid that screamed wolf..
 

vdweller

Arcane
Developer
Joined
Feb 5, 2016
Messages
625
For instance, it’s obvious to me that people who don’t appreciate harsh skill checks and complain about excessive realism or being restricted by developers don’t have the slightest idea of what character building is.

Oddly, the Souls series fits perfectly in this sentence, if you replace the in-game avatar character with your real-life character.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,568
Location
Russia atchoum!
Xenonauts being so far down the list
It had so small fonts I coudn't bring myself toplay more than 5 minutes, my eyes start bleeding.
That was the issue for me.

So we live in the Silver Age of RPGs, then?
More looks like Bronze Age, that already ended in 2015, so next is what? Tin Age?

Did you know Gann the Spirit Shaman was designed to be librul bisexual by Ziets being a companion of both Female and Male PC but WoTC vetoed it fearing the homo associations.
And that actually made the game better.
When there is a choce - propoganda or no propaganda, second is best option.

I'm sorry, but from a literal perspective you're just wrong. It's fine that you prefer later RPGs, but the term comes from tabletop. All early PC RPGs were just (flawed, and from some of those flaws came better things that were better than tabletop in some ways) direct translations of tabletop into a digital format so nerds could play tabletop when their friends weren't around. Wizardry and other early dungeon crawlers are probably the purest definition of RPG, as a result. Gold Box games were better from a literalist perspective, but Wizardry is more of an RPG in that sense than anything AAA released in the last 5 years.
I'm sorry but you just told that purest definition of train is a steam locomotive, and this is BULLSHIT.
Trains are evolving, just as RPG.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,331
I just don't think that having stats and loot is enough to automatically declare a game an RPG. If you abide by that logic alone then all of a sudden Borderlands, Destiny and certain mobas qualify as RPGs.

If you would argue in a principled manner I would agree with you, but it’s obviously from your previous posts that you are an egotistical individual with a normative concept of cRPG. If you don’t like harsh skill checks, that’s not a real cRPG. If you don’t need to walk for fifteen minutes just to deliver an item, that’s not a real cRPG. Everything you don’t like is not a real cRPG. Instead of coming across as a rational and sophisticated individual, you sound like a close minded child with unjustified preferences and arbitrary expectations.
While I can agree with what you wrote here, or better with your description and conclusion based on that, you are the last person here that should be saying this stuff to others as your similar rampages all over the 'Dex are common vs anything that is even slightly not to your liking.
Never in any of my writings have I argued against skill checks or walking for fifteen minutes to deliver an item. In fact, quite the opposite. I have no idea what that AoD fanatic is about, so I wonder with what exactly are you agreeing with him? My problem with AoD comes from bad implementation of great ideas.
I hoped my post was constructed clear enough that it would be understood I was commenting his post and what he wrote instead of what you might or might not have said (as I didn't read your previous posts).
I still agree with his conclusions that RPGs are a wide group that don't need to have specific elements, and his examples from AoD are good. Although I don't like AoD, it is 100% RPG.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom