V_K
Arcane
Just as bullshit as saying that a steam locomotive isn't a train, but that's exactly what some people are arguing here.I'm sorry but you just told that purest definition of train is a steam locomotive, and this is BULLSHIT.
Just as bullshit as saying that a steam locomotive isn't a train, but that's exactly what some people are arguing here.I'm sorry but you just told that purest definition of train is a steam locomotive, and this is BULLSHIT.
I don't know any game in 2008 who had that, but storytelling definitely lived on with Demon's Souls by 2009 and the Soulsborne series onward. As I quote some of the members here (forgot who was it, Jasede or felipepepe maybe), "Dark Souls is the PS:T of Action-RPGs/Action Games".The age of storytelling died with MOTB.
What's wrong with Japanese games? It's not like all of them are kawaii kawaii desu anime games...Convincing me to play Japanese games... what is next?
Why?I never said otherwise. I just think it is a particularly bad RPG.
I saw only those who tell that RPG it is a dungeon crawler from 80-th.Just as bullshit as saying that a steam locomotive isn't a train, but that's exactly what some people are arguing here.I'm sorry but you just told that purest definition of train is a steam locomotive, and this is BULLSHIT.
Oddly enough, I never said I don't appreciate harsh skill checks and have never complained about excessive realism. Hell, I am one of those who modded the shit out of Fallout 3, so I can get killed by one straight bullet and permanently wounded. But AoD's horrible implementation of these principles is a real issue and you cant hide these issues by some illusory notion of skill checks and realism. Let me give you an example straight from the game. I manage to get into a palace by sneaking... i fight some dude and am lucky enough to kill him on my first try. Now, I wish to patch myself up before continuing, but the game takes control and starts doing things for me. It forces me to take the centurion armor and put it on and now I am have two options: I can go kill another dude who is blocking my path, or I can pretend I am his superior. I don't really want to do any of these two options, because I specialized my character to sneak. Ideally, I would be able to patch myself up, sneak, distract some enemies, and get to my goal, but NO... the game wants me to choose 1 of these 2 things. Fine! I choose the option to impersonate... aaaaaand two minutes later I am dead. Or how about this? I am teleported around until I meet a merchant who wants to hire me for protection. I have an option to decline, but considering that this is supposed to be the ULTIMATE RPG based on the hype of the Codex, I accept naively thinking that this ULTIMATE, BEST EVER, AMAZING RPG will give me an option to then move around the city before starting the mission, perhaps buy some better equipment, hire some extra muscle... or you know.. the usual stuff you would expect from even a half decent roleplaying game. Instead, I am teleported to a new location with some assassins attacking the merchant, .... and I am of course slaughtered in the process - game over. Now, I am sorry, but you can't honestly defend such horrible design by realism and harshness. This is just retarded. Why am I being teleported away? I never agreed to this! This is not what I wanted to do, so why is the game forcing me into these situations? Why cant I go buy myself some equipment first? Why can't I do even the most basic things in this game?For instance, it’s obvious to me that people who don’t appreciate harsh skill checks and complain about excessive realism or being restricted by developers don’t have the slightest idea of what character building is.
So I put this in Google translate and it spits out:wiedźmin kurwa polacy wpisujcie miasta
I even didn't bother to do that lol, expected something like that.Wtf what?
Hell, I am one of those who modded the shit out of Fallout 3
you are moron, you could avoid all fights by using only sneak+lockpickingI manage to get into a palace by sneaking... i fight some dude and am lucky enough to kill him on my first try. Now, I wish to patch myself up before continuing, but the game takes control and starts doing things for me. It forces me to take the centurion armor and put it on and now I am have two options: I can go kill another dude who is blocking my path, or I can pretend I am his superior. I don't really want to do any of these two options, because I specialized my character to sneak. Ideally, I would be able to patch myself up, sneak, distract some enemies, and get to my goal, but NO... the game wants me to choose 1 of these 2 things. Fine! I choose the option to impersonate... aaaaaand two minutes later I am dead.
Oddly enough, I never said I don't appreciate harsh skill checks and have never complained about excessive realism. Hell, I am one of those who modded the shit out of Fallout 3, so I can get killed by one straight bullet and permanently wounded. But AoD's horrible implementation of these principles is a real issue and you cant hide these issues by some illusory notion of skill checks and realism. Let me give you an example straight from the game. I manage to get into a palace by sneaking... i fight some dude and am lucky enough to kill him on my first try. Now, I wish to patch myself up before continuing, but the game takes control and starts doing things for me. It forces me to take the centurion armor and put it on and now I am have two options: I can go kill another dude who is blocking my path, or I can pretend I am his superior. I don't really want to do any of these two options, because I specialized my character to sneak. Ideally, I would be able to patch myself up, sneak, distract some enemies, and get to my goal, but NO... the game wants me to choose 1 of these 2 things. Fine! I choose the option to impersonate... aaaaaand two minutes later I am dead. Or how about this? I am teleported around until I meet a merchant who wants to hire me for protection. I have an option to decline, but considering that this is supposed to be the ULTIMATE RPG based on the hype of the Codex, I accept naively thinking that this ULTIMATE, BEST EVER, AMAZING RPG will give me an option to then move around the city before starting the mission, perhaps buy some better equipment, hire some extra muscle... or you know.. the usual stuff you would expect from even a half decent roleplaying game. Instead, I am teleported to a new location with some assassins attacking the merchant, .... and I am of course slaughtered in the process - game over. Now, I am sorry, but you can't honestly defend such horrible design by realism and harshness. This is just retarded. Why am I being teleported away? I never agreed to this! This is not what I wanted to do, so why is the game forcing me into these situations? Why cant I go buy myself some equipment first? Why can't I do even the most basic things in this game?For instance, it’s obvious to me that people who don’t appreciate harsh skill checks and complain about excessive realism or being restricted by developers don’t have the slightest idea of what character building is.
you can by equip. first you fucking retardOr how about this? I am teleported around until I meet a merchant who wants to hire me for protection. I have an option to decline, but considering that this is supposed to be the ULTIMATE RPG based on the hype of the Codex, I accept naively thinking that this ULTIMATE, BEST EVER, AMAZING RPG will give me an option to then move around the city before starting the mission, perhaps buy some better equipment, hire some extra muscle... or you know.. the usual stuff you would expect from even a half decent roleplaying game. Instead, I am teleported to a new location with some assassins attacking the merchant, .... and I am of course slaughtered in the process - game over. Now, I am sorry, but you can't honestly defend such horrible design by realism and harshness. This is just retarded. Why am I being teleported away? I never agreed to this! This is not what I wanted to do, so why is the game forcing me into these situations? Why cant I go buy myself some equipment first?
Sorry, but both of your definitions of RPGs are wrong. Let me explain it to you in detail. Despite what many might think, RPG games is well known across hundreds of nations all over the world. RPG games has been around for several centuries and has a very important meaning in the lives of many. It would be safe to assume that RPG games is going to be around for a long time and have an enormous impact on the lives of many people. RPG games has a large role in American Culture. Many people can often be seen taking part in activities associated with RPG games. This is partly because people of most ages can be involved and families are brought together by this. Generally a person who displays their dislike for RPG games may be considered an outcast. It is not common practice to associate economics with RPG games. Generally, RPG games would be thought to have no effect on our economic situation, but there are in fact some effects. The sales industry associated with RPG games is actually a 2.3 billion dollar a year industry and growing each year. The industry employs nearly 150,000 people in the United States alone. It would be safe to say that RPG games play an important role in American economics and shouldn't be taken for granted. After a three month long research project, I've been able to conclude that RPG games doesn't negatively effect the environment at all. A RPG games did not seem to result in waste products and couldn't be found in forests, jungles, rivers, lakes, oceans, etc... In fact, RPG games produced some positive effects on our sweet little nature. Oh does RPG games ever influence politics. Last year 5 candidates running for some sort of position used RPG games as the primary topic of their campaign. A person might think RPG games would be a bad topic to lead a campaign with, but in fact with the social and environmental impact is has, this topic was able to gain a great number of followers. These 5 candidates went 4 for 5 on winning their positions. RPG games seem to be a much more important idea that most give credit for. Next time you see or think of RPG games, think about what you just read and realize what is really going on. It is likely you under valued RPG games before, but will now start to give the credited needed and deserved.While I can agree with what you wrote here, or better with your description and conclusion based on that, you are the last person here that should be saying this stuff to others as your similar rampages all over the 'Dex are common vs anything that is even slightly not to your liking.
That’s because you consolidated a caricature of me in your mind a long time ago, but have not being paying attention to the things I actually said, or to how many times I change my points of view. First, I accept a proto-definition of cRPG just like everyone else. Second, the fact that many games are not genuine cRPGs according to this definition is irrelevant if they manage to implement an interesting feature really well, while a genuine cRPG according to this definition can be an awful game if it doesn’t implement anything right. A combat-centric pseudo-cRPG can be a great game if has a solid combat system and for cultural purposes we can call it a cRPG. No problems. Third, the interesting discussion about the nature of cRPGs doesn’t revolve around the definition of cRPGs, but about how each of the usual features (character building, skill checks, combat system, itemization, exploration, etc.) should be implemented. For instance, it’s obvious to me that people who don’t appreciate harsh skill checks and complain about excessive realism or being restricted by developers don’t have the slightest idea of what character building is.
You know "kurwa", surely?So I put this in Google translate and it spits out:wiedźmin kurwa polacy wpisujcie miasta
witcher Hure Pole beschriften Stadt
Wtf what?
You are missing the point.you are moron, you could avoid all fights by using only sneak+lockpickingI manage to get into a palace by sneaking... i fight some dude and am lucky enough to kill him on my first try. Now, I wish to patch myself up before continuing, but the game takes control and starts doing things for me. It forces me to take the centurion armor and put it on and now I am have two options: I can go kill another dude who is blocking my path, or I can pretend I am his superior. I don't really want to do any of these two options, because I specialized my character to sneak. Ideally, I would be able to patch myself up, sneak, distract some enemies, and get to my goal, but NO... the game wants me to choose 1 of these 2 things. Fine! I choose the option to impersonate... aaaaaand two minutes later I am dead.
I have no clue what you mean.you can by equip. first you fucking retardOr how about this? I am teleported around until I meet a merchant who wants to hire me for protection. I have an option to decline, but considering that this is supposed to be the ULTIMATE RPG based on the hype of the Codex, I accept naively thinking that this ULTIMATE, BEST EVER, AMAZING RPG will give me an option to then move around the city before starting the mission, perhaps buy some better equipment, hire some extra muscle... or you know.. the usual stuff you would expect from even a half decent roleplaying game. Instead, I am teleported to a new location with some assassins attacking the merchant, .... and I am of course slaughtered in the process - game over. Now, I am sorry, but you can't honestly defend such horrible design by realism and harshness. This is just retarded. Why am I being teleported away? I never agreed to this! This is not what I wanted to do, so why is the game forcing me into these situations? Why cant I go buy myself some equipment first?
Many RPGs tend to be a stagnant pile of generic regurgitation (like most military FPS titles today). In truth, a limited amount of RPG titles have innovated and offer something new. Apparently, developers such as Bioware and Bethesda have re-invigorated the genre, however this is highly debatable. Although by the same token, RPGs can’t seem to claw away from the tropes that generally plague the genre. RPGs try to present themselves as god-like entities, ubiquitous in nature, wrought by what the developers deem an original concept. Few titles are original, and thus this is the sad state of affairs for RPGs. Arguably, Magicka isn’t a wholly original concept, but what has been lacking from titles such as Dragon Age, Fallout New Vegas and Mass Effect is a definitive co-op experience that is fun, engaging and addictive (as well as extremely witty). Magicka embraces all the clichés of RPGs, and is not afraid of its heritage. The game ardently positions itself as a parody, with its ludicrous storyline and somewhat squeaky ‘Swedish’ dialogue. Even as a parody, by simplifying the core elements of the typical isometric RPG (a.k.a Diablo) Magicka becomes an exercise in chaotic tomfoolery. The game was developed by Indie dev team Paradox Interactive who hawker the goods in a nostalgic, yet incredibly satisfying release. The developer consummate the marriage of a “shoot em’ up” with the versatility of an RPG game. Born from this unholy union is a full-fledged multiplayer blood bath, involving hooded midgets in bath robes and magical beam battles that would rival even Dragonball. Magicka’s setting is familiar to most fantasy buffs and draws on this heritage with a perturbed hysterical grin.Konjad WTF? You should clarify what THE FUCK?
You can sneak all you want and go through the entire infiltration sequence without killing anyone, which will be noted by Antidas (you won't have to explain why you killed his men). The moment you kill someone in a fucking palace, things change.Let me give you an example straight from the game. I manage to get into a palace by sneaking... i fight some dude and am lucky enough to kill him on my first try. Now, I wish to patch myself up before continuing, but the game takes control and starts doing things for me. It forces me to take the centurion armor and put it on and now I am have two options: I can go kill another dude who is blocking my path, or I can pretend I am his superior. I don't really want to do any of these two options, because I specialized my character to sneak.
There are 4 or 5 things, actually. You didn't unlock the other options because you didn't explore enough.Ideally, I would be able to patch myself up, sneak, distract some enemies, and get to my goal, but NO... the game wants me to choose 1 of these 2 things.
You can buy weapons and armor first. Not sure which quest you're referring to, the intro or Vardanis. I assume it's the latter. You can refuse if you don't feel you're up to the task. If you go with him, it becomes very clear that the deal is shady and the merchant is way over his head. So when Cado sends thugs after him, you're given another option to walk away (i.e. the assassins don't attack out of the blue and you aren't forced to fight them). Protecting Vardanis is hard, killing the thugs isn't unless you just randomly click on them.Or how about this? I am teleported around until I meet a merchant who wants to hire me for protection. Instead, I am teleported to a new location with some assassins attacking the merchant, .... and I am of course slaughtered in the process - game over. Now, I am sorry, but you can't honestly defend such horrible design by realism and harshness. This is just retarded. Why am I being teleported away? I never agreed to this! This is not what I wanted to do, so why is the game forcing me into these situations? Why cant I go buy myself some equipment first? Why can't I do even the most basic things in this game?
you have like fucking 15-20 options in that quest for all kind of buildsYou are missing the point.
The TB combat (and RTwP) *actual* List of Incline:
....
the more kids that played RPG games became FUCKING AUTISTS
I'm sorry but you just told that purest definition of train is a steam locomotive, and this is BULLSHIT.
Trains are evolving, just as RPG.
You can sneak all you want and go through the entire infiltration sequence without killing anyone, which will be noted by Antidas (you won't have to explain why you killed his men). The moment you kill someone in a fucking palace, things change.Let me give you an example straight from the game. I manage to get into a palace by sneaking... i fight some dude and am lucky enough to kill him on my first try. Now, I wish to patch myself up before continuing, but the game takes control and starts doing things for me. It forces me to take the centurion armor and put it on and now I am have two options: I can go kill another dude who is blocking my path, or I can pretend I am his superior. I don't really want to do any of these two options, because I specialized my character to sneak.
There are 4 or 5 things, actually. You didn't unlock the other options because you didn't explore enough.Ideally, I would be able to patch myself up, sneak, distract some enemies, and get to my goal, but NO... the game wants me to choose 1 of these 2 things.
You can buy weapons and armor first. Not sure which quest you're referring to, the intro or Vardanis. I assume it's the latter. You can refuse if you don't feel you're up to the task. If you go with him, it becomes very clear that the deal is shady and the merchant is way over his head. So when Cado sends thugs after him, you're given another option to walk away (i.e. the assassins don't attack out of the blue and you aren't forced to fight them). Protecting Vardanis is hard, killing the thugs isn't unless you just randomly click on them.Or how about this? I am teleported around until I meet a merchant who wants to hire me for protection. Instead, I am teleported to a new location with some assassins attacking the merchant, .... and I am of course slaughtered in the process - game over. Now, I am sorry, but you can't honestly defend such horrible design by realism and harshness. This is just retarded. Why am I being teleported away? I never agreed to this! This is not what I wanted to do, so why is the game forcing me into these situations? Why cant I go buy myself some equipment first? Why can't I do even the most basic things in this game?