I think I'm nearing the end of Baldur's Gate 2, I've just started chapter 6...
Holy cow, this is a long ass game if you go completionist.
On the one hand its great that it just keeps on going, on the other hand, you can have too much of a good thing. I started not enjoying it so much in chapter 4 and 5, but mostly chapter 5. Not in a bad way so much, as it's coming down from a very high peak, so its still better than most games, but the underdark didn't realy do anything for me and I hated having to squint at such a dark and indistinct screen for so many hours. Also, Bioware's love for copy-paste has worn me down a lot by this point as it intereferes with a completionist mindset keep walking into rooms you think you've already cleared twice, not to mention doing the exact same Beholder cave you already did in the main city in Chapter 3, not that it was hard after realising Jahira could do the whole cave almost by herself with the Cloak of Mirroring and a couple of other items, but just, *sigh*, starting to feel a bit grindy now.
I mean, good Christ, I've been playing this since before Christmas 2017, LOL. It's not that I'm feeling bored with the game, its that I'm starting to get the urge to just play something different for a bit, but the game refuses to end and I know if I play something else in the routined time-slot for this game then I might never get back into it, and, damn, I'm so close. There's long, and then there's selfishly long. Possibly even cynically long, a bit like how cerial boxes are always way bigger than their contents, just to fill up the shop self and push other brands out the way (what with space in a shop being finite). It was possibly designed to be long for the sole purpose of ensuring people couldn't / didn't want to play anything else at the time.
There's a big difference between huge and original versus Huge and... lots of copy-paste...