Thanks everyone for your continued feedback. Before the weekend we wanted to provide an update of where we’re at, and what kinds of changes we’re currently working on.
We’re working on our first patch, which we’re targeting to release next week or shortly thereafter. This is a larger patch intended to address a number of the most commonly reported issues (including some stability fixes), and that includes our first fixes and changes related to graphics options. First and foremost this update will include the fix for dynamic character shadows, allowing both High and Ultra to function properly.
If you haven’t seen it already, we recommend setting your shadows to Medium as a temporary fix. In addition, the patch is going to include visual adjustments to the areas of the game we’ve received feedback on, namely Skara Brae Above and Below. We’re happy overall with how our changes to these areas have created a more stylistically consistent look to the game, but we hear you, and agree that we can bring things back a bit and still meet our objectives. The changes are directed at adjusting those areas without reverting what we feel are still the correct artistic changes driven by feedback received from the original launch of Barrows Deep.
These shots are in-editor, but are close to what we're working toward for the next update.
Beyond that we’ll be continuing to look into reported issues, and what else may be possible to continue to improve and enhance the game. Again, thank you for continuing to engage and discuss.