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From Software The Dark Souls II Megathread™

Kanedias

Savant
Joined
Sep 29, 2013
Messages
574
I have 1562 hours of Dark Souls 1 PC with mouse and keyboard. It wasn't that bad. I did a lot of PvP too.
 

Kanedias

Savant
Joined
Sep 29, 2013
Messages
574
Yes, controller is much better obviously. Plus I had to rebind some stuff to my mouse's side buttons in order to do better in PvP, like toggling.
 

LivingOne

Savant
Joined
May 5, 2012
Messages
485
The other topic related to the PC are the controls. When Dark Souls originally came out on the PC, it didn't support the mouse and keyboard, no matter how hard you tried to make it work. That game 100% required the use of a gamepad. FROM has stated that they would work on the PC controls to make the game just as playable with a mouse and keyboard, as with a gamepad. To put it as delicately as I can, that's a load of crap. Sure, the game is 'playable' with a mouse and keyboard, but it's still inexplicably complicated. When Shift and left click makes you use your currently held consumable, you know something's weird.


However, FROM did make it possible to completely remap the mouse and keyboard controls to your liking
, just in case you truly plan on murdering yourself and playing the game that way. Seriously, the game is meant to be played with a gamepad, and given that there are so many choices in PC gamepads, not to mention the tried and true Xbox 360 controller, there isn't an excuse anymore.

http://www.gamezone.com/previews/2014/04/08/dark-souls-2-pc-preview-an-upgrade-of-the-downgrade
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
Hey I got a +10 Bastard Sword and I'm thinking of imbuing it. Any suggestions?

If you meet only the basic requirements to use it: Raw or Fire.
If you have high Int: Enchanted or Magic.
If you have high Fth: Lightning.
If you have high Int and Fth: Dark or Fire.
If you have at least 20 in every stat: Mudane
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
Mundane is good/solid on some weapons even with stats below 20 (f.e. people rec Raw for Santier "if you have less than 20" but even at something like 9 or 10 lowest stat mundane is better than raw). but invest some points in fth and int and make it dark (or fire), so that you can buff it with dark/resonant weapon. in DaS2 there really is no point in going pure melee :(
 

80Maxwell08

Arcane
Joined
Nov 14, 2012
Messages
1,154
Hey I got a +10 Bastard Sword and I'm thinking of imbuing it. Any suggestions?

If you meet only the basic requirements to use it: Raw or Fire.
If you have high Int: Enchanted or Magic.
If you have high Fth: Lightning.
If you have high Int and Fth: Dark or Fire.
If you have at least 20 in every stat: Mudane
Well I only have stats in physical attributes so I guess I'll just keep it at is for now. Probably going to need to look into something with elements soon since it seems like a lot of enemies have good resistances to try to get you to mix things up.
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
Well I only have stats in physical attributes so I guess I'll just keep it at is for now. Probably going to need to look into something with elements soon since it seems like a lot of enemies have good resistances to try to get you to mix things up.

getting a pyro hand and the +att slots ring is a good start (at no stat cost) cause Flame Swathe is too good. if you want to invest, go either Fth or Int/Fth (for dark) cause neither of those categories is getting a hard nerfhammer this round of patching
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
Mundane is good/solid on some weapons even with stats below 20 (f.e. people rec Raw for Santier "if you have less than 20" but even at something like 9 or 10 lowest stat mundane is better than raw). but invest some points in fth and int and make it dark (or fire), so that you can buff it with dark/resonant weapon. in DaS2 there really is no point in going pure melee :(

Going pure melee is fine for Strength builds having at least 40 strength and the weapons that have strength scaling is at least A. Dual Greatswords is exceptionally scary and can easily 2-shot people.

Dex scaling for just physical damage is usually pure shit though. Poison and Bleed are why you go Dex.
 

Invictus

Arcane
The Real Fanboy
Joined
Nov 3, 2013
Messages
2,789
Location
Mexico
Divinity: Original Sin 2
So the PC is exactly what was promised; smooth 60 FPS way better textures (especialy on metal and cloth) and some good AA options.
The lighting issue we knew was going to be like the consoles but the shadows look way sharper and defined.
No big deal for me at all really, I am sure someone like Durante will come up with some cool looking lighting replacement or even a ENB setting for higher contrast and darker shadows or whatever
Me, I am looking foward to replacing the textures of the manequin mask and removing some of the mossy look from the starter areas and I am cool
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
Going pure melee is fine for Strength builds having at least 40 strength and the weapons that have strength scaling is at least A. Dual Greatswords is exceptionally scary and can easily 2-shot people.

Dex scaling for just physical damage is usually pure shit though. Poison and Bleed are why you go Dex.

Bleed is shit, as for Poison you're better off going Dark (with the used and abused bat+dark fog). fuck dex, only meet the min requirements and infuse with some element 'cause the scaling is ultra shit (and an easy fix in a patch). not even Str in DaS1 was so retarded. just wow
 
Joined
Feb 13, 2011
Messages
2,234
irAtJIoAPoBGv.jpg

4k screenshot from pc version.

i wonder if they choose shitty screenshots to advertise their game on purpose:lol: how about some colors other than brown motherfuckers ?
 

Invictus

Arcane
The Real Fanboy
Joined
Nov 3, 2013
Messages
2,789
Location
Mexico
Divinity: Original Sin 2
I have fairly limited knowledge of C+ and whatever but I bet my bottom dollar that they must have left the code from the CES lighting on the PC version plus assets like the rubble in locations like outside the cardinal tower bonfire. You can see for example the old CES archway which they removed from most of the Cardinal tower's doorways but they left one of the original ones in the bottom level (in the bonfire besides the giant)
I would say that a talented modder like Durante could figure out how to get that working again
Maybe for a first time player the old lighting system was kind of unfair (as well as 2 handed and ranged users) but for players who already played the game on the consoles or for their second run on the game it would be simply awesome
About the nerfing of some bosses and making summons a bit more powerful it makes sense; characters with low starting health like the swordsman and sorcerer can get one shoted by the last giant so making him easier is a understandable.
Having those braindead summons more resistent is also a good idea, especialy since they are required to stay alive to continue their storyline
One a sidenote; I want to try a hex build but what should I do, go for a magic caster build and go from there or pick a class like deprived or a melee based build and respeck after getting my first hexes?
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
^depending what weapon you want to use, the starting class is almost meaningless for hexers since you'll be levelling up everything. if you're going pure caster, then sorc or deprived are the best option because they have the lowest melee stats

and no, without some serious modding tools, we won't see the old lighting or assets/textures back. that would require to actually edit (decompile/recompile) the maps, and without the dev tools you can pretty much forget it since it's a new, in-house engine. the best we can hope for is that the old shit was held back for the inevitable HD new-gen release (very likely), and that said shit will make it to the PC as a patch (not sure if likely)
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,127
Location
Platypus Planet
For Hexing I'd say go Cleric. Invest in int, get the Sorcerers catalyst from Cardinal's Tower and work yourself up from there. Get 20/20 int/faith asap and go to Felkin for your spells and awesome staff.
 
Joined
Feb 13, 2011
Messages
2,234
nothing, really. Dex is the ultrashit one (even worse than Str in DaS1)
everything is shit
but hexes

i dont know about dex scaling but dex weapons are still awesome in PvP. Manslayer, Washing Pole, Caestus, Ricards Rapier, Halberds all viable.

But ... but ... my Uchigatana?

Berserkers Blade is new Uchigatana for all weeboo faggots
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
Ricards... viable? do you play only with retards? only the R2 deals any kind of damage and the R2 is like asking to be backstabbed :D Halberds are mostly quality, not dex, WP has always been top tier more because of the range combined with the speed. Manslayer is decent because it has innate poison, but it's really not that good by itself and only in combo with other poison proccing gear [fuck, even throwing knives and arrows build up more poison than the vast majority of dex weapons] (and it baffles me there are way less players who stock on poison moss than there were in DaS1 who had purple mosses). katanas have some really interesting combo potential in PvP, but that's about it for Dex. in PvE Dex is abhorrent shit, especially in NG+ and beyond

speaking of Dex and katanas and how utterly broken the game is... get a chaos blade (dark infused if you have the stats, since pure Dex its by far the worst katana in game. holy fucking shit the balance is moronic), an old sun ring, and ring of thorns (+2, if you have it) and go to town. the self inflicted pain will proc the 2 rings so you'll be exploding constantly and 1-2 shotting everybody. for maximum trolling, equip the black hollow mage hood, black witch everything else, dispelling ring, and spell or dark quarz +2, cast great magic barrier and see the magic faggots deal you chip damage (yes, the elemental resistances are %-based, i.e. your resistance/10 is the percentage you'll reduce that elemental damage. yup, somehow From became even worse than goddamned Creative Assembly when it comes to balance. mindbending)
 

Kanedias

Savant
Joined
Sep 29, 2013
Messages
574
I don't see what's the problem with elemental resistances actually mattering in this game. They make high level PvP much better, as you will take less damage from Resonant Weapon Chaos Blades and that kind of thing.

On another note, I was finally able to solo the Lost Sinner in NG+, I wanted to do this before they nerf him. Holy shit that was difficult, it took me about 11 tries. I finally figured out I shouldn't kill the pyromancers, so I focused on the Sinner and managed to take her down. Such a fun fight, shame the run to the boss is really annoying (long elevator plus those damn crossbowmen)
 

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