Cat Headed Eagle
Learned
- Joined
- Jan 21, 2023
- Messages
- 3,770
I do believe stuff being interconnected stems too much from the Undead Parish lift and the impression it had on players. It's so powerful it makes people forget that the game shits the bed after O&S. If anything, I feel like DS2's second half is better than DS1's by a lot. And I think it's been said already, but there's more stuff in common between DeS and DS2/3. In many ways DS1 feels like the odd one out.
ADP is not completely worthless from a design perspective. I think there was an initial push to make away with the class system since it only determines your starting gear, and make every character to be a "commando" of sorts. There were many ideas about builds and how you could twist and turn things to make a character that is more to your liking. The mere variety of NPCs offering things to you kinda indicates this.
ADP is not completely worthless from a design perspective. I think there was an initial push to make away with the class system since it only determines your starting gear, and make every character to be a "commando" of sorts. There were many ideas about builds and how you could twist and turn things to make a character that is more to your liking. The mere variety of NPCs offering things to you kinda indicates this.