There's no new version as of yet, but decided to post a nice list of screenshots from recent work, that is mostly shops.
Those shop/vendor mechanics takes a lot of our crpg time and they can really push a game's system to the limits and they need to have enough development so the entire game don't suffer later by mediocre work on this development. Plus, given the game's size, those shops needed to be both variant and flexible enough. New NPCs added, new voice sets were associated with them and most of their services has been implemented already & prototyped. This will tremendously speed up content production.
The whole system is about 80% complete, so I decided to throw a screenshot or three, which may be also be a subject of change, although not major changes. Those screenshots is but a glimpse of the work overall. There's a huge changes.txt file for lots of fixes / addins but this will come later, along with the new version. I am taking my time with this final version to fix as many things as I can before continuing the content's production. Everything is done in favor of gameplay. Enjoy
shops / vendors
new spells
Short videos
Again, excuse this in-between update.
This version is by far the most difficult and content-wise is the most packed with fixes / addons. Since there wont be any other version after it, except the final release, I am striving to make it fully playable, killing lots of annoying bits here and there.
Hopefully you're liking what you're seeing. Please comment your thoughts.
Those shop/vendor mechanics takes a lot of our crpg time and they can really push a game's system to the limits and they need to have enough development so the entire game don't suffer later by mediocre work on this development. Plus, given the game's size, those shops needed to be both variant and flexible enough. New NPCs added, new voice sets were associated with them and most of their services has been implemented already & prototyped. This will tremendously speed up content production.
The whole system is about 80% complete, so I decided to throw a screenshot or three, which may be also be a subject of change, although not major changes. Those screenshots is but a glimpse of the work overall. There's a huge changes.txt file for lots of fixes / addins but this will come later, along with the new version. I am taking my time with this final version to fix as many things as I can before continuing the content's production. Everything is done in favor of gameplay. Enjoy
shops / vendors
new spells
Short videos
Again, excuse this in-between update.
This version is by far the most difficult and content-wise is the most packed with fixes / addons. Since there wont be any other version after it, except the final release, I am striving to make it fully playable, killing lots of annoying bits here and there.
Hopefully you're liking what you're seeing. Please comment your thoughts.