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The Guild Wars 2 Thread

Discussion in 'MMO(RP)G / Online Discussion' started by MapMan, Aug 12, 2010.

  1. Avellion Erudite

    Avellion
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    Of all the people who have died in living story so far...

    That fucking gary stu vegetable is still alive :x

    And it seems like the expansion will be set in Maguaama Jungle. IF that is all the content they will have this expansion pack. Holy shit, this is going to be one lackluster expansion pack contentwise. I suppose the expansion would be worth it though if you could kill every player Sylvari on sight.
     
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  2. Vaarna_Aarne Notorious Internet Vandal Patron

    Vaarna_Aarne
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    MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
    GW2 had one of the biggest hype campaigns in MMO history, and it still carries momentum. Keep in mind, this hype campaign was big enough to convince people that they hadn't just relabeled Open Quests and claimed it was new and innovate content, and that GW2 is the first and only MMO to feature mobile combat and no Holy Trinity.

    And of course, I'd wager their market is still split between people who play GW2 and buy gems, and people who normally don't play MMOs but are willing to give GW2 a try because it's single purchase.
     
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  3. Hoaxmetal Arcane

    Hoaxmetal
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    Look at the earnings table few posts above - it's obvious that GW2 has significant paying playerbase. While I agree as a GW1 that GW2 was a failure as a sequel, it's still a successful mmo.
     
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  4. Luckra Educated

    Luckra
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    I stopped GW2 a few months after realease and logged occasionally to try the winter or halloween stuff and unlock the living story episodes but didn't play anything yet. How long do you take to complete these mini scenarios?
    Too bad the expension is set in the Maguuma Jungle, is there no hint yet that the game will go in Cantha/Elona territory one day?
     
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  5. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    I think you missed the sarcasm intended in my post.

    Apparently it's still big in China. The update where they streamlined the fuck out of everything was to "unify" with the Chinese feature set and the way Chinese MMOs operate.

    Cantha is right out because its rayciss apparently. No word on Elona or whether it's rayciss.

    Ironically the given in-game justification for no Cantha contact is that the Emperor has given the order to expel barbarians, totally not being stereotyped as xenophobes.
     
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  6. Shannow Waster of Time

    Shannow
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    You mean the table that shows that it's earning significantly less than Lineage? Sorry, I didn't realize that is counted as successful.
    Snide comment aside, I'd still be surprized if their projections turn out to be correct.

    And where were Cantha (and Elona) racist? Any examples? (And no, expelling foreign barbarians is the sensible thing to do supporded by RL history so it's not racist in a fantasy world. Something more convincing, pls.)
     
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  7. Zewp Arcane

    Zewp
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    Plenty of players if you run around Queensdale and Orr. The mid-level zones were practically deserted when I played last year.

    No doubt it's doing well. It's still in existence two and a half years later. It just doesn't do a good job of offering something worthwhile to keep players coming back after a while.
     
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  8. Xenich Cipher

    Xenich
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    When EQ was being touted as an extremely successful MMO, Lineage was 3-5 times as many subscribers. You don't compare to Asian MMOs. They are different cultural expectations and a MASSIVE population to boost. If EQ had compared itself to it back then, it would have been considered a complete failure. Now I am not saying GW2 is a good game, everything I have seen about it tells me it is a tardsole/WoWtard game with PTW that is only cleverly hidden for those too stupid to breathe and walk at the same time, but none the less, it is a "success" if we consider outside of WoW and Asian MMOs. When I say a success, I mean profitable, but then any MMO can be a success if it doesn't expect to be another WoW or compete with Asian MMOs.
     
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  9. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    Apparently someone at NCsoft didn't like Cantha and forced Arenanet to axe their presence in GW2 (both as a potential expansion continent and as a faction in Tyria).
     
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  10. Shannow Waster of Time

    Shannow
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    Weird. I didn't like Factions as much as the other campaigns. But that's still weird.
    Ah well. I'll be waiting for a spiritual successor to GW1 :P (Too many worthwhile SP RPGs around, atm, anyway. So I'm not impatient.)
     
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  11. Avellion Erudite

    Avellion
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    These scenarios dont take too long to go through, roughly an hour or so.

    But to actually complete them. Anet did add some really obnoxious grinds to them, so it can take quite a while.

    They somehow outdid most developers in the "boring grind" aspects, which is hilariously ironic when you consider what they said in their Manifesto, which they refuse to comment on nowadays.
     
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  12. Stokowski Arcane

    Stokowski
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    The problem was that these settings were a melting pot of elements from different East Asian cultures ... and it turns out that those folk are annoyed by melting pots, even fantasy ones. (Why is my fantasy-Japanese character living in a fantasy-Chinese town in a fantasy-Cambodian jungle? This is insulting!)
     
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  13. SuicideBunny (ノ ゜Д゜)ノ ︵ ┻━┻

    SuicideBunny
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    Serpent in the Staglands Dead State Torment: Tides of Numenera
    it's even more ironic when you consider that gw started with a few peeps having an idea for a fantasy counterstrikeish pvp game.
     
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  14. Dire Roach Prophet

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    They "solved" the population problem with megaservers. All non-WvW zones now work as cross-server overflows, so those that were usually empty are now full of players from other servers. Most zones appear to have a cap of 125-150 players though, so you'll never see more than that.

    I agree with everything you said, except you're pretty much talking out of your ass calling GW2 Pay2Win. 99% of the things you can buy with real money in GW2 are cosmetic, and the other 1% are shitty temporary boosts that are removed automatically in structured PvP matches. Perhaps if we consider winning to be dressing up your charr in a lovely gown, then I'd have to agree with you completely.
     
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  15. Avellion Erudite

    Avellion
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    Early on in the game's life, the game was effectively Pay2Win though. At least in WvW.
     
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  16. Dire Roach Prophet

    Dire Roach
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    How so?
     
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  17. Avellion Erudite

    Avellion
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    Not everyone had a truckload of money, so some guilds bought a lot of gems, to afford siege weaponry.
     
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  18. raw Arcane Patron

    raw
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    The franchise died when Anet was bought by NCSoft, and that's when this thread should've died too.

    I don't understand what history has against Blizzard North.
     
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  19. Xenich Cipher

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    Still P2W, just because you don't see the advantages as worthy doesn't change the fact. Now it has been a while since I have looked at it, but the system allowed you to buy currency to purchase items off the AH. You are going to say "but it doesn't allow you to purchase top end gear" and my response is, if you can purchase ANYTHING to improve your character to circumvent game play, it is P2W. The buff system is P2W, there is no way around it. Just because you think they aren't that much of a boost or that is is PvE only, doesn't change that fact. I remember reading a very detailed write up when the game was released concering this issue as all the fanboys (not calling you a fanboy) were adamantly denying it being P2W. The problem I see with people these days as it concerns P2W is that they have very loose definitions that change from person to person as to what is P2W.
     
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  20. You are not very familiar with pay2win, are you...
     
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  21. Xenich Cipher

    Xenich
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    Quite familiar. In fact, I watched it come about in the gaming industry. I watched as iterations of redefining its meaning changed with each successive group who wanted to justify their money transactions.

    Pay to Win is circumventing game play by paying real money. That is Pay to win. You can go on about some clever meaning about how... it is only P2W if you can't achieve it in game, or that if it is PvP, or if it is end game gear, etc... but you would be simply justifying your own acceptance of P2W.

    BTW, that means exp potions are P2W, just as any RMT potion that increases ones ability to function in a game is. The problem with the later generation of gamers is that they began to rationalize that these aspects weren't actually, cheating, that they weren't P2W, they were just... "convenience" tools for those who claimed they didn't have the time to play, etc... It was a "convenience" all right, it was a convenient way to redefine what was once considered cheating and made acceptable by a mass of people who were just tools looking for easy entertainment.

    The idiocy of such defenses are apparent. I especially like the one where people say "well, as long as you can obtain it in game. /derp /derp it isn't P2W". I wonder how those people would feel if we played monopoly and I were to pay real money to get as much cash from the monopoly bank as I liked? I mean... after all... since people can earn the money in the game, it isn't "Paying to Win" right? /derp /derp
     
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  22. Xenich Cipher

    Xenich
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    If I remember right, they also allowed you to use those gems to by green items off the AH. I remember someone saying "Yeah, but they aren't as good as the dungeon items, which can't be bought with gems". The fact that such a claim doesn't dismiss the fact it is pay to win, doesn't one need to first obtain a fair set of gear before they can reasonably go into those dungeons in the first place? If one can do them without that gear, does that gear present an advantage? If it does, then wouldn't that mean pay to win? That is, a person can spend real money to get ahead of another in the game by buying gear to speed up the progress, circumventing the basic game rules, ie... cheating to get ahead?
     
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  23. Riel Arbiter

    Riel
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    You have no idea of GW2. That game has a lot of drawbacks, none of them is pay to win. Really the most useful cash buff you can get is a 50% karma booster from gem shop ... and karma sucks. In PVP pay to win is unheard off in each and every meaning of the word.
     
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  24. Xenich Cipher

    Xenich
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    ???

    You didn't counter any of my arguments. You just claimed me wrong while confirming the points I made.

    Are you fucking stupid or something?
     
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  25. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    Temporal advantages are still advantages. Pay to Grind less is Pay to Win, even if its less PTW than many other PTW games.
     
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