Tacgnol
Shitlord
- Joined
- Oct 12, 2010
- Messages
- 1,871,883
I went back and checked some of the reviews for RE4 at the time of release and none of them even mentioned the escort mechanic. I would imagine if people really did hate it that much at the time then they would have taken some time in the review to criticize it. After all these reviewers were already the sorts of idiotic casuals who were praising the removal of the ink ribbons:This reviosinism is pretty entertaining. I suggest you replay RE4, because Ashley is completely worthless and is unable to escape even the slowest of mexicans snailing after her huge tits.Ashley is competent enough to not require constant babysitting
"In a highly welcomed move, Capcom has eliminated the ribbon-based save system that has been the backbone of the Resident Evil series. Now, you can save wherever you can find a typewriter, and thankfully they're located conveniently about the huge world." https://www.ign.com/articles/2005/01/07/resident-evil-4-7
and praising the general dumbing down of all the survival mechanics:
"I have played all of the Resident Evil games, but rarely all the way through because of the series' unforgiving resource management. Ammunition was so scarce that I would often end up bulletless and surrounded by zombies.
I often found myself at the end of a major battle in Resident Evil 4 with only three bullets left in my weakest weapon, but I soon discovered that this was not the end, as the game will spread just enough ammo around the next area to keep you going. You will also encounter merchants who exchange the treasures you find in your travels for weapons and health items and will upgrade guns to improve their power or reload time."
Others were even wishing that the game was further steamlined and retardified:
"There's one aspect of play that sometimes interrupts Resident Evil 4's exquisite pacing, and that's the necessity of having to fumble around in your inventory. Though you can readily switch between a gun and your trusty knife at the touch of a button, switching between different guns (or using healing items) requires you to go in to the inventory screen. A more streamlined means of weapon switching would have been convenient,"https://www.gamespot.com/reviews/resident-evil-4-review/1900-6115968/
If these blithering mongoloids didn't find Ashley annoying enough to write about, then I'm not sure who did. My personal recollection is that people were generally surprised that Capcom had managed to design the first game with an escort mission that wasn't terrible.
I replayed RE 4 recently.
Ashley is pretty easy to babysit, she occasionally gets grabbed by an enemy if you're slow but the enemies carry her away so slowly that it isn't exactly a big deal.
If you're entering a chaotic area with lots of Michael Bay-esque explosions you just tell her to wait somewhere safe.