IronMaiden
Novice
- Joined
- Mar 14, 2014
- Messages
- 24
Holy crap how did 70 people vote for X being the greatest game in the entire series?
WHO ARE YOU PEOPLE?
I'm guessing they only played 10 or maybe 9 and 10, but who knows.
Holy crap how did 70 people vote for X being the greatest game in the entire series?
WHO ARE YOU PEOPLE?
Holy crap how did 70 people vote for X being the greatest game in the entire series?
WHO ARE YOU PEOPLE?
bonjourWHO ARE YOU PEOPLE?
People who have never played MMs other than X.Holy crap how did 70 people vote for X being the greatest game in the entire series?
WHO ARE YOU PEOPLE?
The entire series is popamole, and X is arguably the least popamole of them all.The popamole people.
Really? So let's argue it then.arguably
its coming back every 50pages or soReally? So let's argue it then.arguably
I nominate lukaszek as my champion.I was talking to Justinian, you idiot.
I was about to, but since you're being rude, I deleted my comment. I said it was already arguable, and someone already argued. That actually proves my point better, since the debate arose organically and didn't need me to artificially create one.You said 'arguably', which apparently you're unable to do.
Therefore, no brofists for you.
Case closed.
This is what you posted. I accepted the challenge and presented my arguments. You have none to support your statement.The entire series is popamole, and X is arguably the least popamole of them all.
True, M&M being torn apart by meta knowledge is kind of a consistent theme. I think that's actually part of the charm of the series, exploring and acquiring that knowledge is what makes the games great rather than just about level grinding. My issue with Xeen is that the exploits don't even require meta knowledge and tend to be very simple (warp to the 2nd town in clouds for level boost then cast day spells to invalidate almost all difficulty in clouds/darkside except for the hardest areas) or accidental (go to darkside for 30 mins to see what's there, possibly by accident just clicking at things in clouds, come back and you've outleveled half of clouds).Talking about being exploitative - Terra isn't free from it. There are methods to exploit and completeley break the game, if you're patient and know the game well and played it a few... dozen... times.
M&M being popamole is established codex tradition.This is what you posted. I accepted the challenge and presented my arguments. You have none to support your statement.The entire series is popamole, and X is arguably the least popamole of them all.
I don't think I'm being rude; this is RPG Codex and you just insulted one of the greatest computer roleplaying games series ever. I'm not going to sit here and take that shit, especially when you qualify it by stating that it's "arguable".
This is an old meme, but a good one. It's designed to infuriate and does a good job of that. Do you even know who is being referenced in the 'Which is better and why? Discuss!!' caption?
The skills comment is a fair one to make, but you cannot stand by an implication that X's character creation and development on a whole surpasses anything M&M before it.All the m&M's i've played had simple char development (always boost the same skills)
Utterly unfair and disingenuous. You know as well as I do that X has "simple" gameplay as well. The Might and Magic series has never been known for its tactical complexity.simple gameplay (spam damage spells or basic attacks)
The naga example is an interesting one, but I thought that entire mechanism was rather cheesy on their part; you're forced into it and forced to fight on her terms.x has more enemies that require different approaches, positioning matters sometimes (IE: the naga boss that will push you off the lighthouse)
the world is small but dense
I can't recall a single puzzle from the game. Does that mean they're not memorable at all or does it mean I have dementia?lots of high quality puzzles to break up the combat
M&M has always been rather human-centric, so I suppose this may be true. However, it doesn't qualify the entire series before X as being 'popamole'.most in depth class/race design in the entire series
No.And you could use mods
This is an old meme, but a good one. It's designed to infuriate and does a good job of that. Do you even know who is being referenced in the 'Which is better and why? Discuss!!' caption?
The skills comment is a fair one to make, but you cannot stand by an implication that X's character creation and development on a whole surpasses anything M&M before it.All the m&M's i've played had simple char development (always boost the same skills)
Utterly unfair and disingenuous. You know as well as I do that X has "simple" gameplay as well. The Might and Magic series has never been known for its tactical complexity.simple gameplay (spam damage spells or basic attacks)
The naga example is an interesting one, but I thought that entire mechanism was rather cheesy on their part; you're forced into it and forced to fight on her terms.x has more enemies that require different approaches, positioning matters sometimes (IE: the naga boss that will push you off the lighthouse)
And I don't think that X has more enemies. Are you stating that as a stand-alone statement or are you linking it to the positioning aspect?
I dunno. Do you like puzzles?I can't recall a single puzzle from the game. Does that mean they're not memorable at all or does it mean I have dementia?lots of high quality puzzles to break up the combat
M&M has always been rather human-centric, so I suppose this may be true. However, it doesn't qualify the entire series before X as being 'popamole'.most in depth class/race design in the entire series
Thanks. I didn't sign up to argue with people, I signed up to get feedback for my game (which is pretty popamole). But you know how it goes, you click on something and then you can't help yourself.
At least you presented arguments this time. Why did I have to beat them out of you?
Welcome to RPG Fucking Codex.
The skills comment is a fair one to make, but you cannot stand by an implication that X's character creation and development on a whole surpasses anything M&M before it.
Utterly unfair and disingenuous. You know as well as I do that X has "simple" gameplay as well. The Might and Magic series has never been known for its tactical complexity.
@crispy when reading your comments I do wonder if you played mmx at all.
races+classes combo being unique tuple stands of in the series. Combat is tactical as opposed to prebuffing and auto attack/cast spamming. With occasional loyd beacon and/or invis.
Whole areas can be locked to you if you dont include specific race in your rooster.
Yet you keep making those wild claims
The skills comment is a fair one to make, but you cannot stand by an implication that X's character creation and development on a whole surpasses anything M&M before it.Utterly unfair and disingenuous. You know as well as I do that X has "simple" gameplay as well. The Might and Magic series has never been known for its tactical complexity.
Either you misremember mmx or rest of the series. Mind you that you keep making unfair comparrisons, like if mmx needs to beat in every asspect every other game in the series. Yet my claim is that in those areas indeed it does. As such it does reserve recognition, well at least mine. It did push series in right direction, alas it was doomed to fail even before the release