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Might and Magic The Might and Magic Discussion Thread

What is the best Might & Magic game in the series?

  • Might and Magic: Book I

    Votes: 17 2.3%
  • Might and Magic II: Gates to Another World

    Votes: 29 3.9%
  • Might and Magic III: Isles of Terra

    Votes: 59 7.9%
  • Might and Magic: World of Xeen

    Votes: 183 24.5%
  • Might and Magic: Swords of Xeen

    Votes: 5 0.7%
  • Might and Magic VI: The Mandate of Heaven

    Votes: 215 28.7%
  • Might and Magic VII: For Blood and Honor

    Votes: 130 17.4%
  • Might and Magic VIII: Day of the Destroyer

    Votes: 26 3.5%
  • Might and Magic IX

    Votes: 11 1.5%
  • Might and Magic X

    Votes: 73 9.8%

  • Total voters
    748

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,280
Ah yes, I remember being very confused by all of the purple people when playing MM2 as a wee lad.
 

wishbonetail

Learned
Joined
Oct 18, 2021
Messages
671
SNES version almost looks like a remake. Too bad it's incredibly laggy due to a SNES' anemic CPU.
Screenshot-25.png
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,988
Hmmm... snes gfx, upgraded sound, on the PC. Where da mod?

Just avoid the genesis version; it sounds like the plague. Here! Hava a taste again:


If you can get past that, I applaud you.
 
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0sacred

poop retainer
Patron
Joined
Feb 12, 2021
Messages
2,136
Location
MFGA (Make Fantasy Great Again)
Codex Year of the Donut
I've heard worse.

Also the lazy(?) guys who did the SNES port made every new character start with 200 gold, i.e. infinite gold (Wizards&Warriors did this too but prices in that game meant this was only mildly useful). In the Genesis version, only one (premade) character carries 200 gold.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,988
Comparing gfx again... Amiga wins I guess.

Mobygames
Hardcore Gaming 101
C64 Sets
I'll have to scour for more c64 gfx. Site it lacking

Mobygames got a new look. Meh. GameFAQ looks a little different. Fandom is moving. Honestly, I rarely see a gaming shrine that is as complete as I would like. There an ultima one that is pretty good.
 
Last edited:

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,280
I've heard worse.

Also the lazy(?) guys who did the SNES port made every new character start with 200 gold, i.e. infinite gold (Wizards&Warriors did this too but prices in that game meant this was only mildly useful). In the Genesis version, only one (premade) character carries 200 gold.
The SNES port had issues beyond that. One of the biggest problems is that you're unable to level up hirelings.

Hmmm... snes gfx, upgraded sound, on the PC. Where da mod?

Just avoid genesis soubd like the plague. Here! Hava a taste again:


If you can get past that, I applaud you.

2xd5c6.jpg

At least the Genesis version was playable without any serious issues, unlike the SNES version.

But how do you make the music from the Genesis sound board sound WORSE than the plonks from my old EGA computer? Just HOW?!
 
Last edited:

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,280
Ya know, I was replaying the Bard's Trilogy remaster and I started thinking to myself that it'd be great if someone did a graphical/UI remaster of MM 1 and 2.

Of course, I imagine my wish would be monkey pawed and turned into a god awful mess....but it'd be nice if it happened and if whoever did it did a good job.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,993
Location
Swedish Empire
Ya know, I was replaying the Bard's Trilogy remaster and I started thinking to myself that it'd be great if someone did a graphical/UI remaster of MM 1 and 2.

Of course, I imagine my wish would be monkey pawed and turned into a god awful mess....but it'd be nice if it happened and if whoever did it did a good job.

I worked on a MM1 remake (i scouted and traced textures) along with a guy named Wyzardry some....15/20+ years ago, but it fizzled out after he just vanished one winter.
 

Broseph

Dangerous JB
Patron
Joined
Nov 24, 2012
Messages
4,450
Location
Globohomo Gayplex
I admit that I do put on rose-colored glasses when it comes to the classics, and I do and have give(n) M&M X its due praise, but no one is going to come here to this particular website and denigrate the Might & Magic series on a whole and not have me throw my cane and dentures at them in protest.
Might & Magic is a classic series for sure, but let’s not forget that World of Xeen is literally popamole.

ec92acf4-7575-4413-8d43-63a6b6c778aa-png.21991
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,848
Location
Bjørgvin
It's funny that the most "accessible" of all the classic turn based CRPGs is the one that has mole popping.
 

Ryan muller

Educated
Joined
Oct 10, 2021
Messages
439
playing world of xeen right now, not feeling it as it is for now, it feels quite dull in some areas (food system, extremely fast leveling, broken economy, no punishment for resting), atleast dungeons are somewhat decent and i like the artstyle a lot
 

Barbalos

Savant
Joined
Jun 14, 2018
Messages
201
I found the balancing just like an afterthought in World of Xeen, since you can get a ton of early experience by doing early parts of Darkside that can trivialize the game. I also really missed the Corak's notes flavour lore from MM III: Isles of Terra, which Xeen completely lacks. The quest log is pretty cool in Xeen though. Beyond that, the sometimes great, and oftentimes really bad monster graphics in Xeen made me like it less than MM III where everything was consistently solid. To be fair though, MM III was the first dungeon crawler with an overworld and towns I played (something I really like in Dungeon Crawlers, to the point I don't play Dungeon Crawlers unless they have an overworld with towns and castles and such). Xeen is good, the quests are cool and the quest dialogue is pretty great too. But I like MM III more. Another benefit for MM III is that the sound is a LOT easier to set up than Xeen, especially on modern machines where you might use emulators like MUNT to get MT-32 sounds, and avoiding arrow sounds all the time, and the weird door opening sounds is just such a pain to get working correctly in Xeen. And I don't find the spoken dialogue adds very much to Xeen either, it gets repetitive and it's really nothing special imo. So overall I prefer MM III quite a lot more.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,835
Isles of Terra also had RPCs, something they cut in Xeen (I suspect purely for UI design reasons).
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,988
I can't recall if different platforms playing Xeen are much different. A slight more challenge is Swords of Xeen.
 

index.php

Arcane
Joined
Jul 5, 2013
Messages
934


Might and Magic 1 with Xeen User Interface - March 2023

A progress update of my current work implementing a Xeen look and feel for the Might and Magic Book One game. With this update you can see some of the new title screen and party selection, along with the in-game view and several common locations like training and the taverns using the Xeen equivalents.
 

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
41,993
Location
Swedish Empire


Might and Magic 1 with Xeen User Interface - March 2023

A progress update of my current work implementing a Xeen look and feel for the Might and Magic Book One game. With this update you can see some of the new title screen and party selection, along with the in-game view and several common locations like training and the taverns using the Xeen equivalents.


looks cool, now add in the Xeen or MM3 textures to the main game aswell
 

Ysaye

Arbiter
Joined
May 27, 2018
Messages
794
Location
Australia


Might and Magic 1 with Xeen User Interface - March 2023

A progress update of my current work implementing a Xeen look and feel for the Might and Magic Book One game. With this update you can see some of the new title screen and party selection, along with the in-game view and several common locations like training and the taverns using the Xeen equivalents.


looks cool, now add in the Xeen or MM3 textures to the main game aswell


I don't know, I am more nostalgic for that MacIntosh look (windowed with mouse buttons) implementing the Apple 2 textures, maybe recreated in Windows or for full prestige in Linux Unbuntu. Of course arguably a version for Apple Mac might also make historical sense.....
 

TheDeveloperDude

MagicScreen Games
Developer
Joined
Jan 9, 2012
Messages
622
I am playing Might and Magic VI: Mandate of Heaven with a solo knight. Do you know how difficult that is? Dragging three corpses behind me?
 

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
13,283
I am playing Might and Magic VI: Mandate of Heaven with a solo knight. Do you know how difficult that is? Dragging three corpses behind me?
easier than solo mm8 - your dead corpses can carry things, like big coffin taking half of your inv space
 

Ryan muller

Educated
Joined
Oct 10, 2021
Messages
439
finished world of xeen, yeah, quite disappointing

Ive heard 6 is quite similar in gameplay so i should pass it by now and sometime i will probably delve into 1 and 2 instead
 

Broseph

Dangerous JB
Patron
Joined
Nov 24, 2012
Messages
4,450
Location
Globohomo Gayplex
finished world of xeen, yeah, quite disappointing

Ive heard 6 is quite similar in gameplay so i should pass it by now and sometime i will probably delve into 1 and 2 instead
6 is not really all that similar to Xeen in gameplay. Yes it’s still a dungeon crawling blobber but the environments are in 3D allowing for some of the best and most memorable dungeons in the series, it has free roaming movement instead of grid-based and you can switch between real time and turn-based combat on the fly. It’s the pinnacle of M&M gameplay IMO.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,848
Location
Bjørgvin
1, 2 and 6 are all very good and have superior gameplay to the Xeen games. Play them all.
 

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