Darth Canoli
Arcane
I know the standard RPG gameplay ideas of "go everywhere you can and talk to everyone" but is there something M&M specific I should be watching out for?
I'm not expecting my hand held as I figure out the game, but there's a difference between "a challenge you have to think to overcome within the game constraints" and "this will fuck you over 50 hours in and you had no way to know"
Some of this has already been mentioned but still, here's a short list
- Save often, particularly in dungeons. If you fall, for example, the way back might be long or you could die, some traps are nasty...
- Don't put too many points in non combat skills, later, you'll find items adding some points to these skills or even enchant them yourself. (what matters the most is the mastery level)
- Don't put too many points in basic elemental mage/cleric skills as light and dark magic is vastly superior for buffs and everything else.
- Save before drinking barrels and use them on the appropriate character.
- Depending on the game, there's some wells improving permanently some attributes, it might be interesting to start with some really low attributes (non essential attributes to the minimum, particularly on fighter types)
- Take some notes about the quests in order to optimize your travels, same for experts, masters and grandmasters.