Well at least the graphics look good. Might pick it up at steam sales a day to have something to waste time on when I feel bored.
Thief launches today in the States, and Eidos Montreal’s Nick Cantin has stressed that there’s already scope for a sequel.
“Nothing’s announced yet but we’re very keen to see how people respond to the game,” lead level designer Daniel Windfeld Schmidt told OXM last week.
Then; Cantin chipped in to say, “We’ve built a really big universe around the first game, and there’s a lot of layers to it – the world is really deep. So there’s a lot of possibilities to jump on.”
Schmidt concluded, “Thief is really unique in its mentality. When it came out it was new, it was fresh, it was very different to all the other games of the time, which were very one-directional. I think we have the same situation with next gen game consoles now,” added Cantin. “There’s no game out there that’s really like this.”
Also you guys need to not get off on the fact that game journos are down-thumbing Thief 4, which is purely a consequence of marketing stillbirth and not of any quality of the game itself.
Enough with this conspiracy B.S. several AAA-games have received mediocre reviews, they weren't all cases of not being bribed enough or not marketed enough. Fucking confirmational bias.Also you guys need to not get off on the fact that game journos are down-thumbing Thief 4, which is purely a consequence of marketing stillbirth and not of any quality of the game itself.
Enough with this conspiracy B.S. several AAA-games have received mediocre reviews, they weren't all cases of not being bribed enough or not marketed enough. Fucking confirmational bias.
Nah, not even close. Definitely not the first one.All the Bioshocks were strictly worse than Thiaf
Well that depends on the eye of the beholder now, doesn't it? Furthermore, bioshock wasn't marketed as "going back to the roots", on the contrary.All the Bioshocks were strictly worse than Thiaf, but they got amazing reviews. Why's that? Could have something to do with the "marketing" budget in the hundreds of millions?
Sequel plans are underway:
Then; Cantin chipped in to say, “We’ve built a really big universe around the first game, and there’s a lot of layers to it – the world is really deep. So there’s a lot of possibilities to jump on.”
Sequel plans are underway:
Thief launches today in the States, and Eidos Montreal’s Nick Cantin has stressed that there’s already scope for a sequel.
“Nothing’s announced yet but we’re very keen to see how people respond to the game,” lead level designer Daniel Windfeld Schmidt told OXM last week.
Then; Cantin chipped in to say, “We’ve built a really big universe around the first game, and there’s a lot of layers to it – the world is really deep. So there’s a lot of possibilities to jump on.”
Schmidt concluded, “Thief is really unique in its mentality. When it came out it was new, it was fresh, it was very different to all the other games of the time, which were very one-directional. I think we have the same situation with next gen game consoles now,” added Cantin. “There’s no game out there that’s really like this.”
So is this better than Dishonored?
In 5 years decliners like you will be saying that about Thiaf too.Bioshock 1 and 2 were pretty damn fun.
Nah it was fun. Played both games twice. Infinite was trash though.In 5 years decliners like you will be saying that about Thiaf too.Bioshock 1 and 2 were pretty damn fun.
And no Bioshit wasn't fun, for any realistic estimation of fun anyway. It was fucking retarded, unredeemable trash and committed offenses far greater than Thiafs cringe-y writing and VO.
So is this better than Dishonored?