Crescent Hawk
Cipher
- Joined
- Jul 10, 2014
- Messages
- 664
I would probably take his advice on Shimano or Sram bicycle chains. Unless his apparent taste on cycling is jsut a vapid superficial ornament on his wall.
You're getting Boyarsky's vision filtered through the artistic lens of the dozens of pink-haired character modelers and environment artists working under him.How can the art direction be this bad? That's the one thing I took for granted from Boyarsky, a solid art direction.
You're getting Boyarsky's vision filtered through the artistic lens of the dozens of pink-haired character modelers and environment artists working under him.How can the art direction be this bad? That's the one thing I took for granted from Boyarsky, a solid art direction.
How can the art direction be this bad? That's the one thing I took for granted from Boyarsky, a solid art direction.
Is Tim Cain still sticking with that lame "stats as geometric shapes" isdea for this one?
Define soul of computer game, give at least some religious explanation (although I doubt that you can, but you can try) because fanatics like you don't use any facts.Agreed, it's absolutely soulless.
There nothing from Overwatch, because Overwatch don't have it's own style, it's just a mix from different settings. Guardians of the Galaxy based on parody vision of sci-fi of 70s, not late 19th - early 20th century. Borderlands have different artstyle, you just blind to see a difference (and Borderlands took a lot inspiration from Fallout games). Even if mixing ideas is bad (which is not), your examples just stupid. Amazing how reverse-engineering exist through many ages and there still exist imbeciles like you, who refuse admit that.Amazing how they managed to look like Fallout, Bioshock, Borderlands, Overwatch and Guardians of the Galaxy at the same time.
Define RPG.This disgusting populism is the very opposite of what RPGs used to be. Should we even call this an RPG?
You are idiot, RPG was always for dozen audiences rolled in one product, just ask someone "what is rpg?" and people tell you over9000 definitions. If ofc you will able listen to them, without screaming like bitch about superiority of your tastes.Instead of carefully crafted passion projects targeted at a niche audience, we now have a dozen audiences rolled into one populistic project.
Is Tim Cain still sticking with that lame "stats as geometric shapes" isdea for this one?
Good question. One of the few things that Obsidian are still hiding is character creation and attributes (see GameSpot preview). Maybe because they know they'll need to dedicate some time to explaining it?
Well its said we get perk points on every 20 points on stats up to 100 so?
Then again did one of the article's said Tim wouldn't tell them something? I forgot what it was
To have a peculiar atmosphere/vibe/feeling of its own?Define soul of computer game
This game looks like a mix of cliches as well. There's nothing original to it, it looks generic as fuck.There nothing from Overwatch, because Overwatch don't have it's own style, it's just a mix from different settings.
atmosphere/vibe/feeling - all subjective, can't be count as actual definition since facts doesn't care about feelings.To have a peculiar atmosphere/vibe/feeling of its own?
Can be said about any game ever, it's mater of tastes. Yearly games of Fallout series had shitload cliche from retro-futurism, Arcanum had cliche from steampunk fantasy, BG had Tolkien vibe. They also was generic and bad?This game looks like a mix of cliches as well. There's nothing original to it, it looks generic as fuck.
Maybe it doesn't exist?Is Tim Cain still sticking with that lame "stats as geometric shapes" isdea for this one?
Good question. One of the few things that Obsidian are still hiding is character creation and attributes (see GameSpot preview). Maybe because they know they'll need to dedicate some time to explaining it?
The Outer Worlds will be available in calendar 2019, during Take-Two’s fiscal year 2020 (ending March 31, 2020) on PC, PlayStation®4 system, and across the Xbox One family of devices, including Xbox One X.
https://www.privatedivision.com/201...dian-entertainment-announce-the-outer-worlds/
The Outer Worlds will be available in calendar 2019, during Take-Two’s fiscal year 2020 (ending March 31, 2020) on PC, PlayStation®4 system, and across the Xbox One family of devices, including Xbox One X.