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The Outer Worlds - Obsidian's first-person sci-fi RPG - now with Peril on Gorgon DLC

Discussion in 'Obsidian Entertainment' started by Infinitron, Oct 25, 2019.

  1. Yosharian Magister

    Yosharian
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    No we won't. This game will be forgotten in 10 years.
     
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  2. Kazuki Self-Ejected

    Self-Ejected
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    I want that to be true, but you can't guarantee that. Even this place will be unrecognizable in ten years from now on, i will not be surprised the game will receive a majority praise on the codex.

    The past and present member will condemn it now but they will be long gone and forgotten either left or self eject.
     
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  3. Butter Arcane

    Butter
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    It will be forgotten and then some normies will rediscover it and proclaim it to be a classic because it has better perks than Fallout 6.
     
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  4. Sailor Woedica Cipher The Real Fangirl

    Sailor Woedica
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    It’s the number one top seller on steam right now
     
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  5. Fedora Master Arcane Patron

    Fedora Master
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    In ten years time this will be considered crude and not woke enough.
     
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  6. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Obviously, the long-term legacy of The Outer Worlds will depend on whether it gets a sequel and how well that sequel is received.
     
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  7. Kazuki Self-Ejected

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    It will get a sequel, Microsoft saw a positive both from review and sales standpoint.

    As long the majority outside Codex thinks the game and it's sequel is good enough. It will create a legacy.
     
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  8. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Codex 2014
    It's interesting they outsourced some of level design, not just art assets, for DLC to Black Shamrock. It's the developer of Paranoia CRPG and one of the studios under Virtuoso (which did Switch port and also some art outsourcing for the base game).

    https://www.linkedin.com/in/carloazzari/

    https://www.linkedin.com/in/gerard-doyle-pf/

    Black Shamrock also worked on Grounded.
     
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  9. RepHope Learned

    RepHope
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    Yeah if does end up kickstarting another franchise I could definitely see a strong legacy for TOW.
    It depends on if Cain & Boyarsky want to make TOW2 or a Fallout spinoff like New Vegas. Unless Bethesda vetoes the idea since MS is much more hands off these days and are pretty much letting Bethesda the publisher continue to operate as they are.
     
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  10. cvv Arcane Patron

    cvv
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    Of course it will get a sequel, it's as certain as the fact the first Pillars of Eternity was bound to get a sequel. And it's just as certain it's gonna flop, just like PoE 2.

    That's what you get when you buy games based on what came before. People bought PoE as another Baldur's Gate, just as they bought TOW as another Fallout NV.

    Sadly nobody wanted another PoE and nobody will want another TOW.
     
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  11. Kazuki Self-Ejected

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    Unless i missed something, where did you get the idea that Bethesda had a vetoes?
     
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  12. Infinitron I post news Patron

    Infinitron
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    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    The assumption is that since Microsoft seem to be taking a hands off approach to managing their new studios and are allowing them to continue operating as if they are still independent units, they also wouldn't share IPs between them.
     
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  13. Whisper Arcane Vatnik

    Whisper
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    Why i am not surprised in the age of decline.
     
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  14. kreight Literate

    kreight
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    thats like the dumbest thing ive read in a decade dude
     
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  15. Stokowski Arcane

    Stokowski
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    I've already forgotten it. Wait ... what are we talking about?
     
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  16. The Dutch Ghost Learned

    The Dutch Ghost
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    I keep staring at this thing on Steam and GOG but I honestly can not convince myself to get it after everything I have been reading about here on the Codex and other places and after what people I know told me about this game during online chats;

    -The design is freaking half assed. Now using world spaces instead of a continuous world space like Bethesda has been doing its abominations is not such a problem as long as these world spaces are interesting, and they are not for many people who have been playing this. Exploration in general is not worthwhile because other than perhaps some additional pickups/items a player is not going to discover any interesting additional stuff that could take the game into a whole different direction. (like in for example Mask of the Betrayer).
    And as you end up with shitloads of stuff halfway during the game even barter quickly becomes useless and unnecessary.
    The design mentality into character builds, skills, equipment is not on any higher level either, the negative trait stuff sounds good on paper but does not work out that way ingame.
    -The quest design is in general average. Little is asked of the player's own mental prowess or determination and drive to find less than obvious or alternative solutions. The game also guides you to play a particular type of character as doing the opposite feels barely rewarding at all, feeling more as if it was put in because people don't always want to play a goody two shoes rather than a viable alternative with a different ideological philosophical outlook.
    -The writing in general is shit. Ignoring the SJW'ism/Muh social agenda that has been crawling its way in like with many games these days, the characters and quests are in general terribly written. The Board for example, the main authority who is responsible for the mess going on rather than competent and cunning is cartoonishly evil.

    The game seems to be more based on an initial pitch for a game rather than a well worked out one. There is some potential and promise here and there but that is it, a basic foundation that did not get continued further.

    I think the biggest problem with this game though is that it is pitched as a successor to FNV because of the developer studio's name (and because FNV was probably one of their biggest successes), something the head of the studio probably happily went along with.


    Edit: as it was my birthday yesterday I had considered asking the Outer worlds as a birthday gift but I just can not make someone waste good money on getting me this game, especially when there are so many more better and more interesting things such as books.
     
    Last edited: Oct 24, 2020
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  17. Whisper Arcane Vatnik

    Whisper
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    You did not miss anything of value, bro.

    Did you play Pathfinder:Kingmaker or Solasta/BG3 early access?

    and Happy birthday!
     
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  18. Gordian Nutt Novice

    Gordian Nutt
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    Paranoia: Wasn't Paranoia RPG suddenly dumped up for release on the Epic store with no warning or was that another title?
     
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  19. just Learned

    just
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    only ourgirl megan can save the game now
     
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  20. bec de corbin Educated

    bec de corbin
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    The opposite: it was an Epic exclusive for about a month and then vanished forever with no explanation
     
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  21. Flying Dutchman Educated

    Flying Dutchman
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    Please stop posting, Kate - or whatever Obsidian employee shill you are
     
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  22. Cleric of Asmodeus Learned

    Cleric of Asmodeus
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    Oct 1, 2020
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    387
    [​IMG]

    7 RPGs in the top 10!
     
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  23. Zboj Lamignat Arcane

    Zboj Lamignat
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    More like one, but at least it's on decent 4th place.
     
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  24. The Dutch Ghost Learned

    The Dutch Ghost
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    Thank you

    And sorry but I just can't stand fantasy in general.
    I have always been more into science fiction, space but also futuristic post apocalyptic.
    Plus I have been reading some negative posts about Pathfinder and BG3 on the codex.
     
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  25. InD_ImaginE Arcane Patron

    InD_ImaginE
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    2,390
    Pathfinder: Kingmaker
    Dude if you depend on everybody in Codex giving glowing recommendation about an RPG you would probably stop playing RPG altogether after 2005 or so.

    Nearly every game in the Codex has flaws and will have people critique it. Underrail is one if not the only few exceptions where it is universally regarded as very good in the Codex.

    Go to some pirate site, try it out yourself man.
     
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