IHaveHugeNick
Arcane
- Joined
- Apr 5, 2015
- Messages
- 1,870,541
8 million views.
In his defense, it must've been refreshing after taking Feagus' cock in the ass for so long.Never forget how MCA used to suck Todd's dick dry.
Hey, yeah, at least with Todd it was consensual.
hello friends tell me more about the flaw system
I'm scared of bsodshello friends tell me more about the flaw system
This makes no sense tbh, how does encounter something a lot of times makes you afraid of it? It should have the opposite effect.
Riiiiiight ... just ask a combat vet if more or less high stress, violent encounters make you more or less likely to be traumatized.hello friends tell me more about the flaw system
This makes no sense tbh, how does encounter something a lot of times makes you afraid of it? It should have the opposite effect.
Riiiiiight ... just ask a combat vet if more or less high stress, violent encounters make you more or less likely to be traumatized.hello friends tell me more about the flaw system
This makes no sense tbh, how does encounter something a lot of times makes you afraid of it? It should have the opposite effect.
Edit:
To be fair, exposure to a stressor for an irrational fear can increase tolerance, but there's nothing irrational about an aversion to a real threat to your life.
Safav Hamoncould we convince megan to create a codex account?
The idea is good, but I'm unsure about its implementation. I like how fighting certain enemies will give you certain effects, but the effect is just weird. You fight an enemy type several times, so you're offered to take on a handicap in exchange for a perk point (potentially nullifying part of the phobia if a perk affects the same stat). It's just very muddled. Compare this to the challenge perks in New Vegas, where you kill a lot of insects and get a damage bonus against insects. The causality is clear and the new effect is rewarding. Getting a generic point to spend is never as rewarding as a unique perk.This makes no sense tbh, how does encounter something a lot of times makes you afraid of it? It should have the opposite effect.
8 million views.
It is, perfect timing from Obsidian since Bethesda is going to shit.Isn't this game a bit overhyped ?
I'm sure there are a bunch of 'mainstream' gamers that see the teaser and are more taken in by the combat than they are the narrative elements. They see wacky shooting and that's about it.I wonder if you understand that Borderlands is basically a first-person Diablo and is all about loot-hunting which is nowhere to be seen here.