Sailor Woedica
Cipher
- Joined
- Oct 8, 2018
- Messages
- 1,121
That's pretty cute! They managed to make them lewk unique by just changing the skin tone, texture, makeup, hair and accessories even tho they share similar facial features
BTW, who would have thought, an actually well-written preview which says combat sucks. I thought these were just the unsubstantiated rants of pretentious codexers. What a shock.
Go away, Lindsey.
Fiki fiki.......Lindsey?Go away, Lindsey.
Sorry to interrupt your totally not obsessed 20th post on the women of Monarch sis but is there some reason you're calling me Lindsey?
Three clicks of a buttonmini poll:
how much does this game cost in your region? how many loaves of bread you can buy with it?
0 loavesmini poll:
how much does this game cost in your region? how many loaves of bread you can buy with it?
So you're from Venezuela?0 loavesmini poll:
how much does this game cost in your region? how many loaves of bread you can buy with it?
Worst,he is american.So you're from Venezuela?0 loavesmini poll:
how much does this game cost in your region? how many loaves of bread you can buy with it?
Well, it does sound fittingly moronic, since you are asking.Go away, Lindsey.
Sorry to interrupt your totally not obsessed 20th post on the women of Monarch sis but is there some reason you're calling me Lindsey?
Also
10 ¥ for me, 5 if you did't get the XGP before, could buy half a loaves of bread if you are lucky.mini poll:
how much does this game cost in your region? how many loaves of bread you can buy with it?
Bringing the Characters of The Outer Worlds to Life
Obsidian Entertainment has a long history of building narratively compelling worlds and characters for its RPGs, and that style of writing is on full display in The Outer Worlds. Megan Starks (Senior Narrative Designer), Carrie Patel (Senior Narrative Designer), and Kate Dollarhyde (Narrative Designer) break down what it means to create characters for the game from how they should fit in the world, what their personality should be, how they should interact with other characters, and how to give them life with a performance. Moderated by Andrea Rene, Co-Founder of What’s Good Games, this panel will explore how Obsidian Entertainment writers go about bringing their characters to life, and will show off an exclusive look at what players can expect to see and do when Obsidian Entertainment and Private Division release The Outer Worlds on October 25.
- SAT 08/31 1:30 PM - 2:30 PM
- RAVEN THEATRE
Real Science in Games: Taking the Fiction Out of Sci-fi
Video games often take us to fantastic, imaginative places, but just how out of this world are they? This panel explores how developers use real science concepts to inspire their designs and create worlds that feel authentic. Panel guests include designers, creatives, and researchers from a variety of sci-fi-based games, moderated by popular space education streamer DasValdez.
- FRI 08/30 2:00 PM - 3:00 PM
- SASQUATCH THEATRE
PANELISTS
Aku Jauhiainen [CEO, Fakefish Games], Adam Bromell [Creative Director, System Era], DasValdez [Space/Educational Streamer, DasValdez], Megan Starks [Senior Narrative Designer, Obsidian]
Edit: The last video was deleted.. :C
Ship name revealed in the last video @7:16 "The Unreliable" /flashback to that malfunctioning little drawbridge in the reveal trailer
Focused on honing our gunplay
*Every developer's dream is to work on an original IP. Only at Obsidian we will have managed to squander two chances of that.*