Watching this, I have a feeling that TOW will strongly remind me of Deadfire
Watching this, I have a feeling that TOW will strongly remind me of Deadfire
Even if that's so, my hypothesiswas if Deadfire was a third action RPG with the same writing, story, companions...everything, the mainstream would adore it, declare it all time classic etc. They will do so with this game regardless of if its the same quality or better. I will quote myself a year later and tell you how right past me was, it will be a true story.
AwesomeButton I'm honestly confused why you plan to play this at all?
I'll try it, if it's pretty bad, I'll drop it. RPGs with bad combat and graphics that are still fun do exist. I hope there will be fun in character building and C&C/quests. I want to make a character with high science, drug addictions and use all the science weapons. And kill all of my companions. Some dumb power fantasy. I think the game will handle this well.AwesomeButton I'm honestly confused why you plan to play this at all?
Well, all we can do is make guesses of how the game will be received. My expectation is that it will be liked, but the community will die in a year or so, after the DLCs are out. Pretty much like PoE/Deadfire.Watching this, I have a feeling that TOW will strongly remind me of Deadfire
Even if that's so, my hypothesiswas if Deadfire was a third action RPG with the same writing, story, companions...everything, the mainstream would adore it, declare it all time classic etc. They will do so with this game regardless of if its the same quality or better. I will quote myself a year later and tell you how right past me was, it will be a true story.
My expectation is that it will be liked, but the community will die in a year or so, after the DLCs are out. Pretty much like PoE/Deadfire.
Well, we'll see about that. I think PoE was very well received critically, even if we don't consider what it offered.Difference is PoE1-2 are very niche games and TOW ain't.
I think PoE was very well received critically
That guy looks older than I assumed. When I saw
after having the misfortune of it popping up in my recommendations, I thought early-mid teens for sure.
I want to make it clear for those who still don't get it - I'm not surprised to see unimaginative combat in a first person RPG. I'm annoyed at how Obsidian got to do their own thing, their own FPS/RPG, with better tech than the shitty Gamebryo, and the best they could do, the limit of their ambition was to make it like the nuFallouts. They refused to ask more of themselves, because apparently doing just enough is fine.
What else can they do with the fp action gameplay anyway, besides adding more recoil?
Well, all we can do is make guesses of how the game will be received. My expectation is that it will be liked, but the community will die in a year or so, after the DLCs are out. Pretty much like PoE/Deadfire.
Every game that's highly anticipated by the Codex has that one guy.AwesomeButton I'm honestly confused why you plan to play this at all?
I don't care about their current excuse for this half-baked game, I care about what's on the table. So their project went out of scope, how does that make things better or their gameplay more fun.I want to make it clear for those who still don't get it - I'm not surprised to see unimaginative combat in a first person RPG. I'm annoyed at how Obsidian got to do their own thing, their own FPS/RPG, with better tech than the shitty Gamebryo, and the best they could do, the limit of their ambition was to make it like the nuFallouts. They refused to ask more of themselves, because apparently doing just enough is fine.
They planned a smaller game to begin with according to their budget, even then they cut stuff apparently like vacuumed areas, it should have been crazy for them to explore more than straight shooter + melee gameplay when even we/most of us didn't expect them to do that well so they went ahead and done that and overwhelming majority thinks combat is good. What else can they do with the fp action gameplay anyway, besides adding more recoil? Apparently they chose not to add space magic/ME biotics or what was in Bioshock; magical left hand(?) which I appreciate because FUCK MAGIC and they probably didn't wanna deal with designing levels for PC wearing a jumping jet yet, which is prolly for the sequel :D
Pretty much like PoE/Deadfire.
I couldn't have agreed more, that's more and more my observation as well. Full voiceover was a mistake and almost nothing good came out of it, it mainly bloated the budget of many games, which was wasted on mediocre actors, not to mention degradation of writing.Sidenote 2: full voice over ended RPGs
Time for my scheduled post in this conversation saying if only the industry realized that sound is as important as graphics, we would have had decent speech synthesis decades ago. Poof, voice acting expenses disappear.I couldn't have agreed more, that's more and more my observation as well. Full voiceover was a mistake and almost nothing good came out of it, it mainly bloated the budget of many games, which was wasted on mediocre actors, not to mention degradation of writing.Sidenote 2: full voice over ended RPGs
We're about 5-10 years away from good speech synthesis. Which makes my previous post even funnier tbh.Time for my scheduled post in this conversation saying if only the industry realized that sound is as important as graphics, we would have had decent speech synthesis decades ago. Poof, voice acting expenses disappear.I couldn't have agreed more, that's more and more my observation as well. Full voiceover was a mistake and almost nothing good came out of it, it mainly bloated the budget of many games, which was wasted on mediocre actors, not to mention degradation of writing.Sidenote 2: full voice over ended RPGs
We're about 5-10 years away from good speech synthesis.
I couldn't have agreed more, that's more and more my observation as well. Full voiceover was a mistake and almost nothing good came out of it, it mainly bloated the budget of many games, which was wasted on mediocre actors, not to mention degradation of writing.Sidenote 2: full voice over ended RPGs