Thonius
Arcane
Eh from a get go you're told that corporation took over and oh god put a price tag on wares in the frontier...
Dumb dialogue should have some sort of threshold since it will be stupid if you can access it when your INT is maxed for example.
Dumb dialogue should have some sort of threshold since it will be stupid if you can access it when your INT is maxed for example.
In one of the dialogues in the demo, the protagonist was restricted to ONLY giving a [dumb] answer, which brings me to the speculation that he was cut out from giving a more intelligent reply because of his low int stat.
Take Two were never going to fund that.I wish it had been isometric instead. This simply looks bad.
Isometric + turn-based, how hard could it fucking be?
Eh? It's static and all, but seems better than anything else from Bethesda or Obsidian.Holy crap look at her(his?) hair at 1:50
How's this shit even allowed in 2018
Holy crap look at her(his?) hair at 1:50
How's this shit even allowed in 2018
we have all these stories and interviews about the meat of the game and people here continue to bitch about... graphics?
Any idea on how this VATS/Max Payne system works?
He hid his profile at some point. Can't see how many hours he's put into Borderlands and Skyrim.I warned you guys about Tim Cain when I posted his Steam account with all those hundreds of hours put in all the Boderlands games.
http://steamcommunity.com/profiles/76561197979050578/games/?tab=all
Tim "Borderlands and Skyrim" Cain.
Additionally, guess who's already spent more hours playing Borderlands: The Pre-Sequel than Wasteland 2? Here's a hint: There are some who call him Tim.
It was only up to you to listen.
we have all these stories and interviews about the meat of the game and people here continue to bitch about... graphics?
A woman has a short haircut, that means the game is bad.
Bethesda games never had good graphics or awesome production and it did well with the normies. If Obsidian plays its cards right, this might bring in many Bethestards.I think production values and graphics will ultimately be biggest obstacle for this to become a serious hit. It doesn't look bad, but you can definitely see it's not some $300 million blockbuster made by a team of 500 people.