When you play Pillars 1 with a developer commentary and you enter the brothel in Defiance Bay, the voice of Obsidian's female developer joyfully announces that RPG players always demand brothels in their games. So just a short while ago no one even cared about diversity this, SJW that, including the women on the staff. It was universally understood that little computer people in the video game are just bits of code and you can do all kinds of horrible things to them and there's no problem.
Just 5 years later the climate has changed so much that no only you can't have a brothel, but everything needs to be crafted to avoid the wrath of various Neopuritan pressure groups. All this world salad about formative experiences, valley girls and debate how to raise a perfect video game writer is just ignoring the elephant in the room. I seriously fucking doubt Obsidian's Old Guard is on board with any of this nonsense, but in a climate like this, people are afraid to stick their necks out, when even Holywood big shot celebrities are currently having their careers ruined for less.
You understood me wrong. Doing terrible things to computer people (or whatever thing of yore) is not some kind of neutral position which SJWs have strayed away from, it is a specific position that appeals to a certain demographic or one which has been normalized through excessive repetition and re-confirmation. Now that the status quo is being disrupted, all kinds of theories are popping up about how women are ruining writing in video games and beta cucks are bootlicking peons of the modern left and politics. Buff dudes saving maidens is politics, having brothels for the enjoyment of straight men is politics, having pretty women is politics, and yadda yadda. So, it is not so much the lack of politics that appeal to people who are complaining, and more about what kind of politics it is, the ones with which they agree.
Whether Obsidian's writers believe what they are preaching is wholly besides the point. And again, don't get me wrong, Nubsidian has shit writers.
Herp derp muh politics.
Guess which recently released game is very highly regarded among the locals? Disco Elysium. A game made by literal communists and brimming with politics. And it doesn't even have combat! The Codex should hate it for being a subversive leftie game!
But no, it's actually good. I'm as far to the right as you can be, which is as far away ideologically from the writers of that game as you can be... yet I love it, even though it somewhat misrepresents fascism.
Why do people love the game then? Because it doesn't openly push an agenda. It lets the player choose what his character thinks and does and feels. You don't get canned opinions and worldviews shoved down your throat. NPCs are written like actual people who have a history and a personality rather than just being sounding boards for political opinions, or walking stereotypes like "STRONG WARRIOR" and "TRICKSTER THIEF".
It's not about which politics are appealing to us and which aren't. It's whether the game's themes, writing, quests, and gameplay are designed well or not, and which stances the game allows
you to take.
In a role playing game, I should be allowed to agree or disagree with any position offered to me by NPCs. Because it's, you know, a role playing game. You decide what character to play. If the developers decide for you what your character should be, the game just became less of an RPG for it.
If those SJW cunts had any kind of talent and all and would deliver a genuinely good game, I could even look past them pushing their shitty ideology into it.
But they can't.
They just write hacky shit that's supposed to sound more clever than it actually is, and recycle tired stereotypes because they're not creative enough to come up with their own ideas.
And their solution to "changing the face of gaming" towards something more "inclusive" doesn't entail adding cool new things of their own, no, it's all about avoiding to do the things that are toxic and bad.
No brothels! No damsels in distress! No buff Conanesque strongmen! No sexualized warrior chicks like Red Sonya either!
Ok, but... what are they actually replacing these things with? They replace them with the same stereotypes, except with reversed roles. Now it's the strong butch dyke woman rescuing the soyboy in distress, which is just as trite and boring a cliche as the buff barbarian rescuing the fair maiden. It's not creative, it's boring and predictable.
It's not specifically about the politics. It's that these people have no idea how to creatively express their ideas. And that is largely the fault of their education and surroundings.