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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Riddler

Arcane
Patron
Joined
Jan 5, 2009
Messages
2,399
Bubbles In Memoria
To the haters of my last post..

Feast your eyes upon this cutie and tell me that you wouldn't:
wmpYEXC.png
 

Orma

Arcane
Patron
Joined
Aug 10, 2012
Messages
1,698
Location
Kraków
Torment: Tides of Numenera
Just finished the game, it's pretty captivating, was hard to even take breaks.

The game has got the FEELS, the charm, In a typical obsidian fashion, they haven't lost that yet at least.

Combat resolved a bit too quickly even for my tastes, it kind of becomes like an RTWP-on-steroids If you properly use companion abilities and TTD (which you basically have to in SUPANOVA) But once you get used to it, you zoom into the enemies and hack or bash them into pieces one by one before the TTD meter even depletes.

My only real critique would be weak understanding of class struggle by the devs(and avoidance of marx\marxism in general), either by ignorance or on purpose trying too hard to be inoffensive\centrist, resulting in a vague mush of some (weak) revolutionary themes, anarchy and pseudo-socialism.

Overall though 10/10, yet another OBSIDIAN classic
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,795
Location
California
It's a very safe RPG, as others said. My biggest gripe is the itemization, which neuters the exploration. You will be tripping over weapons and ammo to the point that you won't even care what the contents of loot containers are. It becomes mindless and boring. I like the art style but this definitely feels like a budget title: animations are poor and textures are p. ugly. I will say that I was surprised by how much reactivity the companions have in dialogue, that is very well done. Also, props for not making the game too large, I was quite happy that the game cut itself short when it did. I didn't want to explore another Monarch (the 2 or 3 other regions on the world map are just fluff).

All in all, I'm sticking with my rating: :2/5:. I can't understate how disappointing the itemization is. It completely kills the joy of exploring.
 

Deleted Member 22431

Guest
Basically if I don't give a shit about politics will I enjoy it or not?
Depends. Would you enjoy uninspired characters, FedEx-quests, superficial reactivity, random loot, terrible itemization and a subpar combat system that can't handle a candle to FO4?
 

Hot Coldman

Educated
Joined
Jul 28, 2017
Messages
90
It's a very safe RPG, as others said. My biggest gripe is the itemization, which neuters the exploration. You will be tripping over weapons and ammo to the point that you won't even care what the contents of loot containers are. It becomes mindless and boring. I like the art style but this definitely feels like a budget title: animations are poor and textures are p. ugly. I will say that I was surprised by how much reactivity the companions have in dialogue, that is very well done. Also, props for not making the game too large, I was quite happy that the game cut itself short when it did. I didn't want to explore another Monarch (the 2 or 3 other regions on the world map are just fluff).

All in all, I'm sticking with my rating: :2/5:. I can't understate how disappointing the itemization is. It completely kills the joy of exploring.



Thank the gods that Chris decided to leave
so he wouldn't have his name anywhere on
this.

"2/5, nice companion reactivity"
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
2,094
Location
Terra Australis
I can't understate how disappointing the itemization is. It completely kills the joy of exploring.

They went for the mindless Kill, Loot, Return formula for itemization, didn't they? I don't remember New Vegas being like that.

And I'm going to keep comparing this to New Vegas because that's the game TOW was riding on.
 

Quillon

Arcane
Joined
Dec 15, 2016
Messages
5,333
And I'm going to keep comparing this to New Vegas because that's the game TOW was riding on.

Sawyer should have directed this :balance:

@jesawyer Please come back, everything is forgiven!

Seriously tho, there is no other developer on the planet who knows what people liked about NV better than him, he's been getting constant feedback for 8 years. He even made Deadfire's narrative function akin to NV.

And Roguey was probably right about nu-Tim hence we got this gameplay loop :D

Hindsight judgments here I come!
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,586
Location
Grand Chien
'Not ideal'? That's how you frame what they're saying?

Is anyone actually saying that we need social justice for men?
The ones which aren't insane, yes. This is in the context of fiction. What do you think making lists about how men in this game (and in PoE2 for some reason) are overwhelmingly depicted as inept, subservient to women, weak, bad, in the background etc. tries to achieve? It's not simply stating that that's how it is and c'est la vie, let's move on to other stuff. There's obviously some animosity going on and someone not being happy about something.
None of that proves that what said people are asking for is social justice for men.
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,795
Location
California
I can't understate how disappointing the itemization is. It completely kills the joy of exploring.

They went for the mindless Kill, Loot, Return formula for itemization, didn't they? I don't remember New Vegas being like that.

And I'm going to keep comparing this to New Vegas because that's the game TOW was riding on.

I think they were trying to ape Borderlands a bit here. Especially when you consider that weapons/armor have levels. I never gave my companions new armor, as I enjoyed their "default/authored" look. I just gave them new guns and I made it through fine on Hard. I hope this point of criticism becomes more pronounced when the intial hype settles down and it's addressed in the sequel.
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,558
Haha, damage control begins.

Combat system can't handle a candle to FO4

I never played FO4

maAnNlr.png




There's only two options here, fella.

1) You spend your days on the Codex crusading against the popamole games, while playing them in secret, in which case you're retarded

2) You mindlessly repeat other people's opinions about games you didn't play, in which case you're also retarded

Enjoy your weekend.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,480
Problem with outer worlds the combat is too easy like it was designed specifically for 8 year olds that play fortnite. Also the game does not feel like a rpg mechanically they could of gotten rid of all the stats and perks you wouldn't notice a difference. Gameplay also linear and suffers from having everything voiced like pillars 2. Having everything voice in a game is like having lego set where you have to set the pieces in specific way and there little to no variety. Its fine for lego sets but not for rpg games.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
Fallout 4 probably has better itemisation when it comes to normal weapons and armours, but it didn't really have any unique items. At least Outer Worlds has science weapons, and they can always adds more with DLCs.

However, I can't really understand how someone can claim Fallout 4(and Greedfall, and Fallout 76, and ME:A) has better writing, companions, reactivity and even better looking females than Outer Worlds, other than them being super edgy and shit.
 

Deleted Member 22431

Guest
You mindlessly repeat other people's opinions about games you didn't play, in which case you're also retarded
It is obvious that the combat is worse. You just need to look at the gameplay videos. It's like night and day. Let me made myself perfectly clear. I didn't play FO3, FO4, F76, ME1, ME2, ME3, TW2, TW3, DA2, DA:I and I'm certainly not going to play Cyberpunk 2077. Not now, not ever. Moreover, I don't have a console and I only play (or replay) the few cRPGs that arouse my interest.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,120
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Re: itemization

I see people saying weapons are everywhere, but since human foes don't generally drop the guns and armor they're using like in Bethesda's engine, in some ways they're less easy to get your hands on - you do have to go and find them.

What I've noticed is that Emerald Vale feels almost like a self-contained vertical slice. You can kit yourself out with heavy weapons, plasma rifles and power armor all within the game's first zone, and there are some enemies who are tough enough to require that kind of firepower. Compare with New Vegas, where there are entire weapon and armor types that you just won't find in any of the game's early areas. It's an interesting design choice worth asking about in an interview.
 
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Self-Ejected

Lichtbringer

Self-Ejected
Joined
Jun 12, 2019
Messages
100
My biggest gripe is the itemization, which neuters the exploration. You will be tripping over weapons and ammo to the point that you won't even care what the contents of loot containers are.
Yep, the Itemization is pretty lame.

Also, what is the point in having numerous different health items which all do the exact same thing (e.g. Coffee, Tea, Red Bull)? To clutter up your inventory?

Why does the game have one-use weapon/armor mods, although the gun/armor I am currently using for combat will be replaced with something better in fifteen minutes?

Why, Tim? Why?

Dollarhyde is sexy.
I dare you to stick your pecker in Commiefornian crazy. :)
 
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IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,558
You mindlessly repeat other people's opinions about games you didn't play, in which case you're also retarded
It is obvious that the combat is worse. You just need to look at the gameplay videos. It's like night and day. Let me made myself perfectly clear. I didn't play FO3, FO4, F76, ME1, ME2, M3, TW2, TW3, DA2, DA:I and I'm certainly not going to play Cyberpunk 2077. Not now, not ever. Moreover, I don't have a console and I only play (or replay) the few cRPGs that arouse my interest.

Let me get this straight. You are writing elaborate posts comparing loot, itemization, systems, reactivity and combat between numerous games you never played? Why would anyone even do that?

Is it some weird fetish where you are a submissive beta orbiting more insightful posters hoping they will notice you if you repeat their opinions?


:what:
 

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