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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,619
Location
Brazil
To be fair, Talking About Things You Have No Fucking Idea About is incredibly common in the internet
 

Ivan

Arcane
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Jun 22, 2013
Messages
7,795
Location
California
My favorite moments:
-being able to interrupt Patvati's date with firearms
-Early Retirement Program
-Vicar doesn't know French
-Phinea's overall VO
-Felix's naivety (particularly the line about "the value of pi"
 

Daidre

Arcane
Joined
Jan 30, 2019
Messages
2,003
Location
Samara
Pathfinder: Wrath I'm very into cock and ball torture
However, I can't really understand how someone can claim Fallout 4(and Greedfall, and Fallout 76, and ME:A) has better writing, companions, reactivity and even better looking females than Outer Worlds, other than them being super edgy and shit.

You played enough Fallout 76, and ME:A to compare?

I mean, it is something I would not not touch with a pole.
 

Fairfax

Arcane
Joined
Jun 17, 2015
Messages
3,518
~30 h on average
Seems to be the case for completionist runs:

j1m4KSX.png
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
19,164
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
However, I can't really understand how someone can claim Fallout 4(and Greedfall, and Fallout 76, and ME:A) has better writing, companions, reactivity and even better looking females than Outer Worlds, other than them being super edgy and shit.

You played enough Fallout 76, and ME:A to compare?

There are different kinds of bad.
Bethesda writing is wooden and inept but it's not trying to sneak in any agenda.
MEA writing is trash for the same reason as TOW but it's generally a bit dumber and more cringey.
Haven't played Greedfall yet but I imagine the result is like most RPGs ever - IT engineers and enthusiasts trying to write a text with novel grade length and complexity, imagining it can't be that hard.
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,558
Re: itemization

I see people saying weapons are everywhere but since human foes don't always drop the guns and armor they're using like in Bethesda's engine, in some ways they're less easy to get your hands on - you do have to go and find them.

What I've noticed is that Emerald Vale feels almost like a self-contained vertical slice. You can kit yourself out with heavy weapons, plasma rifles and power armor all within the game's first zone, and there are some enemies who are tough enough to require that kind of firepower. Compare with New Vegas, where there are entire weapon and armor types that you just won't find in any of the game's early areas. It's an interesting design choice worth asking about in an interview.

I believe they mentioned wanting to avoid Fallout curse where people could dump all their points in energy weapons but wasn't a weapon for it to be found anywhere. The same goes for adding skills into groups at first until 50 point tier. Which is actually a cool idea - set a general direction for your character first, but specialize later. Unfortunately the game kind of ends before specialization starts to matter. :hahano:
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
It's a very safe RPG, as others said. My biggest gripe is the itemization, which neuters the exploration. You will be tripping over weapons and ammo to the point that you won't even care what the contents of loot containers are.

The annoying thing is there are unique weapons in the game, they're just usually quest rewards or in shops. If they were spread out in the world it would be so much better. Though honestly this has been an issue since Oblivion, I don't think it's at all unique to this game.
 

Deleted Member 22431

Guest
Let me get this straight. You are writing elaborate posts comparing loot, itemization, systems, reactivity and combat between numerous games you never played? Why would anyone even do that?
I don't know. Probably for the same reason that you bother to criticize me for doing that while you agree with me.

To be fair, Talking About Things You Have No Fucking Idea About is incredibly common in the internet
Right, action shooter cRPGs is hardcore quantum mechanics stuff. It is not as if they all had pointless FedEx quests, fluffy character system and shitty itemization. You need to play each and every one of them in order to make a compelling criticism. Otherwise, your arguments can be ignored. They are not reliable. Okay. You convinced me. Now I'm going to play FO3 first so that I can criticize the game properly. Because that's the only way to make an assessment of a game. In fact, I'm going to do the same thing about mongoloid films, retarded novels, subhuman pop music. What kind of clueless idiot thinks like that? Probably one with convoluted retarded fanboy logic.
 

Kyl Von Kull

The Night Tripper
Patron
Joined
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Messages
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Jamrock District
Steve gets a Kidney but I don't even get a tag.
'Not ideal'? That's how you frame what they're saying?

Is anyone actually saying that we need social justice for men?
The ones which aren't insane, yes. This is in the context of fiction. What do you think making lists about how men in this game (and in PoE2 for some reason) are overwhelmingly depicted as inept, subservient to women, weak, bad, in the background etc. tries to achieve? It's not simply stating that that's how it is and c'est la vie, let's move on to other stuff. There's obviously some animosity going on and someone not being happy about something.
None of that proves that what said people are asking for is social justice for men.

Dude, they're complaining about negative male representation in video games. How would you respond to someone making the same arguments about negative female representation in a game?
 

Hot Coldman

Educated
Joined
Jul 28, 2017
Messages
90
finished. it was very mediocre. glad i dont pay any money for this. story dont make much sense either

Yes. The average RPG codex person will be disappointed if they play it. I suggest they try not to, even though it's a Leonard/Cain Obsidian "RPG."
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,602
Parvati is the internet favorite companion because:
All the companions are boring as fuck, but Parvati is the only female companion that can be visually identified as a (gamebryo-esque potato-replica of a) human female.

I like her because she's a clone of Kaylee from Firefly. That's probably the only reason though.
latest


Firefly Nostalgia, eh? Too bad Whedon is incapable of making another show like that.

I don't really remember what the character was like, tbh. Been forever (edit: since 2003??? what the fuck) since I watched Firefly.
Was she an Asexual Pajeet-girl? ;)
No, she was sexy as fuck (and bad-ass too) and there were many moments that showed she had an interest in guys sexually

Probably because, you know, it's fucking normal to have an interest in sex
IIRC her FIRST scene in Firefly - she literally having sex with mechanic guy.
 
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RegionalHobo

Scholar
Joined
Oct 2, 2018
Messages
308
it s funny really, this game was such a bad experience for me that's having a retroactive effect in my mind, and now i'm thinking that F3 was not that bad and stygian was actually ok for the money they had to make the game.

i'm getting brainwashed live and there s nothing i can do . hell dare i say it ? i think playing fallout 4 was less shit, at the very least the companion quests were better
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,120
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Re: itemization

I see people saying weapons are everywhere but since human foes don't always drop the guns and armor they're using like in Bethesda's engine, in some ways they're less easy to get your hands on - you do have to go and find them.

What I've noticed is that Emerald Vale feels almost like a self-contained vertical slice. You can kit yourself out with heavy weapons, plasma rifles and power armor all within the game's first zone, and there are some enemies who are tough enough to require that kind of firepower. Compare with New Vegas, where there are entire weapon and armor types that you just won't find in any of the game's early areas. It's an interesting design choice worth asking about in an interview.

I believe they mentioned wanting to avoid Fallout curse where people could dump all their points in energy weapons but wasn't a weapon for it to be found anywhere. The same goes for adding skills into groups at first until 50 point tier. Which is actually a cool idea - set a general direction for your character first, but specialize later. Unfortunately the game kind of ends before specialization starts to matter. :hahano:

Yeah but it's one thing to have some pea shooter energy pistol in the early game to make the skill viable, and another to let you achieve a complete low-level simulacrum of a late game Fallout: New Vegas character build within a game's first ten hours. You don't need skills to wear armor after all.

It's almost like the game is made for people who have played FO:NV a hundred times and are now like "Yeah, yeah, I know I'm going to get power armor and a plasma rifle in this game eventually, just give it to me right away so I can get into my groove already".
 
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HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,442
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
At least 1 character is legit funny and i like him alot:

The spacer's choice moon mask guy in groundbreaker. His dialogue is legit funny. He is basically squidward if you grind his soul even more, incinerate it in plasma chamber and put it back in the husk of a man.

All his dialogue switching between pure despair and corporate slogan script is hilarious and probably the best part in this drab, flat game.
 

Kaivokz

Arcane
Joined
Feb 10, 2015
Messages
1,509
Basically if I don't give a shit about politics will I enjoy it or not?
Are you a pussy who can’t tell people who you don’t like to get off your ship? Do you need your media to be sanitized of anything that “offends” you?

Lots of female engineers. Lots of male bureaucrats. The leader of the first town you meet is a male. You could say he’s incompetent, but so is everyone in the game and he’s actually a pretty principled and “good guy”. The brilliant scientist is a man. The people IIT on the other hand seem to be predominantly women or pansies who can’t deal with anything that doesn’t conform to their world view without ree’ing.

If you don’t enjoy outer worlds it won’t be because the game is beating you over the head with some agenda. It will be because the combat is too easy, the builds are not very deep, or the story is not compelling. But it does have redeeming qualities and doesn’t have a long playtime, so it can scratch a particular itch without overstaying its welcome.
 

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,795
Location
California
Goddamnit, I just realized they could have had a quest where someone asks for your help them rig their chances in the Early Retirement Program. That would have been so cool. :negative:
 

Kaivokz

Arcane
Joined
Feb 10, 2015
Messages
1,509
At least 1 character is legit funny and i like him alot:

The spacer's choice moon mask guy in groundbreaker. His dialogue is legit funny. He is basically squidward if you grind his soul even more, incinerate it in plasma chamber and put it back in the husk of a man.

All his dialogue switching between pure despair and corporate slogan script is hilarious and probably the best part in this drab, flat game.
That kind of humor is everywhere. Did you just run from objective to objective following the quest compass? Not trying to insult you, I just thought there were a number or comparably funny moments spread through the game.

I know you tend to like games like trails of cold steel which place a lot of emphasis on world building, which is definitely not present here, so I’m not surprised you didn’t enjoy outer worlds.
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,442
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
That kind of humor is everywhere. Did you just run from objective to objective following the quest compass? Not trying to insult you, I just thought there were a number or comparably funny moments spread through the game.
It is everywhere but he is the few that isnt totally retarded and actually delivered pretty damn well.

The whole game writing is mediocre and dont have depth nor it convey the information they want to convey. For example graham is supposed to be charismatic, but flawed in a sense his head is in the air and ignorant about all the practical actions and weighed but guilt, but his dialogue just make him seems to be some idiot who do not know how to run a group and is a leader because the plot says so.

Lots of themes and dialogues in this game have alot of the same flaws.

And yeah, i do talk to most of everyone in the game. The roseway scientist have some funny lines and some here and there, but it really is not the silver lining and more like "broken clock is right twice a day" case.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
At least 1 character is legit funny and i like him alot:

The spacer's choice moon mask guy in groundbreaker. His dialogue is legit funny. He is basically squidward if you grind his soul even more, incinerate it in plasma chamber and put it back in the husk of a man.

All his dialogue switching between pure despair and corporate slogan script is hilarious and probably the best part in this drab, flat game.
He's one of the few characters that they actually nailed the theme with.
BTW, go speak to him while wearing a moonman helmet.
 

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