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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Deleted Member 16721

Guest
Once again I just have to stand in awe at the Codex's "ability" to crap on a good game and make it seem like the worst game ever.

The game is very polished. Dialogue responses are snappy in what you can say. Lots of skill checks. Graphics are polished too, with great facial animations and lip-syncing. Gunplay is solid, I died three times on Hard already. Dialogue is also well-written, already with memorable characters like Mr. Tobson and Parvati. I haven't ran into problems with loot as I don't steal everything nailed down. The atmosphere is very good too, with plenty of ambiance and chilling music. In short, I like what I see so far.

You guys really are something else. Get some sunlight, go for a walk. Lay off the EDGE. :)
 

undecaf

Arcane
Patron
Joined
Jun 4, 2010
Messages
3,528
Shadorwun: Hong Kong Divinity: Original Sin 2
~30 h on average
Seems to be the case for completionist runs:

j1m4KSX.png

Depends, of course, on how much in a hurry the player is to finish a game.

Usually I’ve experienced those kinds of estimates to be around 1,5-2 times too small.
 

Hot Coldman

Educated
Joined
Jul 28, 2017
Messages
90
Once again I just have to stand in awe at the Codex's "ability" to crap on a good game and make it seem like the worst game ever.

The game is very polished. Dialogue responses are snappy in what you can say. Lots of skill checks. Graphics are polished too, with great facial animations and lip-syncing. Gunplay is solid, I died three times on Hard already. Dialogue is also well-written, already with memorable characters like Mr. Tobson and Parvati. I haven't ran into problems with loot as I don't steal everything nailed down. The atmosphere is very good too, with plenty of ambiance and chilling music. In short, I like what I see so far.

You guys really are something else. Get some sunlight, go for a walk. Lay off the EDGE. :)

Knock yourself out. I got better shit to do than play TOW and Borderlands 3 and watching shitty movies. It's canned and
bland and too moneyhungry shit media. I'd rather play Sandy Petersen's Call of Cthulhu on mondays with my gaming
group, or pay my joozy landlord his cash, or spend time with the family.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Once again I just have to stand in awe at the Codex's "ability" to crap on a good game and make it seem like the worst game ever.

The game is very polished. Dialogue responses are snappy in what you can say. Lots of skill checks. Graphics are polished too, with great facial animations and lip-syncing. Gunplay is solid, I died three times on Hard already. Dialogue is also well-written, already with memorable characters like Mr. Tobson and Parvati. I haven't ran into problems with loot as I don't steal everything nailed down. The atmosphere is very good too, with plenty of ambiance and chilling music. In short, I like what I see so far.

You guys really are something else. Get some sunlight, go for a walk. Lay off the EDGE. :)
This is your brain on opioids.
 
Joined
Mar 3, 2010
Messages
9,487
Location
Italy
this game is crap.
a role playing game is a 4x: xplore, xpand, xterminate, xdialogues.
exploration is pointless, maps are tiiiiiiiiiny minuscule squares of very linear land, and if it's not linear it's a circle, nothing much different. indoor maps are made like that too, absolutely predictable.
expansion is character-side, and it's extremely limited there too, the only meaningful interaction with the world is lockpicking, with very minor role for hacking and three different but totally interchangeable ways of diplomacy. perks are uninteresting one-ups, only companions have skills but only one each. a very very small amount of weapons contributes to this lack of variety.
extermination is combat which is either retardedly easy or, on supernova difficulty, retardedly lethal which limits further the available choices. the new vats means only "get these free headshots to jumpstart this combat". the aforementioned lack of weapons is a decent amount of nails in the coffin.
dialogues? verbose, useless, uselessly verbose, all the nerd blabber about the virtual love story is just retarded stuff. drinking together? i'd have smashed a bottle on her face. i had been told there would have been humor, but i found none, only derivative stuff from firefly, fallout and futurama. all the while chats are spent with fallout 3 level models, stiff puppets not even remotely comparable to a 15 years old bloodlines'.

really, this game is crap under every aspect.
 
Last edited:
Joined
Mar 3, 2010
Messages
9,487
Location
Italy
Parvati is the internet favorite companion because:
All the companions are boring as fuck, but Parvati is the only female companion that can be visually identified as a (gamebryo-esque potato-replica of a) human female.

I like her because she's a clone of Kaylee from Firefly. That's probably the only reason though.
absolutely not. kaylee might be sweet and kind but she has a pair of giant steel testicles. she knows what she wants, she speaks her mind, she's a natural engineering genius and she fucks like crazy. basmati is a retarded frigid wimp too scared to speak to people. fuck off you bloody fuck bloody.
 

v1rus

Arcane
Joined
Jul 14, 2008
Messages
2,294
idk, i just finished the outlander or whatever teh free ship is called.

The game is ok so far tbh. Nothing terribly bad, nothing terribly good. Well yet see how it develops.
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,558

Depends, of course, on how much in a hurry the player is to finish a game.

Usually I’ve experienced those kinds of estimates to be around 1,5-2 times too small.

I'm in the middle of my 2nd run and I highly recommend playing stealthy character on the 1st run for people who didn't try it yet. Most maps are built for it, you get a lot choices how to solve stuff, probably can even just go around robbing people to get quest items. Combat will be harder but executing first dude with sneak attack makes it somewhat more interesting and tactical. Plus you'll basically get the most content out of it, since lot of stuff is hidden/locked.

It's not going to solve TOW's many problems, but it alleviates some at least.
 
Last edited:

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,491
I'm in the middle of my 2nd run and I highly recommend playing stealthy character on the 1st run for people who didn't try it yet. Most maps are built for it, you get a lot choices how to solve stuff, probably can even just go around robbing people to get quest items. Combat will be harder but executing first dude with sneak attack makes it somewhat more interesting and tactical. Plus you'll basically get the most content out of it, since lot of stuff is hidden/locked.

It's not going to solve TOW's many problems, but it alleviates some at least.

Silly me played a Speech Leader Gunsliger .. Sigh.. At least TTD is fun enough.
 

Darkwind

Augur
Patron
Joined
Aug 1, 2019
Messages
629
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
Once again I just have to stand in awe at the Codex's "ability" to crap on a good game and make it seem like the worst game ever.

The game is very polished. Dialogue responses are snappy in what you can say. Lots of skill checks. Graphics are polished too, with great facial animations and lip-syncing. Gunplay is solid, I died three times on Hard already. Dialogue is also well-written, already with memorable characters like Mr. Tobson and Parvati. I haven't ran into problems with loot as I don't steal everything nailed down. The atmosphere is very good too, with plenty of ambiance and chilling music. In short, I like what I see so far.

You guys really are something else. Get some sunlight, go for a walk. Lay off the EDGE. :)


And this Codexers, is why decline will continue forever. Because the armies of 'Fluents' who are legion, will continue to buy and support mediocre shit. The fact that you post this without a hint of irony is terrifying to me. The only line in your entire shill screed of any merit is 'gunplay is solid'. It is for the most part. Animations look the same as they did since Fallout 3, like animatronic dolls. It isn't 2008 anymore dipshit, tech has moved WAY on since then. Dialogue is well-written to you because your IQ tops out in high double digits, at best. Loot is so overly placed it looks like they carpet bombed every area with loot pinata bombs. Atmosphere is decent, the art-deco Bioshock rip-off works for the most part. "I died three times on Hard already" This speaks volumes about you right here. I could be completely naked with the 35 DPS shovel weapon and probably solo most of the content on hard. The game is comically easy so your 'gamer cred' which appears flimsy in general just became non-existent.
 

Deleted Member 22431

Guest
Once again I just have to stand in awe at the Codex's "ability" to crap on a good game and make it seem like the worst game ever.

The game is very polished. Dialogue responses are snappy in what you can say. Lots of skill checks. Graphics are polished too, with great facial animations and lip-syncing. Gunplay is solid, I died three times on Hard already. Dialogue is also well-written, already with memorable characters like Mr. Tobson and Parvati. I haven't ran into problems with loot as I don't steal everything nailed down. The atmosphere is very good too, with plenty of ambiance and chilling music. In short, I like what I see so far.

You guys really are something else. Get some sunlight, go for a walk. Lay off the EDGE. :)
possibly_retarded.png

fanboy.png
 

Deleted Member 22431

Guest
However, I can't really understand how someone can claim Fallout 4(and Greedfall, and Fallout 76, and ME:A) has better writing, companions, reactivity and even better looking females than Outer Worlds, other than them being super edgy and shit.

You played enough Fallout 76, and ME:A to compare?

I mean, it is something I would not not touch with a pole.

What we learned in ITT:

You can't bash a popamole game if you didn't play it.

TOW has better combat than PS:T.

This is another Obsidian classic.
 

Kaivokz

Arcane
Joined
Feb 10, 2015
Messages
1,509
Are weapons really that limited? One thing the game does not do very well is convey information. For example, you can get a special prototype plasma pistol and if you only look at the hover tool-tip it seems like a mediocre plasma pistol. However, if you right click it, there is a little description which tells you that the bullets ricochet off of most surfaces. Paired with the fact that the plasma bolts are pretty big (easy to bounce around corners and into enemies), it's actually a pretty neat gun. Unless you try it out or read the expanded information, you would not know that it ricochets, though.

I'm not quite at the end of the game yet, but I feel like I'm finding new weapons in each area. You certainly don't find the 2h power hammers or plasma launchers on the first planet or anything. Some of the 'unique' weapons are a little bland (the tossball bat which does extra damage to raptids, for example—which you also might not realize unless you look at the expanded description), but you can find quite a few if you explore. And there are the science weapons which are neat and definitely not just repeats of 'pistol mk3'.
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
3,238
this game is crap.
a role playing game is a 4x: xplore, xpand, xterminate, xdialogues.
exploration is pointless, maps are tiiiiiiiiiny minuscule squares of very linear land, and if it's not linear it's a circle, nothing much different. indoor maps are made like that too, absolutely predictable.
expansion is character-side, and it's extremely limited there too, the only meaningful interaction with the world is lockpicking, with very minor role for hacking and three different but totally interchangeable ways of diplomacy. perks are uninteresting one-ups, only companions have skills but only one each. a very very small amount of weapons contributes to this lack of variety.
extermination is combat which is either retardedly easy or, on supernova difficulty, retardedly lethal which limits further the available choices. the new vats means only "get these free headshots to jumpstart this combat". the aforementioned lack of weapons is a decent amount of nails in the coffin.
dialogues? verbose, useless, uselessly verbose, all the nerd blabber about the virtual love story is just retarded stuff. drinking together? i'd have smashed a bottle on her face. i had been told there would have been humor, but i found none, only derivative stuff from firefly, fallout and futurama. all the while chats are spent with fallout 3 level models, stiff puppets not even remotely comparable to a 15 years old bloodlines'.

really, this game is crap under every aspect.
855AA838-FCD9-11E9-98B4-1699B2D055F7.jpg
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,558
Are weapons really that limited? One thing the game does not do very well is convey information. For example, you can get a special prototype plasma pistol and if you only look at the hover tool-tip it seems like a mediocre plasma pistol. However, if you right click it, there is a little description which tells you that the bullets ricochet off of most surfaces. Paired with the fact that the plasma bolts are pretty big (easy to bounce around corners and into enemies), it's actually a pretty neat gun. Unless you try it out or read the expanded information, you would not know that it ricochets, though.

Yes, that's another thing I noticed, game buries a lot of information in some incredibly dumb ways.

- hiding important weapon descriptions under right click.

- damage displayed on weapons only shows base stats unaffected by your skills. You need go into UI and uncheck "show base stats" and it turns out a lot of items do far more damage than it appears.

- positive faction reputation actually lowers the skill checks with that faction, but it's not explained in the Codex[/QUOTE]
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,416
Divinity: Original Sin Divinity: Original Sin 2
I just realized why this game looks like the way it does.
Didn't Boyarsky worked on Diablo 3?

now with the announcement of DIablo 4, it's clear
 

Hot Coldman

Educated
Joined
Jul 28, 2017
Messages
90
Speaking of open world, 3D RPGs. Haven't played these in a very long time. I'm pretty far into the one on the right,
and when I'm eventually finished with it I'll dive into the game on the left, a cRPG I can really get behind as a European.
And it wasn't made to make hundreds of millions. But it ticks all the boxes I would want out of it.

EIT_NjFXkAA_f4V
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Once again I just have to stand in awe at the Codex's "ability" to crap on a good game and make it seem like the worst game ever.

That's just how it is on the interwebs. The game isn't as good as I hoped it would be, and has lots of faults, but yeah we're all still playing it for many hours. People can't just say "meh," they have to act like it's the best thing ever or worst thing ever.
 

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