Junmarko
† Cristo è Re †
Just finished. Started last weekend on Supernova, got to Groundbreaker and dropped to Hard this weekend (need dat F5!).
Third act is a big let down and soured me at this point. Byzantium is the most uncooked hub. Bit of cloak and dagger against the HHC which was a welcome change after Monarch (some nice Deus Ex vibes here) unfortunately the whole zone is short lived. Can see where the art team started some urban layout and drew up unique building names, yet 90% of them are "closed off". I would hope for a Byzantium content patch, but I doubt they'll do anything outside selling some DLC with tacked on side stories/zones.
Overall the game had enough c&c on a mission to mission basis which kept me going. But the faction system seems like a giant smoke and mirror show in the end, especially when measured against FNV.
Hard to justify a second playthrough when none of the choices seem to matter much long term.
Third act is a big let down and soured me at this point. Byzantium is the most uncooked hub. Bit of cloak and dagger against the HHC which was a welcome change after Monarch (some nice Deus Ex vibes here) unfortunately the whole zone is short lived. Can see where the art team started some urban layout and drew up unique building names, yet 90% of them are "closed off". I would hope for a Byzantium content patch, but I doubt they'll do anything outside selling some DLC with tacked on side stories/zones.
Overall the game had enough c&c on a mission to mission basis which kept me going. But the faction system seems like a giant smoke and mirror show in the end, especially when measured against FNV.
Hard to justify a second playthrough when none of the choices seem to matter much long term.
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