Fedora Master
Arcane
- Joined
- Jun 28, 2017
- Messages
- 28,108
Stop defending this shit you spastic
To reddit Fallout's known as the definitive anti-capitalist game. They're wrong but that's its reputation and at this point it's what the writers say too.Boyarsky is not anti-capitalism. He's anti-corporation and who wouldn't be? Even corporations are anti-corporation.
pushing a capitalism bad message.
So is the Outer Worlds.No, the nu-trilogy is full of bad, nonsensical writing.
And yet they don't make any sense even though it seems that way to you, the choices are objectively stupid. This isn't a matter of taste.The writing choices they made with Parvati's character seem sensible enough to me.
That's exactly what R*ddit and other shitlibs told people who didn't like the NuStarWars. Verbatim.As Tim Cain says in his videos, something that doesn't appeal to you doesn't make it "bad" it means it's not for you.
I'm playing the game now Kind of makes sense to talk about this now from my perspective.They're not my friends, and you're wrong. She's the character people talked about the most. Here you are bringing her up years later.
No, "They're not my friends, and you're wrong." is an "I am on the spectrum and need everything spelled out for me in no uncertain terms immediately" comment. I have no idea who your friends are, it was a rhetorical comment — you know made by people who aren'tThis is an "I am on the spectrum and need everything spelled out for me in no uncertain terms immediately" complaint. Most people don't write things that way.
Deservedly rated retarded for this comment since that's exactly what nu-trilogy sycophants screeched for years. "They didn't make it for you"."Well and "bad" are very subjective in this case, because the date night quest is extremely popular with a lot of the people who liked The Outer Worlds. To paraphrase Dr. Frank-N-Furter, they didn't make it for you.
Cretins, every last one of them.a lot of the people who liked The Outer Worlds.
I'd wish that rating meant something, but almost any functional AAA game gets 80+. Steam rating system is getting close to Metacritic, where even trash games are getting 6-8 out of 10. Games below 85% rarely worth the time, unless they're too niche for normies, and Outer Worlds isn't a niche game.
You're not even trying to make your argument. You're just making statements backed up by nothing. "It's bad because I say it is and I'm being objective." No, you're not.And yet they don't make any sense even though it seems that way to you, the choices are objectively stupid. This isn't a matter of taste.
Metacritic is an average of scores, Steam is a simple up/down vote. No surprise that slop that's meant to be popular is popular with the masses.I'd wish that rating meant something, but almost any functional AAA game gets 80+. Steam rating system is getting close to Metacritic, where even trash games are getting 6-8 out of 10.
lmao Why would I try to make my argument again, I already did and in "response" you made some personal attacks about autism and didn't address my argument at all. It's right there if you want to address it and if not then fine, but don't complain I didn't make an argument. That's very dishonest.You're not even trying to make your argument. You're just making statements backed up by nothing. "It's bad because I say it is and I'm being objective." No, you're not.
New to the Codex?You're not even trying to make your argument. You're just making statements backed up by nothing. "It's bad because I say it is and I'm being objective."
You can also look at Steam achievement data to get an idea of its attrition rate. A quarter of players give up on the game before even finishing Edgewater.Roguey's argument is based on TOW being a well liked mainstream game like NV, Skyrim, Mass Effect etc and saying "yo its not made for you" to the prestigious codex. To re-state the obv: TOW is mediocre/shit(even for mainstream) and people elevated it to the level of such games for a limited time only because they hated Bethesda/F76 at the time.
Just taking a peak at concurrent player data for such games & TOW says it all.
https://store.steampowered.com/app/1151340/Fallout_76/ 75% positivehttps://store.steampowered.com/app/578650/The_Outer_Worlds/ 84% positiveOverwhelming majority is ME"Players" includes a lot of people. Lefties, libs, queers. Not everyone is You.
Roguey's argument is based on TOW being a well liked mainstream game like NV, Skyrim, Mass Effect etc and saying "yo its not made for you" to the prestigious codex. To re-state the obv: TOW is mediocre/shit(even for mainstream) and people elevated it to the level of such games for a limited time only because they hated Bethesda/F76 at the time.
Just taking a peek at concurrent player data for such games & TOW says it all.
By February 2020, the game had sold over two million units. By May 2021, the game had sold over three million units. By August 2021, the game had sold over four million units.
They got lucky with the reason stated, everyone and their grandmother jumped on the bandwagon; game had a good rep from the get go and no one have a good reason/cares enough to even shit on it, result is people still buying and not playing evidently. 5 mil sold and under 450 concurrent players on steam, even outer wilds, that game people confused with this gaym has 5x+ of that lmaoIt's now at five. I'm sure a lot of publishers wish their terrible games could have such a great long tail.
Seems likely it's more popular on console than PC.They got lucky with the reason stated, everyone and their grandmother jumped on the bandwagon; game had a good rep from the get go and no one have a good reason/cares enough to even shit on it, result is people still buying and not playing evidently. 5 mil sold and under 450 concurrent players on steam, even outer wilds, that game people confused with this gaym has 5x+ of that lmaoIt's now at five. I'm sure a lot of publishers wish their terrible games could have such a great long tail.
Mods can't fix it. It's just bad
I don't know of anyone discussing anything about Outer Worlds on a regular basis whereas faction arguments about New Vegas and even FO4 are common to this day.I think a good way to view how popular a product actually is in either the public eye or in it's own fanbase is genuinely just going by how many memes you see out there. For example, despite being an indie game commonly confused with this one, I've seen a lot of memes and videos talking about Outer Wilds, even just funny clips that pop up every now and then. The DLC they did a few years ago brought a new wave of content with it as well.
I've yet to see a single meme from any of the DLCs for Outer Worlds, or any for the base game that isn't comparing Phineas with Rick Sanchez.
Doesn't look like he's all happy with Outer Worlds.Cain explains his retirement as a desire for freedom: "There are games I want to make … I’ve been promised too many times, 'You’ll have final say, we’ll take care of you, this will all be great,' and that didn’t happen. I’m unwilling to believe it for the eighth time."
I'm playing the DLCs right now and I can understand it. There are almost no technical bugs, so Tim as a programmer did a great work! The art direction from loading screen advertisements to the overall future-as-expected-in-the-past is fantastic too, which is probably what Leonard was responsible for. But the writing, the characters and the story! Most journals and emails are just boring, not funny at all. Most of the characters look ugly, not only the women, and are forgettable or completely woke as well. Just take a quick look at the Llama quest! Both DLCs basically have the same background: bad companies create bad products in an inhumane way. The murder investigation was more interesting at least, but if you think it through, the story makes no sense at all because the company would kill of all its customers in the long run. Also they couldn't decide it this was to be a parody or a horror game. They clearly were missing a competent writer like Mitsoda or Avellone...Doesn't look like he's all happy with Outer Worlds.Cain explains his retirement as a desire for freedom: "There are games I want to make … I’ve been promised too many times, 'You’ll have final say, we’ll take care of you, this will all be great,' and that didn’t happen. I’m unwilling to believe it for the eighth time."