WallaceChambers
Learned
- Joined
- Jul 29, 2019
- Messages
- 311
Looks interesting, I love a detective game that lets you get it wrong. I'm a bit discouraged by the admonition to "Don't leave even one [clue]" ... these environments look really cluttered and hard to read. With a graphic style this deliberately obtuse, I can't imagine I'd have fun clicking every pixel in sight over and over because I can't tell what any of these little blobs are supposed to be. Also, the Steam description reads as written by a non-native English speaker, which is really not encouraging for a game of this type.
So as far as I know right now (only played through one case) you don't need to get everything to progress. You just need to identify the correct culprit. That could change later on but finding all the items is pretty easy since they glow bright blue when you mouse over them. There are some ones that are more obscured, though.
The writing feels natural enough. I'm not getting a bad translation or broken english vibe from the game. Some of the dialogue is weird but you're collecting testimony from furniture so It's weird in a way that makes sense. So far I actually think the game is decently well written. The cop banter is a bit one note but overall it's not bad at all.
Im not 100% sold on the puzzle mechanics. On the first case I had to trial and error the deductions a bit because it felt like there were multiple valid ways to confirm a persons innocence that weren't being recognized.