MicoSelva
backlog digger
I was planning on buying the collector's edition when the game was released here, because of some nice squishies, but in the end decided otherwise. I'm waiting for the regular version to cheapen up a bit now.
Impressions: so far, not bad. Shitloads of stats, I hope talky skills are actually useful.
especially playing as a pure mage is a real pain in the ass
Actually do bother with NV. It is a decent game, and I'll dare to say it's a good Fallout, once you look past engine limitations. Unless you're one of the ISO TB IS TEH ONLY WAY crowd. Good writing, characters and quests, great exploration and world design. I'm about halfway through and already there was more content than in the whole Fallout 3. The world also is (or seems) bigger. Sure, it has a few retarded ideas (ghoul quest), but what game doesn't, oiginal Fallout games weren't any better in this regard... I'm enjoying it more than The Witcher.Lesifoere said:Uhm. Yay.
How much less? I want it to be decent. I need something to play, and I just can't be arsed to bother with NV.
Ruprekt said:Anyway, is it just me or is dragon age 2 borrowing the premise of this game i.e. how the game is framed as a story told by a dwarf?
Cenobyte said:Ruprekt said:Anyway, is it just me or is dragon age 2 borrowing the premise of this game i.e. how the game is framed as a story told by a dwarf?
Yeah, the dwarf as a narrator combined with the "replay your past"-aspect of Alpha Protocol. That's Bioware, if they can't copy their usual plot formula, they just copy the plot design of their competitors.
I can recommend the game, it's not the best RPG sinceArcanumMass Effect 2 but a very decent and well-crafted game. Good encounter design, nice dungeon design with puzzles and different environments (no Bioware copy-paste dungeons), really beautiful graphics, a solid skill system and a decent plot. Most characters have some depth and flavour dialogues. The dialogues themselves are pretty good, at least in the German version.
Oh and @ Delirius: Wtf? Bad troll is bad
Yes, they improved the boobs as well.Ruprekt said:The boobs are bigger than in the first Drakensang.
Ruprekt said:The boobs are bigger than in the first Drakensang.
Cenobyte said:I can recommend the game, it's not the best RPG sinceArcanumMass Effect 2 but a very decent and well-crafted game. Good encounter design, nice dungeon design with puzzles and different environments (no Bioware copy-paste dungeons), really beautiful graphics, a solid skill system and a decent plot. Most characters have some depth and flavour dialogues. The dialogues themselves are pretty good, at least in the German version.
hoochimama said:
The original, for comparison purposes.
Lesifoere said:Impressions: so far, not bad. Shitloads of stats, I hope talky skills are actually useful. The control scheme is a bit awkward--there's got to be a way to lock onto a target and shoot spells/arrows at it instead of having to click on the target every time, but whatever.
The game's fairly pretty.
VentilatorOfDoom said:especially playing as a pure mage is a real pain in the ass
Uh-huh. How so?
VentilatorOfDoom said:I played in iso, there's not much pain in targeting, unless you insist on AoE spells. I think AoE sucks, because 1) targetting mid-combat is a pain and 2) spells like fireball have such a high casting time (3 or even more combat rounds) that it's literally impossible to aim it properly. I'd stick to buffs/debuffs, summons and lightning/thunderbolt for damage.
Cenobyte said:I can recommend the game, it's not the best RPG sinceArcanumMass Effect 2 but a very decent and well-crafted game. Good encounter design, nice dungeon design with puzzles and different environments (no Bioware copy-paste dungeons), really beautiful graphics, a solid skill system and a decent plot. Most characters have some depth and flavour dialogues. The dialogues themselves are pretty good, at least in the German version.
Oh and @ Delirius: Wtf? Bad troll is bad
That's all true except buffs/debuffs are always useful, but does it really make playing a mage a pain in the ass? Especially considering that you can't play a pure mage in this game in the first place. It lacks the spell selection, you won't have the mana pool etc. You'll always have a weak fighter with some casting ability to even it out. Still better than playing a fighter type imo.Delirius said:AoE is shit, buffs/debuffs are basically useful only for bosses and single target damage spells are useless on low levels and overpowered on high levels. Spamming Thunderbolt is not fun.
VentilatorOfDoom said:Cenobyte said:Ruprekt said:Anyway, is it just me or is dragon age 2 borrowing the premise of this game i.e. how the game is framed as a story told by a dwarf?
Yeah, the dwarf as a narrator combined with the "replay your past"-aspect of Alpha Protocol. That's Bioware, if they can't copy their usual plot formula, they just copy the plot design of their competitors.
I can recommend the game, it's not the best RPG sinceArcanumMass Effect 2 but a very decent and well-crafted game. Good encounter design, nice dungeon design with puzzles and different environments (no Bioware copy-paste dungeons), really beautiful graphics, a solid skill system and a decent plot. Most characters have some depth and flavour dialogues. The dialogues themselves are pretty good, at least in the German version.
Oh and @ Delirius: Wtf? Bad troll is bad
I have to disagree on encounter design and dungeon design. Both are pretty lacking in quality and effort. Some dungeons are at least OKish (like the dwarven mine towards the endgame), one is pretty good actually : the dungeon with the ancient demon, which also has finally a good & challenging bossfight but in most dungeons there's pretty much nothing of interest except the visuals and 50 identical filler encounters (cue Efferd temple), a thrown in puzzle doesn't save that excercise in tedium.
VentilatorOfDoom said:That's all true except buffs/debuffs are always useful, but does it really make playing a mage a pain in the ass? Especially considering that you can't play a pure mage in this game in the first place. It lacks the spell selection, you won't have the mana pool etc. You'll always have a weak fighter with some casting ability to even it out. Still better than playing a fighter type imo.Delirius said:AoE is shit, buffs/debuffs are basically useful only for bosses and single target damage spells are useless on low levels and overpowered on high levels. Spamming Thunderbolt is not fun.
Cenobyte said:Yeah yeah, it's not perfect, I know that. But compared to other recent RPGs it's definitely worth playing. And I usually liked the encounter design, it was rather balanced from easy fights that let you show off your characters and their abilities to some challenging fights that required a little bit of thinking and intelligent positioning. Of course, most fights aren't really that hard and especially in a replay the game becomes terribly easy, but it's still much better than Dragon Age. And Drakensang has much more different enemies, so it's not the same boring Hurlock-Genlock-crap for the 1000st time.
And the dungeon design is easily on of the best for the last 4-5 years. You actually have puzzles, some hidden stuff and some good encounters. That's more than many other recent RPGs have to offer in this regard. Of course, there's still plenty of room for improvements and especially the exploration part is rather weak, but all in all both aspects (dungeons & encounters) are a clear improvement over the first Drakensang and imho better than in Dragon Age.