Induktio
Novice
- Joined
- May 26, 2020
- Messages
- 24
Alright, I took a look at the drone riots/base growth mechanic and was able implement a simple solution that allows us to delay drone riots on bases that have grown on the same turn. I have no idea how Yitzi implemented the details in the mod and I'm not going to spend much time looking for it, but I think the feature also needs an extra constraint. Drone riot free growth for one turn should only be allowed if talent_total >= drone_total before the growth, otherwise this feature could be abused with pop booming to get extra production while the drone control capabilities are significantly exceeded.
Next version should have this new mechanic available, but I'm not going to enable delayed drone riots mechanic by default just yet. Also we will have an ability to reactivate skipped units that have not moved previously on the same turn. Hopefully I can get the version released soon so these features can get some more testing.
Edit: new Thinker version is now available. Decided to make delayed drone riots enabled by default since so far I didn't see any real reason not to.
Next version should have this new mechanic available, but I'm not going to enable delayed drone riots mechanic by default just yet. Also we will have an ability to reactivate skipped units that have not moved previously on the same turn. Hopefully I can get the version released soon so these features can get some more testing.
Edit: new Thinker version is now available. Decided to make delayed drone riots enabled by default since so far I didn't see any real reason not to.
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