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The Valve and Steam Platform Discussion Thread

Metro

Arcane
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Perhaps Valve could use that 'innovation' on their games (which are all basically just some iteration of an FPS) as opposed to putting something as woefully useless as another Novint Falcon on the market.
 

Morgoth

Ph.D. in World Saving
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The problem with a company that is in such an unique position like Valve is that they sort of start to waste too much time experimenting and figuring out how to "revolutionise" games instead of just developing them (cough HL3 cough).

At some point after 5+ years of R&D they'll figure out it was pretty much for nil and the end product is just gonna be a "good" game instead.

In other words, mouse & KB is good for what it is. Why change something that works so well? They should better improve storytelling and physics and AI and shit, and make it PC exclusive.
 

Metro

Arcane
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The real problem is Steam makes so much money they have zero constraints -- they can fritter away endless amounts of time on silly pet projects.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth

Oriebam

Formerly M4AE1BR0-something
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I tried playing left 4 dead on the consoles and my thoughts are

wtf is this shit

how do people even play it
 

Metro

Arcane
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Eh, I don't really know if multiplatform design is their problem so much as complete lack of creativity. Excluding DOTA (which was just a stolen IP), all they do is make FPS-lite games. Would it kill them to make an ARPG or a strategy game or even a full-on/hardcore FPS? It's not like they're short on money to fund such projects. Instead they just put out new ways to milk their consumer base for more money via microtransactions. DOTA 2 is a cash cow. The new MvM mode for TF2? Just another money sink for people addicted to hats and shit ($1 tickets for the mode that has the drops). Gabe needs to take that money and hire people to design a new and unique game.

Valve games aren't bad, per se, but they're basically 'fast food' quality.
 

Metro

Arcane
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What does that make the average non-Valve game, then?

pigs-at-the-trough.jpg
 

Multi-headed Cow

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Still pisses me off Wheatley didn't have his voice electronically altered, whereas all the other goddamn personality spheres did. That bugged me more than anything else in Portal 2.
 

Metro

Arcane
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Granted I never played the co-op in Portal 2 so I'm sure that's some fun added value but the single player was nothing spectacular. As an 'experience/interactive movie' it was entertaining (especially with JK Simmons as Cave Johnson). Valve is good at story telling, I'll give them that. As a game, however, it was mediocre.
 

Metro

Arcane
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I sense sarcasm in you~ Maybe 'storytelling' isn't the word you would use but the whole retro vignette with Aperture through the years with JK Simmons voice acting was very well done. Same as HL2. Interesting setting/atmosphere but tepid game play.
 

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