IDtenT
Menace to sobriety!
Newell has always been incredibly secretive about any and all activities. To be perfectly honest, I don't think he's the great boss everyone seems to think he is - I very much think he is motivated by more billions of dollars.http://www.pcgamer.com/2013/02/13/valve-layoff-hardware-mobile/
UPDATE: Garry’s Mod creator Garry Newman tweets the appearance of a number of differences on Valve’s staff page seen through Diff Checker. The comparison tool indicates the removal of nine employee bios from the People section of Valve’s company page, listed below:
UPDATE: Valve boss Gabe Newell sent along his response to Engadget: “We don’t usually talk about personnel matters for a number of reasons. There seems to be an unusual amount of speculation about some recent changes here, so I thought I’d take the unusual step of addressing them. No, we aren’t canceling any projects. No, we aren’t changing any priorities or projects we’ve been discussing. No, this isn’t about Steam or Linux or hardware or [insert game name here]. We’re not going to discuss why anyone in particular is or isn’t working here.”
- Moby Francke, Half-Life 2 character designer and Team Fortress 2 art lead
- Jason Holtman, director of business development for Steam and Steamworks
- Keith Huggins, character animator and animator for Team Fortress 2 “Meet the” video series
- Tom Leonard, software engineer for Half-Life 2 and Left 4 Dead
- Realm Lovejoy, artist for Half-Life 2, Portal, and Left 4 Dead. She was also part of the original DigiPen-turned-Valve team that created Narbacular Drop, the inspiration for Portal
- Marc Nagel, test lead for Half-Life, Counter-Strike, and patch updates
- Bay Raitt, animator for Half-Life 2, Team Fortress 2, and Portal
- Elan Ruskin, engine programmer for Left 4 Dead, Portal 2, and Counter-Strike: Global Offensive
- Matthew Russell, animator for Team Fortress 2 “Meet the” video series
What the fuck is going on? o_O
Has Newell actually engaged in any philanthropy? Just curious.