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Wasteland The Wasteland 2 Beta Release Thread [GAME RELEASED, GO TO NEW THREAD]

Roguey

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Sawyerite
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Possibly the most talented person on the team.
 

sea

inXile Entertainment
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So, it turns out sound design in Wasteland 2 is being done by Alexander Brandon: https://twitter.com/BrianFargo/status/474329305695002625

Yeah, the Deus Ex music guy. I knew he was involved with Torment, but not with this. I wonder if it's pro bono.
Alex is great to work with - very friendly and does great work, not to mention he has a good sense of humor. Helping out one of my favorite games composers has been pretty fun the last few months. :)
 
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Sensuki

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Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
Hey he did Unreal Tournament as well. That game had sick FPS style music. The menu music for that was particularly memorable.
 

SuicideBunny

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Serpent in the Staglands Dead State Torment: Tides of Numenera
2. We haven't seen the rest of the game.. like 60 %? or whatever.. I wouldn't take the first chapters of arizona as a measure of the rest of the game... truly.
take a look at history and how divine divinity turned people away thanks to its starter dungeon.
 

Zombra

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Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
We haven't seen the rest of the game.. like 60 %? or whatever.. I wouldn't take the first chapters of arizona as a measure of the rest of the game... truly.
take a look at history and how divine divinity turned people away thanks to its starter dungeon.
Did Divine Divinity have a two year conversation with its audience before release? Was there any reason to expect it would get better? Not trying to start a fight; honest questions.
 

Owl

Cipher
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If nothing else, at least the audio part of this game will be definitely sorted, with Mark Morgan and Alex Brandon involved.
 

sea

inXile Entertainment
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Nah, I work remotely since I live in Toronto, and I believe Funky Rustic is located in Texas, neither of which are California. :P

Rather, part of my job is to help find parts of the game where sound effects and ambiance can be added, so I think you will see lots of new audio in the game in future beta versions and at release as that gets produced and rolled in.
 
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felipepepe

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Did Divine Divinity have a two year conversation with its audience before release? Was there any reason to expect it would get better? Not trying to start a fight; honest questions.
Do you honestly think that the average player is fully aware of everything being posted and debate about the game? People buy a game, they expect it to be good; simple as that.

If you need to be aware of the entire development history to justify some aspects of it, you're already going into "good for what it is" territory...
 

Kem0sabe

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That's what i keep telling people, if the first half of the game is shit, most players wont bother to continue playing through it to the "good parts" because most players dont know that inxile says that 40% of the game is an extended tutorial and the game proper only starts in L.A.

In fact, they should put that info on their steam page / box art. :patriot:
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Good thing the first half of the game is shit only to a handful of people on the RPG Codex!
 

Pantalones

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That's what i keep telling people, if the first half of the game is shit, most players wont bother to continue playing through it to the "good parts" because most players dont know that inxile says that 40% of the game is an extended tutorial and the game proper only starts in L.A.

In fact, they should put that info on their steam page / box art. :patriot:


If so then it's a terrible decision to do that, the kind of things publishers do all the time to wreck games. Do they think anyone who funded a kickstarter for them is going to be baffled by an RPG with no spells, aimed shots, or perks?
 

Daedalos

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Arizona isn't a tutorial or starter area... come on. There are some interesting parts of it, and some bad parts.. sure.

It hasn't recieved final polish yet, but of course later stages of the game have been more refined with earlier experiences.
 

tuluse

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Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
The early parts of W2 aren't "shit", they're just mediocre. It's actually hard to compare to other RPGs because most don't have this level of not-quite-good. They either have something really cool about them, or are so flawed they suck. W2 doesn't have either of those things.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
The early parts of W2 aren't "shit", they're just mediocre. It's actually hard to compare to other RPGs because most don't have this level of not-quite-good. They either have something really cool about them, or are so flawed they suck. W2 doesn't have either of those things.

How would you compare it to...Baldur's Gate 1?

Serious question. I get the feeling that the people who think the opening areas of Wasteland 2 are boring/horrible are the same sort of people who think BG1 is one of the worst games.

You could call them "density-fags", or "non-generic-fags", or "just doing 'RPG stuff' isn't enough for me-fags".
 

Kem0sabe

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The early parts of W2 aren't "shit", they're just mediocre. It's actually hard to compare to other RPGs because most don't have this level of not-quite-good. They either have something really cool about them, or are so flawed they suck. W2 doesn't have either of those things.

How would you compare it to...Baldur's Gate 1?

Serious question. I get the feeling that the people who think the opening areas of Wasteland 2 are boring/horrible are the same sort of people who think BG1 is one of the worst games.

You could call them "density-fags", or "non-generic-fags", or "just doing 'RPG stuff' isn't enough for me-fags".

Opening areas of Baldurs Gate 1 were quite amazing, considering the D&D rpg offerings you had at the time. A good intro and motivation for the main character, the feeling of being lost in a big fantasy world with an underpowered character, lots of exploration, the low level combat that had none of the absurd encounters of BG2.

BG1's opening is better than WL2 in every aspect.
 

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