First of all, i would like to post a little warning, that this post is not a rant, but just my thoughts and feelings towards current beta, and i totally understand that the developers of this highly anticipated game are far more experienced than me, but still, maybe just maybe this post will yield some truth
During my gameplay of Wasteland 2 beta, i noticed that i don't think of PCs as the actual PCs, but rather as a tools to achieve something, as a mere soulless automatons. I mean, for example, during my gameplay of the (sacred and exalted) fallout 1 and 2, I hated or loved every character in these games, their personality was so charismatic that I couldn't bear to disband some of them just for the sake of the pure usefulness. I mean, damn, i've tagged along with myron just for the sake of his constant rant of how great he is, and how shitty everyone else is. Oh and his banter with Marcus? Straight hilarious.
Maybe, this is simply because of the beta stage of the game, and in the final product the personalities will be more refined and deep. Maybe it's just me.
What I am trying to say, is that I expected a deeper connection between PCs, such infightings within party (like giving some kind of starting trait and antagonizing it, like honest vs liar, gunnut vs melee fighter and etc)