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The Witcher 2 Enhanced Edition

Malpercio

Arcane
Joined
Dec 8, 2011
Messages
1,534
This fucking game! Trying to make me crazy.

I'm getting major slowdowns every 5-10 minutes, and according to teh internez it's apparently a pretty common issue with the EE. Pretty annoying because i can play any game released this year and last one just fine.
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,662
I just downloaded this over the weekend.

What new gameplay is actually added? Is it just integrated into the exisiting chapters or are there seperate modules like in the enhanced edition of the original?
 

dr. one

Augur
Joined
Dec 5, 2009
Messages
656
Location
posts
What new gameplay is actually added? Is it just integrated into the exisiting chapters or are there seperate modules like in the enhanced edition of the original?
It´s integrated into the last chapter.
There are two fairly lengthy and involved quests added, but you can´t play through both at once - they´re tied to Roche/Iorveth paths.
The quest on Roche path is a politically charged investigation, the one on Iorveth path is more or less traditional fantasy dungeon crawl which feels a bit like a PnP session. Both flesh out the setting in different ways, offer solid variety of resolutions and bring some additional insights into the main story, but neither carries any consequences into the rest of the game (besides the loot) and they´re both optional.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
15,008
This fucking game! Trying to make me crazy.

I'm getting major slowdowns every 5-10 minutes, and according to teh internez it's apparently a pretty common issue with the EE. Pretty annoying because i can play any game released this year and last one just fine.

UNINSTALL NVIDIA 3D-VISION SHIT DRIVERS!!!

And if you don't have nvidia, nevermind.
 

Malpercio

Arcane
Joined
Dec 8, 2011
Messages
1,534
Yeah, i read about it, but i don't have nvidia...
Anyway, i gave up on the game for now. The whole thing ended up fucking one of my computer fans and i had to repair it.
 

Infinitron

I post news
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Staff Member
Joined
Jan 28, 2011
Messages
100,252
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Well, I finally played and finished this game. Damn if it doesn't have a lot of flaws, but the Games of Thrones-esque plot more or less sells it. Although at the same time I feel that style is inferior to the first game's unique sense of...rustic, rural mystery.

The C&C at the end was pretty soulcrushing. Why couldn't I save Triss and help Vernon? Maybe in a year or so I will try out Iorveth's path and see if I can bring a more favorable outcome to the world.

I think it's kind of lame how Philippa Eilhart is such an important character to the storyline but you don't get to meet her even once on the Roche path. Really feels like you only saw one side of the story, though maybe that's the point.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Well, I finally played and finished this game. Damn if it doesn't have a lot of flaws, but the Games of Thrones-esque plot more or less sells it. Although at the same time I feel that style is inferior to the first game's unique sense of...rustic, rural mystery.

The C&C at the end was pretty soulcrushing. Why couldn't I save Triss and help Vernon? Maybe in a year or so I will try out Iorveth's path and see if I can bring a more favorable outcome to the world.

I think it's kind of lame how Philippa Eilhart is such an important character to the storyline but you don't get to meet her even once on the Roche path. Really feels like you only saw one side of the story, though maybe that's the point.
Pretty much my impressions and yeah, it seems to be the point.
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,952
Project: Eternity
Well, I finally played and finished this game. Damn if it doesn't have a lot of flaws, but the Games of Thrones-esque plot more or less sells it. Although at the same time I feel that style is inferior to the first game's unique sense of...rustic, rural mystery.

The C&C at the end was pretty soulcrushing. Why couldn't I save Triss and help Vernon? Maybe in a year or so I will try out Iorveth's path and see if I can bring a more favorable outcome to the world.

Yep, TWitcher series is known for fatalism and "you can't please everyone, so either way you are fucked" attitude.

I think it's kind of lame how Philippa Eilhart is such an important character to the storyline but you don't get to meet her even once on the Roche path. Really feels like you only saw one side of the story, though maybe that's the point.

For me it's inverse. I like it that one playthrough doesn't tell you the entire story. It really let's you have a different perspective on characters and events. Some twists are delicious, when you see them from the other side of the coin.

Overall, it's a pretty and neat storyfaggy game. I share your sentiment with the rustic feel, though. The only rustic part I found was helping the Witch dispel the curse from Melitele's amulet in Act 1. A shame it was so damn short.
 

Infinitron

I post news
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Messages
100,252
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Overall, it's a pretty and neat storyfaggy game. I share your sentiment with the rustic feel, though. The only rustic part I found was helping the Witch dispel the curse from Melitele's amulet in Act 1. A shame it was so damn short.

Heh, I didn't know about that. I let Newboy keep the thing, just told him not to wear it. :thumbsup:

For me it's inverse. I like it that one playthrough doesn't tell you the entire story. It really let's you a different perspective on characters and event's. Some twists are delicious, when you see them from the other side of the coin.

I agree with you, but they just keep mentioning Philippa this, Philippa that, and you don't get to meet her even once! You get glimpses of less important figures like Stennis and Yarpen Zigrin on the Roche path, but not of this very important character.
 

Infinitron

I post news
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Staff Member
Joined
Jan 28, 2011
Messages
100,252
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Since I wiped my autosaves after beating each chapter (they slow the fucking game down!!), I was only able to try out three different endings. Though I don't really feel like replaying vast sections of the game anyway. I will eventually try to collect as many endings as possible so I can import the best one to the inevitable sequel.

I keep wondering what happens to Kaedwen's representation in Chapter Three and in the endgame if you have Henselt killed, but I don't really want it spoiled... :oops:
 

Mrowak

Arcane
Joined
Sep 26, 2008
Messages
3,952
Project: Eternity
Overall, it's a pretty and neat storyfaggy game. I share your sentiment with the rustic feel, though. The only rustic part I found was helping the Witch dispel the curse from Melitele's amulet in Act 1. A shame it was so damn short.

Heh, I didn't know about that. I let Newboy keep the thing, just told him not to wear it. :thumbsup:

There are a few secrets like that. Wish there were more. :(

For me it's inverse. I like it that one playthrough doesn't tell you the entire story. It really let's you a different perspective on characters and event's. Some twists are delicious, when you see them from the other side of the coin.

I agree with you, but they just keep mentioning Philippa this, Philippa that, and you don't get to meet her even once! You get glimpses of less important figures like Stennis and Yarpen Zigrin on the Roche path, but not of this very important character.

That's part of her character - to be secretive and beyond reach. A grey eminence, whispering words of poisonous wisdom to the ruler's ear. In Iorveth's path you don't get to see Dethmold that often... :M
 

Thoric

Novice
Joined
Apr 7, 2011
Messages
31
You can shoot a question to CDP regarding Cyberpunk here. Five of the questions will be answered on August 1.
 

Horus

Arcane
Joined
Apr 7, 2012
Messages
2,846
Location
Istanbul-Constantinople-Byzantium-Piece of land.
I should try this game again sometime but my memories of this shit isn't pretty good.
Maybe it's because i tried this after finishing the first game but changing characters faces really bugged me.(Especially changing gerard to mel gibson)
And did they improve the shitty boring combat?
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
13,065
This Thursday, October 18 at 6 PM GMT, join us in our CD Projekt RED and GOG.com Special Event live stream. Guillaume Rambourg, managing director of GOG.com, joined on stage by a special guest, will announce the next big step in the games' distribution market. As usual, we will also reveal some of our exciting upcoming releases!

Once we're done developer CD Projekt RED will take the stage of the live stream to share news of their own about The Witcher 2, their in-development modding toolset called the REDKit, and even some tantalizing new details about the upcoming Cyberpunk® RPG that they’re working on.
http://af.gog.com/news/come_watch_gogcom_live_on_18_october_2012_at_1800_gmt?as=1649904300
 

Taxnomore

I'm a spicy fellow.
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Messages
10,116
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Your wallet.
Codex 2013 PC RPG Website of the Year, 2015
Spoilers abound.

I highly doubt the modding tools can fix the game. I just completed it, and it was really really bad. I am not sure what the general consensus on the codex was, but god : the interface was awful, it is a console game at heart and full of bullshits. Alchemy and Crafting were perfectly useless. Character development was weird and fucked up. The combat, my god, do not get me started on the combat : it mainly involves rolling around and once in a while do a sword blow or most often in my case throw fireballs. Once you're out of mana, it's just rolling around until the mana regens and you can cast some more fireballs. Difficulty is ridiculous : 99% of the combat are so easy you cannot lose, the last 1% is almost impossible. That kraken creature fight was based solely on randomness. Sometimes, you are attacked at thend of a cutscene by guards with bows : they start shooting before you get control of your character again and you start with 10% of your life if you just have shit luck at the moment.

The story is also incredibly badly written and confusing. Seriously, I have not read the books and it was possibly my mistake but CD Projekt said at multiple times this wasn't necessary. I followed Witcher I's story perfectly ; the sequel let me play in a perpetual state of confusion at what was going on around me. Internal politics of the game world are crazy and people talk from the start like everything they said is pretty obvious although it is the first time you are introduced to such concepts and notions. Some key scenes are hidden and just told by Dandelion or other characters in an even more confusing way. The developpers also failed to make you care about what happens to the world around you and concerning Geralt's story, the storytelling is also awful. His story is never mentioned, except in hastily done prerendered cutscenes which explain his matter-of-the-fact without explaining anything. Geralt died and ressurected ? It appears to be no big deal to him. I'm supposed to care about Yennifer ? Who the fuck is she ? It also has inconsistencies. The incredibly lengthy dialog with Letho at the end where the bad guy needs to explain everything that has been going on is also the mark of a bad storytelling. There was even an inconsistency with this one, where it is said that Letho went after Foltest after killing Demavend. Really, then what about Witcher I ending ? No question about that Geralt ? Fuck you. And what about those bits that let you control other characters ? Nobody told CD Projekt the whole world recognized this as a bad idea too ? Interface gets awkward, people talk about more shit you can't understand ; I also loved the Assassin's bit where the wolf traps suddenly get deadly where as it doesn't hurt Geralt for shit. You have to avoid the brown traps hidden on a grey background with a stupid fuck instagram filter. Get hit once, try again. Where's Waldo ?

The sidesquests might make up for it then. Well, no, there are no sidequests. Actually, only a couple by chapter, all not interesting at all. Kill monsters, win at dice, win at arm wrestling, seriously? Is this what we have come to ?


It's a pretty game, though, I grant you that.
 

Infinitron

I post news
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Messages
100,252
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
taxalot cannot into Witcher 2's story.

I had no problem with the Letho talk at the end. He fills you in on the details that you had no other way of knowing. On the contrary, it would very contrived if the game drip-fed you every single tidbit of the Nilfgaardian plot. It wouldn't be much of a secret plot that way, would it? Letho is the only one who knew these things and that's how it should be.

It's true that not acknowledging the Witcher 1 ending is a huge oversight, though.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
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New Vegas
Saying it is a console-style action RPG makes sense. I still love it, but it is that, certainly.

Saying the plot sucks? No. It's as interesting as medieval wankery has been since Planescape, probably.
 

Surf Solar

cannot into womynz
Joined
Jan 8, 2011
Messages
8,837
Spoilers abound.

I highly doubt the modding tools can fix the game. I just completed it, and it was really really bad. I am not sure what the general consensus on the codex was, but god : the interface was awful, it is a console game at heart and full of bullshits. Alchemy and Crafting were perfectly useless. Character development was weird and fucked up. The combat, my god, do not get me started on the combat : it mainly involves rolling around and once in a while do a sword blow or most often in my case throw fireballs. Once you're out of mana, it's just rolling around until the mana regens and you can cast some more fireballs. Difficulty is ridiculous : 99% of the combat are so easy you cannot lose, the last 1% is almost impossible. That kraken creature fight was based solely on randomness. Sometimes, you are attacked at thend of a cutscene by guards with bows : they start shooting before you get control of your character again and you start with 10% of your life if you just have shit luck at the moment.

The story is also incredibly badly written and confusing. Seriously, I have not read the books and it was possibly my mistake but CD Projekt said at multiple times this wasn't necessary. I followed Witcher I's story perfectly ; the sequel let me play in a perpetual state of confusion at what was going on around me. Internal politics of the game world are crazy and people talk from the start like everything they said is pretty obvious although it is the first time you are introduced to such concepts and notions. Some key scenes are hidden and just told by Dandelion or other characters in an even more confusing way. The developpers also failed to make you care about what happens to the world around you and concerning Geralt's story, the storytelling is also awful. His story is never mentioned, except in hastily done prerendered cutscenes which explain his matter-of-the-fact without explaining anything. Geralt died and ressurected ? It appears to be no big deal to him. I'm supposed to care about Yennifer ? Who the fuck is she ? It also has inconsistencies. The incredibly lengthy dialog with Letho at the end where the bad guy needs to explain everything that has been going on is also the mark of a bad storytelling. There was even an inconsistency with this one, where it is said that Letho went after Foltest after killing Demavend. Really, then what about Witcher I ending ? No question about that Geralt ? Fuck you. And what about those bits that let you control other characters ? Nobody told CD Projekt the whole world recognized this as a bad idea too ? Interface gets awkward, people talk about more shit you can't understand ; I also loved the Assassin's bit where the wolf traps suddenly get deadly where as it doesn't hurt Geralt for shit. You have to avoid the brown traps hidden on a grey background with a stupid fuck instagram filter. Get hit once, try again. Where's Waldo ?

The sidesquests might make up for it then. Well, no, there are no sidequests. Actually, only a couple by chapter, all not interesting at all. Kill monsters, win at dice, win at arm wrestling, seriously? Is this what we have come to ?


It's a pretty game, though, I grant you that.


Although I haven't finished the game yet, I can 100% agree with that post. That's not to say that I find the Witcher 2 awfully bad, but it's nothing more than a mediocre game. The start was promising, I liked the rather low-profile "quests" that went on in that forest etc. Then I got presented with those "control a different character" stuff, with dialogues about stuff I've never heard about and don't care for, with combat becoming more and more of a boring clusterfuck, gaining levels is pointless and boring etc etc.. All the quests feel the same aswell and I don't care for Choices&Consequences when the game is flatout boring or the outcomes don't interest me at all. Perhaps it gets better later on and I'm willing to give the game a chance (I am at the second (?) chapter now and did all the "quests" in this army camp, now I am in Vergen) so I will play through it, but only because I have nothing better to do these days. Don't even get me started on that clusterfuck of an interface.

Overall very disappointed.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
15,008
Saying it is a console-style action RPG makes sense. I still love it, but it is that, certainly.

Saying the plot sucks? No. It's as interesting as medieval wankery has been since Planescape, probably.

Probably not.
 

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