Zombra
An iron rock in the river of blood and evil
Yes. In all these games, every single protagonist survives to the end, which means they overcame every obstacle and defeated every enemy along the way.By that logic every game with saves is trivial.
No protagonist is inferior to the enemies they defeat. They win; therefore they are superior.And if the game relies on RNG and save scumming is possible, you can beat it on any difficulty, even if your character is vastly inferior to enemies.
The number does not mean anything in the fiction. Geralt never says out loud, "Oh no, that bandit is 2 levels higher than me. I need to grind xp to max hp and it wouldn't hurt to save scum drops on the Type C loot table."But this is diverting far from my original question about Geralt's level being reset to 1 in each sequel.
If it helps, you can mentally add 2000 levels to that "1" in Witcher 2, making him "level 2001", and 30000 levels in Witcher 3, making him "level 30001". It is still going to be a story about a guy cutting up doods with a sword and never losing.
Last edited: