WhiteGuts
Arcane
- Joined
- May 3, 2013
- Messages
- 2,382
It's actually an interesting system: you spend points on skills from 4 categories on the left and then "equip" the skills you got in the slots on the right. This means you will be able to build various sets of skills but will have to make choices concerning what exactly you want to use at a given time. And according to the devs, you won't event get close to maxing everything by the time you finish the game - you'll have to choose your expertise field or suffer from jack of all trades master of none syndrome.
Also each category seems to have 5 subcategories. Sounds interesting.