It should be perfectly feasible to have a good game withour cramming in motion capture parkour every 5 seconds .
The difference is that if I saw a wall, i know i can't get over it. While I know that in the previous Thief, I could climb over obstacles like a window.You know what will break immersion? Not being able to jump over a chest high wall. Or climbing up to a shoulder high window."jumping breaks immersion"...Shit, even Laidlow wouldn't utter such things.
They could have just put a wall there. How is that different? Essentially, you're not going to get anywhere the level designer doesn't want you to.
Are you trying to fulfill some kind of edgy quota today? Did Skyway get to you?It can't possibly be worse than Human Revolution, can it?
Are you trying to fulfill some kind of edgy quota today? Did Skyway get to you?It can't possibly be worse than Human Revolution, can it?
If it wasn't clear that was meant mostly in jest.
HR was good for what it is. This will be a whole new dimension of raping.It can't possibly be worse than Human Revolution, can it?
It can't possibly be worse than Human Revolution, can it?
Could you list some bullet points for us lazy fucks?
- utter rape of one of the best settings ever designed for a computer game; Hammerites? Pagans? Mechanists? LOLNOPE, instead it's a generic story about a corrupt Baron and an oppressed populace, while the classic Thief factions haven't even been mentioned
I love how AAA gaming is quickly becoming like those thingies in Cyberpunk settings that you plug into your brain and let you experience someone else's memories and awesomeness. BE A SUPER THIEF! No skill required. Satisfaction guaranteed. Next in line a historical game about the battle of Thermopylae. Experience being A SUPER SPARTAN! If you lose before the third day a time paradox revives your dudes, destroy the enemies that would have been destroyed, and everyone praises your awesome commanding skills.
You forgot that there are no more shadows, just blue fog now."Everything is shit" should be enough.
but whatever:
- no jumping except for on places that are specifically marked as jumpable, to prevent players from falling down a narrow ledge cause a master thief isn't that clumsy
- FOCUS MODE that lets you see loot, enemies, patrol routes, and make cool finishing moves on guards because Garrett is the master thief and having the game depend on player skill would ruin that feeling if you suck at playing
- no rope arrows except at certain places that the developers have designed to be rope-arrow-able; of course, they have some obvious visual cue so you actually notice this shit
- lots and lots of other handholding crap
- utter rape of one of the best settings ever designed for a computer game; Hammerites? Pagans? Mechanists? LOLNOPE, instead it's a generic story about a corrupt Baron and an oppressed populace, while the classic Thief factions haven't even been mentioned
- everything is shit
I am brofisting Black Cat a little too much for my comfort today.