I can't believe the amount of bullshit that guy is spewing with his posts. Just look at that: http://forums.eidosgames.com/showpost.php?p=1943475&postcount=399
I can't believe the amount of bullshit that guy is spewing with his posts. Just look at that: http://forums.eidosgames.com/showpost.php?p=1943475&postcount=399
Official box art for those who still like getting some recycled plastic and a slip of paper:
I can't believe the amount of bullshit that guy is spewing with his posts. Just look at that: http://forums.eidosgames.com/showpost.php?p=1943475&postcount=399
I can't believe the amount of bullshit that guy is spewing with his posts. Just look at that: http://forums.eidosgames.com/showpost.php?p=1943475&postcount=399
The Doritos Moment here is the sheer amount of rhetorical weaselry he puts into his piece. It takes a particularly shameless corporate whore to justify a serious feature-cutting decision all the while painting potential naysayers as nostalgia-riddled bunny-hopping idiots who don't get Thief. This shitweasel is def. earning his keep.I can't believe the amount of bullshit that guy is spewing with his posts. Just look at that: http://forums.eidosgames.com/showpost.php?p=1943475&postcount=399
Anybody claiming the game will somehow be ruined because you can't free jump, when there is no reason to be jumping
But that would be a player-driven sandbox mechanic instead of one not immediately anticipated by the game's developers, thus you're not allowed to do it. Because of course, games like Thief, System Shock 2 and Deus Ex are all about restrictive mechanics within a tightly controlled framework which must be mastered solely as designed.What if I run out of noise arrows and want to jump in order to attract the guards and slip past them? This shit is laughable. Human Revolution was a good game, Deus Ex or not, but Thiaf sounds like shit, with fundamentally flawed approach to design.