zwanzig_zwoelf
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Now I want to actually play Dishonored.The Brigmore Witches has a much more powerful Thief vibe than Thi4f. Ironic, heh.
Now I want to actually play Dishonored.The Brigmore Witches has a much more powerful Thief vibe than Thi4f. Ironic, heh.
From what I have heard through my grapevine of industry connections leading to inside the studio, SquEnix considers EM to be their single largest none-core money sink at the moment and Matsuda is angry. If Thief isn't ready for February (they've been given an ultimatum, they have no extensions left), and doesn't recoup the money invested (unlikely, after 6 fucking years in full time development), they will be shut down.
These are all personal sources so take this with whatever dose of salt you wish.
But that would be a player-driven sandbox mechanic instead of one not immediately anticipated by the game's developers, thus you're not allowed to do it. Because of course, games like Thief, System Shock 2 and Deus Ex are all about restrictive mechanics within a tightly controlled framework which must be mastered solely as designed.What if I run out of noise arrows and want to jump in order to attract the guards and slip past them? This shit is laughable. Human Revolution was a good game, Deus Ex or not, but Thiaf sounds like shit, with fundamentally flawed approach to design.
There's a new trailer up. If they could spend that money making an actual decent game rather than fancy trailers, that would be nice. Oh it features lazy voice acting and it also recycles scenes from previous trailers because why not.
They've got to get this thing out ASAP to keep the negative pre-release press/ social media commentary it continues to receive at a minimum.Holy fuck, February: http://www.rockpapershotgun.com/2013/08/16/visible-city-thief-out-february/
Sounds like they might be rushing it?
Bunny hopping produces sound so you would not use it unless the level is cleared but at that point who cares if you are jumping or not? I mean does that guy seriously think the Thief gaming population bunny hops everytime everywhere?
Bunny hopping produces sound so you would not use it unless the level is cleared but at that point who cares if you are jumping or not? I mean does that guy seriously think the Thief gaming population bunny hops everytime everywhere?
Maybe the game doesn't do real sound propagation and it would be obvious the first time the player jumped and none of the AI gave a shit?
Bunny hopping produces sound so you would not use it unless the level is cleared but at that point who cares if you are jumping or not? I mean does that guy seriously think the Thief gaming population bunny hops everytime everywhere?
Maybe the game doesn't do real sound propagation and it would be obvious the first time the player jumped and none of the AI gave a shit?
Wouldn't it become obvious anyway once the player produces any other kind of environmental noise? Like picking up an object and dropping it on a stone floor?
I am, of course, assuming that you can indeed pick up various props like you could in all the other Thief games...
There's a new trailer up. If they could spend that money making an actual decent game rather than fancy trailers, that would be nice. Oh it features lazy voice acting and it also recycles scenes from previous trailers because why not.
As an aside, did EM cease and desist Sneaky Bastards or something? They had by far the most negative preview out there and their hosting has been "suspended" since just after it went up...
The best part is it sells itself as deep, dramatic and awesome. Garret's "lost innocence" moment where he says "stealing never affected me... until I got stolen from!!1" is so facepalm-worthy I have to imagine even the developers were laughing their asses off but said "leave it in, it's great!" in a sarcastic manner. It's such a gigantic cliche it's impossible to take seriously and I can already predict the exact story beats of the game based entirely on the trailer.I don't know which verbal diarrhea is worse; Garrett and his SOCIAL INEQUALITY yammering or, what I assume is Baron and his AM I EVIL YET speech, both of which could be summarized in two sentences instead of wasting a trailer on them. But then again I really don't know why I'm surprised by hamfisted writing when I can imagine writers probably admiring each other's fedora and complimenting themselves for political statements and RAW RAW FIGHT THE POWAH.
Yet.Well...at least there wasn't any dubstep.
Being able to pick up random props breaks immersion. A master theif would only pick up important items, so Thiaf innovates on the old games by only letting you pick up important props.Wouldn't it become obvious anyway once the player produces any other kind of environmental noise? Like picking up an object and dropping it on a stone floor?
I am, of course, assuming that you can indeed pick up various props like you could in all the other Thief games...
Finds a pencil, turns it into a diamond, then loots it?Being able to pick up random props breaks immersion. A master theif would only pick up important items, so Thiaf innovates on the old games by only letting you pick up important props.Wouldn't it become obvious anyway once the player produces any other kind of environmental noise? Like picking up an object and dropping it on a stone floor?
I am, of course, assuming that you can indeed pick up various props like you could in all the other Thief games...
Don't worry though, when you push the loot button, if there are no lootable objects, Garret does something AWESOME.
Barrel roll?(...) if there are no lootable objects, Garret does something AWESOME.