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Information Thorvalla Kickstarter goes online

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Oh codexia, if you will not rise up and support Thorvalla to strike down the decline, who will?

For all the bleating about decline and popamole, when the guy who made the :obviously: Realms of Arkania series (and PS:T) comes along with a kickstarter campaign, all you do is complain about his PR ability. Are you planning to play the games you fund, or gaze lovingly at their kickstarter pages and pitch videos for 30-80 hours?

Try raising your pledge to $150. If the game doesn't get funded like so many believe, then nothing of value will be lost. If it does get funded, you can reduce your pledge to a more manageable amount before the end of the campaign.

But hey, man, didn't you hear? Now it's monocle to claim that projects without marketing deserve to fail. It goes like this: This project will surely fail because it didn't get the Average Joe. So I'm not gonna give them money either. But I'm totally not the Average Joe. No, I don't actually care about FUNNAY pitches and I'm not a graphic whore. I'm monocle, I'm teaching Guido the repercussions of bad marketing.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
They don't want it to have good marketing because that's totally monocle; they want it to have good marketing so the game is more likely to be funded.

Like it or not, the amount of old-school RPG fans willing to pitch money to this kind of thing isn't a large as some may have thought.
 

Stabwound

Arcane
Joined
Dec 17, 2008
Messages
3,240
This thing is just a trainwreck. Why are they talking about stretch goals when the campaign is in this position? And the stretch goal they're talking about is a new playable class: the Jester. A fucking JESTER. Granted the description is cool, but holy shit.

He should cancel this right now to save face and better plan a relaunch.
 

Kz3r0

Arcane
Joined
May 28, 2008
Messages
27,026
This thing is just a trainwreck. Why are they talking about stretch goals when the campaign is in this position? And the stretch goal they're talking about is a new playable class: the Jester. A fucking JESTER. Granted the description is cool, but holy shit.

He should cancel this right now to save face and better plan a relaunch.
Maybe if they manage to attract a large enough number of backers some publishers could get interested in this project.
 

Charles-cgr

OlderBytes
Developer
Joined
Mar 13, 2010
Messages
984
Project: Eternity
This thing is just a trainwreck. Why are they talking about stretch goals when the campaign is in this position? And the stretch goal they're talking about is a new playable class: the Jester. A fucking JESTER. Granted the description is cool, but holy shit.

He should cancel this right now to save face and better plan a relaunch.

It isn't a stretch goal. It is for reaching 2000 backers which would take them to about $60K... 6% of the goal. Baby steps. They're putting everything they've got in it and hoping for the best. What else are they going to do if they have to wait 6 months before retrying (given they do that). At least this much will be done and when the time comes they can focus on something else.
 

Charles-cgr

OlderBytes
Developer
Joined
Mar 13, 2010
Messages
984
Project: Eternity
antharion relaunched 2 weeks after failing
For $10K, having made $13K on the first run. It was a better idea for them not to be forgotten and the holiday season doesn't prevent that kind of KS from succeeding. But $1M having made 50-100K (likely)...
 

EG

Nullified
Joined
Oct 12, 2011
Messages
4,264
Oh codexia, if you will not rise up and support Thorvalla to strike down the decline, who will?

For all the bleating about decline and popamole, when the guy who made the :obviously: Realms of Arkania series (and PS:T) comes along with a kickstarter campaign, all you do is complain about his PR ability. Are you planning to play the games you fund, or gaze lovingly at their kickstarter pages and pitch videos for 30-80 hours?

Try raising your pledge to $150. If the game doesn't get funded like so many believe, then nothing of value will be lost. If it does get funded, you can reduce your pledge to a more manageable amount before the end of the campaign.

Because the niche little monocled crowd has enough bodies to provide Guido's millions by themselves. :lol:
 

Kz3r0

Arcane
Joined
May 28, 2008
Messages
27,026
Oh codexia, if you will not rise up and support Thorvalla to strike down the decline, who will?

For all the bleating about decline and popamole, when the guy who made the :obviously: Realms of Arkania series (and PS:T) comes along with a kickstarter campaign, all you do is complain about his PR ability. Are you planning to play the games you fund, or gaze lovingly at their kickstarter pages and pitch videos for 30-80 hours?

Try raising your pledge to $150. If the game doesn't get funded like so many believe, then nothing of value will be lost. If it does get funded, you can reduce your pledge to a more manageable amount before the end of the campaign.

Because the niche little monocled crowd has enough bodies to provide Guido's millions by themselves. :lol:
Pfft, 2000 backers giving each 500$ and it will be funded in an instant, really, what's the problem?
 

EG

Nullified
Joined
Oct 12, 2011
Messages
4,264
Oh codexia, if you will not rise up and support Thorvalla to strike down the decline, who will?

For all the bleating about decline and popamole, when the guy who made the :obviously: Realms of Arkania series (and PS:T) comes along with a kickstarter campaign, all you do is complain about his PR ability. Are you planning to play the games you fund, or gaze lovingly at their kickstarter pages and pitch videos for 30-80 hours?

Try raising your pledge to $150. If the game doesn't get funded like so many believe, then nothing of value will be lost. If it does get funded, you can reduce your pledge to a more manageable amount before the end of the campaign.

Because the niche little monocled crowd has enough bodies to provide Guido's millions by themselves. :lol:
Pfft, 2000 backers giving each 500$ and it will be funded in an instant, really, what's the problem?

Alright, I'll explain it fully: there's a) not that many :obviously: backers or b) they're not willing (or able) to give that kind of money. Therefore, the Average Joe still has a place when the amount sought is large.
 

kaizoku

Arcane
Joined
Feb 18, 2006
Messages
4,129
haters gonna hate...

It was probably an offer from logitech so he took advantage of it.


This thing is just a trainwreck. Why are they talking about stretch goals when the campaign is in this position? And the stretch goal they're talking about is a new playable class: the Jester. A fucking JESTER. Granted the description is cool, but holy shit.

He should cancel this right now to save face and better plan a relaunch.

RoA fail.
http://www.hardcoregaming101.net/arkania/arkania2.htm
Also, that was a mandatory stretch goal since it will always happen for the game to be funded.



go back to your popamoles guys
 

Wyrmlord

Arcane
Joined
Feb 3, 2008
Messages
28,904
Oh codexia, if you will not rise up and support Thorvalla to strike down the decline, who will?

For all the bleating about decline and popamole, when the guy who made the :obviously: Realms of Arkania series (and PS:T) comes along with a kickstarter campaign, all you do is complain about his PR ability. Are you planning to play the games you fund, or gaze lovingly at their kickstarter pages and pitch videos for 30-80 hours?
As a backer, here is my opinion of Thorvalla Kickstarter.

I will definitely pledge even more...if this game has a chance of getting funded.

Even though I admit that the game has a better chance of getting funded...if someone pledges more.

I am basically in John Cleese's position.

Is this contradictory? No, it's called a collective action problem. If you mutiny alone against the cruel captain, you will get whipped. If you stick up for the guy mutinying alone against the cruel captain, you too will get whipped. If everyone mutinies against the cruel captain, nobody gets whipped. But for everyone to mutiny against the cruel captain, someone must step forward. But if someone steps forward, he will likely get whipped.

Given a collective action problem, it is perfectly reasonable for backers to complain about bad PR. As a backer, I have a vested interested in other potential backers backing the game. So backers should complain if not enough is being done to get other backers.
 

Overboard

Arcane
Joined
Mar 21, 2009
Messages
719
Given a collective action problem, it is perfectly reasonable for backers to complain about bad PR. As a backer, I have a vested interested in other potential backers backing the game. So backers should complain if not enough is being done to get other backers.

Nobody is getting whipped (that costs extra), there's no negative effect to raising your pledge at all. That's the difference.

My pledge is currently at $140. I'll raise it to $250 if you raise yours to at least $150. Want to get whipped together?
 

Wyrmlord

Arcane
Joined
Feb 3, 2008
Messages
28,904
All that would do is raise the $45,500 funding to ~$45,800. And bring us just .03% closer to the funding target.
 

EG

Nullified
Joined
Oct 12, 2011
Messages
4,264
Given a collective action problem, it is perfectly reasonable for backers to complain about bad PR. As a backer, I have a vested interested in other potential backers backing the game. So backers should complain if not enough is being done to get other backers.

Nobody is getting whipped (that costs extra), there's no negative effect to raising your pledge at all. That's the difference.

My pledge is currently at $140. I'll raise it to $250 if you raise yours to at least $150. Want to get whipped together?

Better make it a grand, if you want that whipping. ;)
 

Overboard

Arcane
Joined
Mar 21, 2009
Messages
719
All that would do is raise the $45,500 funding to ~$45,800. And bring us just .03% closer to the funding target.

So what have you got to lose?

i don't really see it that way. i wouldn't pledge more than i would normally pledge if the game was sure to be funded. i get my game at the price point that i wanted.

i might pledge more than my usual if it were a very close campaign, and my couple extra bucks might make a difference.

though neither scenario looks likely at this point.

This certainly isn't either scenario, I don't understand what you don't understand.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,611
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Wait a sec...is this why Arkania was being given out for free on GOG? An attempt to raise awareness for this?
 

Mother Russia

Andhaira
Andhaira
Dumbfuck Queued
Joined
Jan 6, 2012
Messages
3,876
Codex 2013
It's sad this wont be making it. Very sad.

If he had focused on making a game closer to the RoA series, with full party generation, stat and crunch heavy AND added in a deep story and C&C like in Torment, and then removed the card game based elements, then pitched it that way, this could have made it's goal.

He instead tried to combine both games in a way that turned off fans of both games/series. Not a good idea.

Hopefully he will return with a pitch similar to the one I described above. And no, it doesn't take much time or resources to make another video of himself talking. He could easily make another kickstarter, but that can only happens if he changes the kind of game he wants to what I outlined above. If he is dead set on making the kind of game he has pitched right now, then I guess it can't be helped. (I would possibly still buy it if it came out though)
 

Morkar Left

Guest
If he had focused on making a game closer to the RoA series, with full party generation, stat and crunch heavy AND added in a deep story and C&C like in Torment, and then removed the card game based elements, then pitched it that way, this could have made it's goal.

I doubt that. I think it's more a matter of bad timing and he should have spread more rumors in advance before going live with ks. Bringing the in engine dragon right at the start would have been better, too.
 

~RAGING BONER~

Learned
Joined
May 1, 2009
Messages
420
I don't know why Guido is even bothering with this...even the japs can tell you that mobile gaming is the way of the future; Guido should just try to make a Thorvalla game for smart phones.
 

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